|
@@ -0,0 +1,110 @@
|
|
|
|
+/**************************************************************************/
|
|
|
|
+/* steam_tracker.cpp */
|
|
|
|
+/**************************************************************************/
|
|
|
|
+/* This file is part of: */
|
|
|
|
+/* GODOT ENGINE */
|
|
|
|
+/* https://godotengine.org */
|
|
|
|
+/**************************************************************************/
|
|
|
|
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
+/* */
|
|
|
|
+/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
+/* a copy of this software and associated documentation files (the */
|
|
|
|
+/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
+/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
+/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
+/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
+/* the following conditions: */
|
|
|
|
+/* */
|
|
|
|
+/* The above copyright notice and this permission notice shall be */
|
|
|
|
+/* included in all copies or substantial portions of the Software. */
|
|
|
|
+/* */
|
|
|
|
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
+/**************************************************************************/
|
|
|
|
+
|
|
|
|
+#if defined(STEAMAPI_ENABLED)
|
|
|
|
+
|
|
|
|
+#include "steam_tracker.h"
|
|
|
|
+
|
|
|
|
+// https://partner.steamgames.com/doc/sdk/api#initialization_and_shutdown
|
|
|
|
+
|
|
|
|
+SteamTracker::SteamTracker() {
|
|
|
|
+ String path;
|
|
|
|
+ if (OS::get_singleton()->has_feature("linuxbsd")) {
|
|
|
|
+ path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("libsteam_api.so");
|
|
|
|
+ if (!FileAccess::exists(path)) {
|
|
|
|
+ path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("../lib").path_join("libsteam_api.so");
|
|
|
|
+ if (!FileAccess::exists(path)) {
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ } else if (OS::get_singleton()->has_feature("windows")) {
|
|
|
|
+ if (OS::get_singleton()->has_feature("64")) {
|
|
|
|
+ path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("steam_api64.dll");
|
|
|
|
+ } else {
|
|
|
|
+ path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("steam_api.dll");
|
|
|
|
+ }
|
|
|
|
+ if (!FileAccess::exists(path)) {
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ } else if (OS::get_singleton()->has_feature("macos")) {
|
|
|
|
+ path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("libsteam_api.dylib");
|
|
|
|
+ if (!FileAccess::exists(path)) {
|
|
|
|
+ path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("../Frameworks").path_join("libsteam_api.dylib");
|
|
|
|
+ if (!FileAccess::exists(path)) {
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ } else {
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ Error err = OS::get_singleton()->open_dynamic_library(path, steam_library_handle);
|
|
|
|
+ if (err != OK) {
|
|
|
|
+ steam_library_handle = nullptr;
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ print_verbose("Loaded SteamAPI library");
|
|
|
|
+
|
|
|
|
+ void *symbol_handle = nullptr;
|
|
|
|
+ err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_InitFlat", symbol_handle, true); // Try new API, 1.59+.
|
|
|
|
+ if (err != OK) {
|
|
|
|
+ err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_Init", symbol_handle); // Try old API.
|
|
|
|
+ if (err != OK) {
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ steam_init_function = (SteamAPI_InitFunction)symbol_handle;
|
|
|
|
+ } else {
|
|
|
|
+ steam_init_flat_function = (SteamAPI_InitFlatFunction)symbol_handle;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_Shutdown", symbol_handle);
|
|
|
|
+ if (err != OK) {
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ steam_shutdown_function = (SteamAPI_ShutdownFunction)symbol_handle;
|
|
|
|
+
|
|
|
|
+ if (steam_init_flat_function) {
|
|
|
|
+ char err_msg[1024] = {};
|
|
|
|
+ steam_initalized = (steam_init_flat_function(&err_msg[0]) == SteamAPIInitResult_OK);
|
|
|
|
+ } else if (steam_init_function) {
|
|
|
|
+ steam_initalized = steam_init_function();
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+SteamTracker::~SteamTracker() {
|
|
|
|
+ if (steam_shutdown_function && steam_initalized) {
|
|
|
|
+ steam_shutdown_function();
|
|
|
|
+ }
|
|
|
|
+ if (steam_library_handle) {
|
|
|
|
+ OS::get_singleton()->close_dynamic_library(steam_library_handle);
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+#endif // STEAMAPI_ENABLED
|