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Merge pull request #20484 from willnationsdev/create-favorites

Add toggle for favorites in create_root_dialog
Rémi Verschelde 7 years ago
parent
commit
c3a57ddf03

+ 18 - 6
editor/create_dialog.cpp

@@ -86,7 +86,7 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode) {
 		memdelete(f);
 	}
 
-	_update_favorite_list();
+	_save_and_update_favorite_list();
 
 	// Restore valid window bounds or pop up at default size.
 	if (EditorSettings::get_singleton()->has_setting("interface/dialogs/create_new_node_bounds")) {
@@ -545,8 +545,7 @@ void CreateDialog::_favorite_toggled() {
 		favorite->set_pressed(false);
 	}
 
-	_save_favorite_list();
-	_update_favorite_list();
+	_save_and_update_favorite_list();
 }
 
 void CreateDialog::_save_favorite_list() {
@@ -556,8 +555,11 @@ void CreateDialog::_save_favorite_list() {
 	if (f) {
 
 		for (int i = 0; i < favorite_list.size(); i++) {
-
-			f->store_line(favorite_list[i]);
+			String l = favorite_list[i];
+			String name = l.split(" ")[0];
+			if (!(ClassDB::class_exists(name) || ScriptServer::is_global_class(name)))
+				continue;
+			f->store_line(l);
 		}
 		memdelete(f);
 	}
@@ -568,11 +570,15 @@ void CreateDialog::_update_favorite_list() {
 	favorites->clear();
 	TreeItem *root = favorites->create_item();
 	for (int i = 0; i < favorite_list.size(); i++) {
-		TreeItem *ti = favorites->create_item(root);
 		String l = favorite_list[i];
+		String name = l.split(" ")[0];
+		if (!(ClassDB::class_exists(name) || ScriptServer::is_global_class(name)))
+			continue;
+		TreeItem *ti = favorites->create_item(root);
 		ti->set_text(0, l);
 		ti->set_icon(0, _get_editor_icon(l));
 	}
+	emit_signal("favorites_updated");
 }
 
 void CreateDialog::_history_selected() {
@@ -675,6 +681,10 @@ void CreateDialog::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
 		}
 	}
 
+	_save_and_update_favorite_list();
+}
+
+void CreateDialog::_save_and_update_favorite_list() {
 	_save_favorite_list();
 	_update_favorite_list();
 }
@@ -690,12 +700,14 @@ void CreateDialog::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("_favorite_selected"), &CreateDialog::_favorite_selected);
 	ClassDB::bind_method(D_METHOD("_history_activated"), &CreateDialog::_history_activated);
 	ClassDB::bind_method(D_METHOD("_favorite_activated"), &CreateDialog::_favorite_activated);
+	ClassDB::bind_method(D_METHOD("_save_and_update_favorite_list"), &CreateDialog::_save_and_update_favorite_list);
 
 	ClassDB::bind_method("get_drag_data_fw", &CreateDialog::get_drag_data_fw);
 	ClassDB::bind_method("can_drop_data_fw", &CreateDialog::can_drop_data_fw);
 	ClassDB::bind_method("drop_data_fw", &CreateDialog::drop_data_fw);
 
 	ADD_SIGNAL(MethodInfo("create"));
+	ADD_SIGNAL(MethodInfo("favorites_updated"));
 }
 
 CreateDialog::CreateDialog() {

+ 2 - 0
editor/create_dialog.h

@@ -90,6 +90,8 @@ protected:
 	void _notification(int p_what);
 	static void _bind_methods();
 
+	void _save_and_update_favorite_list();
+
 public:
 	Object *instance_selected();
 	String get_selected_type();

+ 2 - 0
editor/editor_file_system.cpp

@@ -1366,6 +1366,7 @@ void EditorFileSystem::update_script_classes() {
 	}
 
 	ScriptServer::save_global_classes();
+	emit_signal("script_classes_updated");
 }
 
 void EditorFileSystem::_queue_update_script_classes() {
@@ -1704,6 +1705,7 @@ void EditorFileSystem::_bind_methods() {
 	ADD_SIGNAL(MethodInfo("filesystem_changed"));
 	ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist")));
 	ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources")));
+	ADD_SIGNAL(MethodInfo("script_classes_updated"));
 }
 
 void EditorFileSystem::_update_extensions() {

+ 130 - 17
editor/scene_tree_dock.cpp

@@ -797,18 +797,38 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
 		} break;
 		case TOOL_CREATE_2D_SCENE:
 		case TOOL_CREATE_3D_SCENE:
-		case TOOL_CREATE_USER_INTERFACE: {
+		case TOOL_CREATE_USER_INTERFACE:
+		case TOOL_CREATE_FAVORITE: {
 
