Browse Source

Enable optional minimal SteamAPI integration for usage time tracking (editor only).

bruvzg 3 years ago
parent
commit
c34d64669e
5 changed files with 214 additions and 0 deletions
  1. 1 0
      SConstruct
  2. 3 0
      main/SCsub
  3. 26 0
      main/main.cpp
  4. 110 0
      main/steam_tracker.cpp
  5. 74 0
      main/steam_tracker.h

+ 1 - 0
SConstruct

@@ -254,6 +254,7 @@ opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise e
 opts.Add(BoolVariable("scu_build", "Use single compilation unit build", False))
 opts.Add(BoolVariable("scu_build", "Use single compilation unit build", False))
 opts.Add("scu_limit", "Max includes per SCU file when using scu_build (determines RAM use)", "0")
 opts.Add("scu_limit", "Max includes per SCU file when using scu_build (determines RAM use)", "0")
 opts.Add(BoolVariable("engine_update_check", "Enable engine update checks in the Project Manager", True))
 opts.Add(BoolVariable("engine_update_check", "Enable engine update checks in the Project Manager", True))
+opts.Add(BoolVariable("steamapi", "Enable minimal SteamAPI integration for usage time tracking (editor only)", False))
 
 
 # Thirdparty libraries
 # Thirdparty libraries
 opts.Add(BoolVariable("builtin_brotli", "Use the built-in Brotli library", True))
 opts.Add(BoolVariable("builtin_brotli", "Use the built-in Brotli library", True))

+ 3 - 0
main/SCsub

@@ -10,6 +10,9 @@ env_main = env.Clone()
 
 
 env_main.add_source_files(env.main_sources, "*.cpp")
 env_main.add_source_files(env.main_sources, "*.cpp")
 
 
+if env["steamapi"] and env.editor_build:
+    env_main.Append(CPPDEFINES=["STEAMAPI_ENABLED"])
+
 if env["tests"]:
 if env["tests"]:
     env_main.Append(CPPDEFINES=["TESTS_ENABLED"])
     env_main.Append(CPPDEFINES=["TESTS_ENABLED"])
 
 

+ 26 - 0
main/main.cpp

@@ -112,6 +112,10 @@
 #endif // DISABLE_DEPRECATED
 #endif // DISABLE_DEPRECATED
 #endif // TOOLS_ENABLED
 #endif // TOOLS_ENABLED
 
 
+#if defined(STEAMAPI_ENABLED)
+#include "main/steam_tracker.h"
+#endif
+
 #include "modules/modules_enabled.gen.h" // For mono.
 #include "modules/modules_enabled.gen.h" // For mono.
 
 
 #if defined(MODULE_MONO_ENABLED) && defined(TOOLS_ENABLED)
 #if defined(MODULE_MONO_ENABLED) && defined(TOOLS_ENABLED)
@@ -142,6 +146,10 @@ static ZipArchive *zip_packed_data = nullptr;
 #endif
 #endif
 static MessageQueue *message_queue = nullptr;
 static MessageQueue *message_queue = nullptr;
 
 
+#if defined(STEAMAPI_ENABLED)
+static SteamTracker *steam_tracker = nullptr;
+#endif
+
 // Initialized in setup2()
 // Initialized in setup2()
 static AudioServer *audio_server = nullptr;
 static AudioServer *audio_server = nullptr;
 static CameraServer *camera_server = nullptr;
 static CameraServer *camera_server = nullptr;
@@ -2428,6 +2436,12 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 
 
 	OS::get_singleton()->benchmark_end_measure("Startup", "Core");
 	OS::get_singleton()->benchmark_end_measure("Startup", "Core");
 
