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@@ -797,18 +797,38 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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} break;
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case TOOL_CREATE_2D_SCENE:
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case TOOL_CREATE_3D_SCENE:
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- case TOOL_CREATE_USER_INTERFACE: {
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+ case TOOL_CREATE_USER_INTERFACE:
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+ case TOOL_CREATE_FAVORITE: {
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Node *new_node;
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- switch (p_tool) {
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- case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
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- case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break;
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- case TOOL_CREATE_USER_INTERFACE: {
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- Control *node = memnew(Control);
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- node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.
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- new_node = node;
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- } break;
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+ if (TOOL_CREATE_FAVORITE == p_tool) {
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+ String name = selected_favorite_root.get_slicec(' ', 0);
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+ if (ScriptServer::is_global_class(name)) {
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+ new_node = Object::cast_to<Node>(ClassDB::instance(ScriptServer::get_global_class_base(name)));
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+ Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script");
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+ if (new_node && script.is_valid()) {
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+ new_node->set_script(script.get_ref_ptr());
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+ new_node->set_name(name);
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+ }
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+ } else {
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+ new_node = Object::cast_to<Node>(ClassDB::instance(selected_favorite_root));
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+ }
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+ if (!new_node) {
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+ ERR_EXPLAIN("Creating root from favorite '" + selected_favorite_root + "' failed. Creating 'Node' instead.");
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+ new_node = memnew(Node);
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+ }
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+ } else {
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+ switch (p_tool) {
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+ case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
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+ case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break;
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+ case TOOL_CREATE_USER_INTERFACE: {
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+ Control *node = memnew(Control);
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+ node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.
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+ new_node = node;
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+
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+ } break;
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+ }
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}
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editor_data->get_undo_redo().create_action("New Scene Root");
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@@ -867,35 +887,62 @@ void SceneTreeDock::_notification(int p_what) {
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EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
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- create_root_dialog->add_child(memnew(Label(TTR("Create Root Node:"))));
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+ // create_root_dialog
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+ HBoxContainer *top_row = memnew(HBoxContainer);
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+ top_row->set_name("NodeShortcutsTopRow");
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+ top_row->set_h_size_flags(SIZE_EXPAND_FILL);
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+ top_row->add_child(memnew(Label(TTR("Create Root Node:"))));
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+ top_row->add_spacer();
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- Button *button_2d = memnew(Button);
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- create_root_dialog->add_child(button_2d);
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+ ToolButton *node_shortcuts_toggle = memnew(ToolButton);
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+ node_shortcuts_toggle->set_name("NodeShortcutsToggle");
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+ node_shortcuts_toggle->set_icon(get_icon("Favorites", "EditorIcons"));
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+ node_shortcuts_toggle->set_toggle_mode(true);
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+ node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection"));
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+ node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT);
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+ node_shortcuts_toggle->connect("pressed", this, "_update_create_root_dialog");
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+ top_row->add_child(node_shortcuts_toggle);
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+
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+ create_root_dialog->add_child(top_row);
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+
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+ VBoxContainer *node_shortcuts = memnew(VBoxContainer);
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+ node_shortcuts->set_name("NodeShortcuts");
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+ VBoxContainer *beginner_node_shortcuts = memnew(VBoxContainer);
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+ beginner_node_shortcuts->set_name("BeginnerNodeShortcuts");
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+ node_shortcuts->add_child(beginner_node_shortcuts);
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+
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+ Button *button_2d = memnew(Button);
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+ beginner_node_shortcuts->add_child(button_2d);
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button_2d->set_text(TTR("2D Scene"));
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button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
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button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
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Button *button_3d = memnew(Button);
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- create_root_dialog->add_child(button_3d);
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+ beginner_node_shortcuts->add_child(button_3d);
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button_3d->set_text(TTR("3D Scene"));
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button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
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button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
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Button *button_ui = memnew(Button);
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- create_root_dialog->add_child(button_ui);
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+ beginner_node_shortcuts->add_child(button_ui);
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button_ui->set_text(TTR("User Interface"));
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button_ui->set_icon(get_icon("Control", "EditorIcons"));
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button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
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+ VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer);
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+ favorite_node_shortcuts->set_name("FavoriteNodeShortcuts");
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+ node_shortcuts->add_child(favorite_node_shortcuts);