 			Node *new_node;
-			switch (p_tool) {
-				case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
-				case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break;
-				case TOOL_CREATE_USER_INTERFACE: {
-					Control *node = memnew(Control);
-					node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.
-					new_node = node;
 
-				} break;
+			if (TOOL_CREATE_FAVORITE == p_tool) {
+				String name = selected_favorite_root.get_slicec(' ', 0);
+				if (ScriptServer::is_global_class(name)) {
+					new_node = Object::cast_to<Node>(ClassDB::instance(ScriptServer::get_global_class_base(name)));
+					Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script");
+					if (new_node && script.is_valid()) {
+						new_node->set_script(script.get_ref_ptr());
+						new_node->set_name(name);
+					}
+				} else {
+					new_node = Object::cast_to<Node>(ClassDB::instance(selected_favorite_root));
+				}
+				if (!new_node) {
+					ERR_EXPLAIN("Creating root from favorite '" + selected_favorite_root + "' failed. Creating 'Node' instead.");
+					new_node = memnew(Node);
+				}
+			} else {
+				switch (p_tool) {
+					case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
+					case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break;
+					case TOOL_CREATE_USER_INTERFACE: {
+						Control *node = memnew(Control);
+						node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.
+						new_node = node;
+
+					} break;
+				}
 			}
 
 			editor_data->get_undo_redo().create_action("New Scene Root");
@@ -867,35 +887,62 @@ void SceneTreeDock::_notification(int p_what) {
 
 			EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
 
-			create_root_dialog->add_child(memnew(Label(TTR("Create Root Node:"))));
+			// create_root_dialog
+			HBoxContainer *top_row = memnew(HBoxContainer);
+			top_row->set_name("NodeShortcutsTopRow");
+			top_row->set_h_size_flags(SIZE_EXPAND_FILL);
+			top_row->add_child(memnew(Label(TTR("Create Root Node:"))));
+			top_row->add_spacer();
 
-			Button *button_2d = memnew(Button);
-			create_root_dialog->add_child(button_2d);
+			ToolButton *node_shortcuts_toggle = memnew(ToolButton);
+			node_shortcuts_toggle->set_name("NodeShortcutsToggle");
+			node_shortcuts_toggle->set_icon(get_icon("Favorites", "EditorIcons"));
+			node_shortcuts_toggle->set_toggle_mode(true);
+			node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection"));
+			node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT);
+			node_shortcuts_toggle->connect("pressed", this, "_update_create_root_dialog");
+			top_row->add_child(node_shortcuts_toggle);
+
+			create_root_dialog->add_child(top_row);
+
+			VBoxContainer *node_shortcuts = memnew(VBoxContainer);
+			node_shortcuts->set_name("NodeShortcuts");
 
+			VBoxContainer *beginner_node_shortcuts = memnew(VBoxContainer);
+			beginner_node_shortcuts->set_name("BeginnerNodeShortcuts");
+			node_shortcuts->add_child(beginner_node_shortcuts);
+
+			Button *button_2d = memnew(Button);
+			beginner_node_shortcuts->add_child(button_2d);
 			button_2d->set_text(TTR("2D Scene"));
 			button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
 			button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
 
 			Button *button_3d = memnew(Button);
-			create_root_dialog->add_child(button_3d);
+			beginner_node_shortcuts->add_child(button_3d);
 			button_3d->set_text(TTR("3D Scene"));
 			button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
 			button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
 
 			Button *button_ui = memnew(Button);
-			create_root_dialog->add_child(button_ui);
+			beginner_node_shortcuts->add_child(button_ui);
 			button_ui->set_text(TTR("User Interface"));
 			button_ui->set_icon(get_icon("Control", "EditorIcons"));
 			button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
 
+			VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer);
+			favorite_node_shortcuts->set_name("FavoriteNodeShortcuts");
+			node_shortcuts->add_child(favorite_node_shortcuts);
+
 			Button *button_custom = memnew(Button);
-			create_root_dialog->add_child(button_custom);
+			node_shortcuts->add_child(button_custom);
 			button_custom->set_text(TTR("Custom Node"));
 			button_custom->set_icon(get_icon("Add", "EditorIcons"));
 			button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
 