 
+#if defined(STEAMAPI_ENABLED)
+	if (editor || project_manager) {
+		steam_tracker = memnew(SteamTracker);
+	}
+#endif
+
 	if (p_second_phase) {
 	if (p_second_phase) {
 		return setup2();
 		return setup2();
 	}
 	}
@@ -2486,6 +2500,12 @@ error:
 	OS::get_singleton()->benchmark_end_measure("Startup", "Core");
 	OS::get_singleton()->benchmark_end_measure("Startup", "Core");
 	OS::get_singleton()->benchmark_end_measure("Startup", "Setup");
 	OS::get_singleton()->benchmark_end_measure("Startup", "Setup");
 
 
+#if defined(STEAMAPI_ENABLED)
+	if (steam_tracker) {
+		memdelete(steam_tracker);
+	}
+#endif
+
 	OS::get_singleton()->finalize_core();
 	OS::get_singleton()->finalize_core();
 	locale = String();
 	locale = String();
 
 
@@ -4313,6 +4333,12 @@ void Main::cleanup(bool p_force) {
 	message_queue->flush();
 	message_queue->flush();
 	memdelete(message_queue);
 	memdelete(message_queue);
 
 
+#if defined(STEAMAPI_ENABLED)
+	if (steam_tracker) {
+		memdelete(steam_tracker);
+	}
+#endif
+
 	unregister_core_driver_types();
 	unregister_core_driver_types();
 	unregister_core_extensions();
 	unregister_core_extensions();
 	uninitialize_modules(MODULE_INITIALIZATION_LEVEL_CORE);
 	uninitialize_modules(MODULE_INITIALIZATION_LEVEL_CORE);

+ 110 - 0
main/steam_tracker.cpp

@@ -0,0 +1,110 @@
+/**************************************************************************/
+/*  steam_tracker.cpp                                                     */
+/**************************************************************************/
+/*                         This file is part of:                          */
+/*                             GODOT ENGINE                               */
+/*                        https://godotengine.org                         */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
+/*                                                                        */
+/* Permission is hereby granted, free of charge, to any person obtaining  */
+/* a copy of this software and associated documentation files (the        */
+/* "Software"), to deal in the Software without restriction, including    */
+/* without limitation the rights to use, copy, modify, merge, publish,    */
+/* distribute, sublicense, and/or sell copies of the Software, and to     */
+/* permit persons to whom the Software is furnished to do so, subject to  */
+/* the following conditions:                                              */
+/*                                                                        */
+/* The above copyright notice and this permission notice shall be         */
+/* included in all copies or substantial portions of the Software.        */
+/*                                                                        */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
+/**************************************************************************/
+
+#if defined(STEAMAPI_ENABLED)
+
+#include "steam_tracker.h"
+
+// https://partner.steamgames.com/doc/sdk/api#initialization_and_shutdown
+
+SteamTracker::SteamTracker() {
+	String path;
+	if (OS::get_singleton()->has_feature("linuxbsd")) {
+		path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("libsteam_api.so");
+		if (!FileAccess::exists(path)) {
+			path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("../lib").path_join("libsteam_api.so");
+			if (!FileAccess::exists(path)) {
+				return;
+			}
+		}
+	} else if (OS::get_singleton()->has_feature("windows")) {
+		if (OS::get_singleton()->has_feature("64")) {
+			path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("steam_api64.dll");
+		} else {
+			path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("steam_api.dll");
+		}
+		if (!FileAccess::exists(path)) {
+			return;
+		}
+	} else if (OS::get_singleton()->has_feature("macos")) {
+		path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("libsteam_api.dylib");
+		if (!FileAccess::exists(path)) {
+			path = OS::get_singleton()->get_executable_path().get_base_dir().path_join("../Frameworks").path_join("libsteam_api.dylib");
+			if (!FileAccess::exists(path)) {
+				return;
+			}
+		}
+	} else {
+		return;
+	}
+
+	Error err = OS::get_singleton()->open_dynamic_library(path, steam_library_handle);
+	if (err != OK) {
+		steam_library_handle = nullptr;
+		return;
+	}
+	print_verbose("Loaded SteamAPI library");
+
+	void *symbol_handle = nullptr;
+	err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_InitFlat", symbol_handle, true); // Try new API, 1.59+.
+	if (err != OK) {
+		err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_Init", symbol_handle); // Try old API.
+		if (err != OK) {
+			return;
+		}
+		steam_init_function = (SteamAPI_InitFunction)symbol_handle;
+	} else {
+		steam_init_flat_function = (SteamAPI_InitFlatFunction)symbol_handle;
+	}
+
+	err = OS::get_singleton()->get_dynamic_library_symbol_handle(steam_library_handle, "SteamAPI_Shutdown", symbol_handle);
+	if (err != OK) {
+		return;
+	}
+	steam_shutdown_function = (SteamAPI_ShutdownFunction)symbol_handle;
+
+	if (steam_init_flat_function) {
+		char err_msg[1024] = {};
+		steam_initalized = (steam_init_flat_function(&err_msg[0]) == SteamAPIInitResult_OK);
+	} else if (steam_init_function) {
+		steam_initalized = steam_init_function();
+	}
+}
+
+SteamTracker::~SteamTracker() {
+	if (steam_shutdown_function && steam_initalized) {
+		steam_shutdown_function();
+	}
+	if (steam_library_handle) {
+		OS::get_singleton()->close_dynamic_library(steam_library_handle);
+	}
+}
+
+#endif // STEAMAPI_ENABLED