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+
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Button *button_custom = memnew(Button);
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- create_root_dialog->add_child(button_custom);
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+ node_shortcuts->add_child(button_custom);
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button_custom->set_text(TTR("Custom Node"));
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button_custom->set_icon(get_icon("Add", "EditorIcons"));
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button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
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- create_root_dialog->add_spacer();
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-
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+ node_shortcuts->add_spacer();
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+ create_root_dialog->add_child(node_shortcuts);
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+ _update_create_root_dialog();
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} break;
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case NOTIFICATION_ENTER_TREE: {
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@@ -2150,6 +2197,67 @@ void SceneTreeDock::_local_tree_selected() {
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edit_local->set_pressed(true);
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}
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+void SceneTreeDock::_update_create_root_dialog() {
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+
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+ BaseButton *toggle = Object::cast_to<BaseButton>(create_root_dialog->get_node(String("NodeShortcutsTopRow/NodeShortcutsToggle")));
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+ Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcuts"));
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+
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+ if (!toggle || !node_shortcuts)
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+ return;
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+
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+ Control *beginner_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("BeginnerNodeShortcuts")));
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+ Control *favorite_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("FavoriteNodeShortcuts")));
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+
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+ if (!beginner_nodes || !favorite_nodes)
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+ return;
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+
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+ EditorSettings::get_singleton()->set_setting("_use_favorites_root_selection", toggle->is_pressed());
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+ EditorSettings::get_singleton()->save();
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+ if (toggle->is_pressed()) {
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+
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+ for (int i = 0; i < favorite_nodes->get_child_count(); i++) {
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+ favorite_nodes->get_child(i)->queue_delete();
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+ }
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+
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+ FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ);
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+
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+ if (f) {
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+
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+ while (!f->eof_reached()) {
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+ String l = f->get_line().strip_edges();
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+
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+ if (l != String()) {
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+ Button *button = memnew(Button);
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+ favorite_nodes->add_child(button);
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+ button->set_text(TTR(l));
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+ String name = l.get_slicec(' ', 0);
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+ if (ScriptServer::is_global_class(name))
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+ name = ScriptServer::get_global_class_base(name);
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+ button->set_icon(get_icon(name, "EditorIcons"));
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+ button->connect("pressed", this, "_favorite_root_selected", make_binds(l));
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+ }
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+ }
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+
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+ memdelete(f);
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+ }
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+
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+ if (!favorite_nodes->is_visible_in_tree()) {
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+ favorite_nodes->show();
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+ beginner_nodes->hide();
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+ }
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+ } else {
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+ if (!beginner_nodes->is_visible_in_tree()) {
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+ beginner_nodes->show();
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+ favorite_nodes->hide();
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+ }
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+ }
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+}
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+
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+void SceneTreeDock::_favorite_root_selected(const String &p_class) {
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+ selected_favorite_root = p_class;
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+ _tool_selected(TOOL_CREATE_FAVORITE, false);
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+}
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+
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void SceneTreeDock::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false));
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@@ -2178,6 +2286,8 @@ void SceneTreeDock::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected);
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ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected);
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ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button);
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+ ClassDB::bind_method(D_METHOD("_favorite_root_selected"), &SceneTreeDock::_favorite_root_selected);
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+ ClassDB::bind_method(D_METHOD("_update_create_root_dialog"), &SceneTreeDock::_update_create_root_dialog);
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ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
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@@ -2303,6 +2413,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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create_dialog->set_base_type("Node");
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add_child(create_dialog);
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create_dialog->connect("create", this, "_create");
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+ create_dialog->connect("favorites_updated", this, "_update_create_root_dialog");
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+ EditorFileSystem::get_singleton()->connect("script_classes_updated", create_dialog, "_save_and_update_favorite_list");
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rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
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add_child(rename_dialog);
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@@ -2356,4 +2468,5 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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set_process(true);
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EDITOR_DEF("interface/editors/show_scene_tree_root_selection", true);
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+ EDITOR_DEF("_use_favorites_root_selection", false);
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}
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