-			create_root_dialog->add_spacer();
-
+			node_shortcuts->add_spacer();
+			create_root_dialog->add_child(node_shortcuts);
+			_update_create_root_dialog();
 		} break;
 
 		case NOTIFICATION_ENTER_TREE: {
@@ -2150,6 +2197,67 @@ void SceneTreeDock::_local_tree_selected() {
 	edit_local->set_pressed(true);
 }
 
+void SceneTreeDock::_update_create_root_dialog() {
+
+	BaseButton *toggle = Object::cast_to<BaseButton>(create_root_dialog->get_node(String("NodeShortcutsTopRow/NodeShortcutsToggle")));
+	Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcuts"));
+
+	if (!toggle || !node_shortcuts)
+		return;
+
+	Control *beginner_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("BeginnerNodeShortcuts")));
+	Control *favorite_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("FavoriteNodeShortcuts")));
+
+	if (!beginner_nodes || !favorite_nodes)
+		return;
+
+	EditorSettings::get_singleton()->set_setting("_use_favorites_root_selection", toggle->is_pressed());
+	EditorSettings::get_singleton()->save();
+	if (toggle->is_pressed()) {
+
+		for (int i = 0; i < favorite_nodes->get_child_count(); i++) {
+			favorite_nodes->get_child(i)->queue_delete();
+		}
+
+		FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ);
+
+		if (f) {
+
+			while (!f->eof_reached()) {
+				String l = f->get_line().strip_edges();
+
+				if (l != String()) {
+					Button *button = memnew(Button);
+					favorite_nodes->add_child(button);
+					button->set_text(TTR(l));
+					String name = l.get_slicec(' ', 0);
+					if (ScriptServer::is_global_class(name))
+						name = ScriptServer::get_global_class_base(name);
+					button->set_icon(get_icon(name, "EditorIcons"));
+					button->connect("pressed", this, "_favorite_root_selected", make_binds(l));
+				}
+			}
+
+			memdelete(f);
+		}
+
+		if (!favorite_nodes->is_visible_in_tree()) {
+			favorite_nodes->show();
+			beginner_nodes->hide();
+		}
+	} else {
+		if (!beginner_nodes->is_visible_in_tree()) {
+			beginner_nodes->show();
+			favorite_nodes->hide();
+		}
+	}
+}
+
+void SceneTreeDock::_favorite_root_selected(const String &p_class) {
+	selected_favorite_root = p_class;
+	_tool_selected(TOOL_CREATE_FAVORITE, false);
+}
+
 void SceneTreeDock::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false));
@@ -2178,6 +2286,8 @@ void SceneTreeDock::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected);
 	ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected);
 	ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button);
+	ClassDB::bind_method(D_METHOD("_favorite_root_selected"), &SceneTreeDock::_favorite_root_selected);
+	ClassDB::bind_method(D_METHOD("_update_create_root_dialog"), &SceneTreeDock::_update_create_root_dialog);
 
 	ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
 
@@ -2303,6 +2413,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
 	create_dialog->set_base_type("Node");
 	add_child(create_dialog);
 	create_dialog->connect("create", this, "_create");
+	create_dialog->connect("favorites_updated", this, "_update_create_root_dialog");
+	EditorFileSystem::get_singleton()->connect("script_classes_updated", create_dialog, "_save_and_update_favorite_list");
 
 	rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
 	add_child(rename_dialog);
@@ -2356,4 +2468,5 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
 	set_process(true);
 
 	EDITOR_DEF("interface/editors/show_scene_tree_root_selection", true);
+	EDITOR_DEF("_use_favorites_root_selection", false);
 }

+ 5 - 0
editor/scene_tree_dock.h

@@ -86,6 +86,7 @@ class SceneTreeDock : public VBoxContainer {
 		TOOL_CREATE_2D_SCENE,
 		TOOL_CREATE_3D_SCENE,
 		TOOL_CREATE_USER_INTERFACE,
+		TOOL_CREATE_FAVORITE,
 
 	};
 
@@ -141,6 +142,7 @@ class SceneTreeDock : public VBoxContainer {
 	EditorNode *editor;
 
 	VBoxContainer *create_root_dialog;
+	String selected_favorite_root;
 
 	void _add_children_to_popup(Object *p_obj, int p_depth);
 
@@ -201,6 +203,9 @@ class SceneTreeDock : public VBoxContainer {
 	void _remote_tree_selected();
 	void _local_tree_selected();
 
+	void _update_create_root_dialog();
+	void _favorite_root_selected(const String &p_class);
+
 protected:
 	void _notification(int p_what);
 	static void _bind_methods();