+ 74 - 0
main/steam_tracker.h

@@ -0,0 +1,74 @@
+/**************************************************************************/
+/*  steam_tracker.h                                                       */
+/**************************************************************************/
+/*                         This file is part of:                          */
+/*                             GODOT ENGINE                               */
+/*                        https://godotengine.org                         */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
+/*                                                                        */
+/* Permission is hereby granted, free of charge, to any person obtaining  */
+/* a copy of this software and associated documentation files (the        */
+/* "Software"), to deal in the Software without restriction, including    */
+/* without limitation the rights to use, copy, modify, merge, publish,    */
+/* distribute, sublicense, and/or sell copies of the Software, and to     */
+/* permit persons to whom the Software is furnished to do so, subject to  */
+/* the following conditions:                                              */
+/*                                                                        */
+/* The above copyright notice and this permission notice shall be         */
+/* included in all copies or substantial portions of the Software.        */
+/*                                                                        */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
+/**************************************************************************/
+
+#ifndef STEAM_TRACKER_H
+#define STEAM_TRACKER_H
+
+#if defined(STEAMAPI_ENABLED)
+
+#include "core/os/os.h"
+
+// SteamTracker is used to load SteamAPI dynamic library and initialize
+// the interface, this notifies Steam that Godot editor is running and
+// allow tracking of the usage time of child instances of the engine
+// (e.g., opened projects).
+//
+// Currently, SteamAPI is not used by the engine in any way, and is not
+// exposed to the scripting APIs.
+
+enum SteamAPIInitResult {
+	SteamAPIInitResult_OK = 0,
+	SteamAPIInitResult_FailedGeneric = 1,
+	SteamAPIInitResult_NoSteamClient = 2,
+	SteamAPIInitResult_VersionMismatch = 3,
+};
+
+// https://partner.steamgames.com/doc/api/steam_api#SteamAPI_Init
+typedef bool (*SteamAPI_InitFunction)();
+typedef SteamAPIInitResult (*SteamAPI_InitFlatFunction)(char *r_err_msg);
+
+// https://partner.steamgames.com/doc/api/steam_api#SteamAPI_Shutdown
+typedef void (*SteamAPI_ShutdownFunction)();
+
+class SteamTracker {
+	void *steam_library_handle = nullptr;
+	SteamAPI_InitFunction steam_init_function = nullptr;
+	SteamAPI_InitFlatFunction steam_init_flat_function = nullptr;
+	SteamAPI_ShutdownFunction steam_shutdown_function = nullptr;
+	bool steam_initalized = false;
+
+public:
+	SteamTracker();
+	~SteamTracker();
+};
+
+#endif // STEAMAPI_ENABLED
+
+#endif // STEAM_TRACKER_H