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@@ -1,66 +0,0 @@
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-/*************************************************************************/
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-/* space_2d.cpp */
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-/*************************************************************************/
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-/* This file is part of: */
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-/* GODOT ENGINE */
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-/* https://godotengine.org */
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-/*************************************************************************/
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-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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-/* */
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-/* Permission is hereby granted, free of charge, to any person obtaining */
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-/* a copy of this software and associated documentation files (the */
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-/* "Software"), to deal in the Software without restriction, including */
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-/* without limitation the rights to use, copy, modify, merge, publish, */
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-/* distribute, sublicense, and/or sell copies of the Software, and to */
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-/* permit persons to whom the Software is furnished to do so, subject to */
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-/* the following conditions: */
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-/* */
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-/* The above copyright notice and this permission notice shall be */
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-/* included in all copies or substantial portions of the Software. */
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-/* */
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-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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-/*************************************************************************/
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-
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-#include "space_2d.h"
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-
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-RID Space2D::get_rid() const {
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-
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- return space;
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-}
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-
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-void Space2D::set_active(bool p_active) {
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-
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- active = p_active;
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- Physics2DServer::get_singleton()->space_set_active(space, active);
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-}
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-
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-bool Space2D::is_active() const {
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-
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- return active;
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-}
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-
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-void Space2D::_bind_methods() {
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-
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- ClassDB::bind_method(D_METHOD("set_active", "active"), &Space2D::set_active);
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- ClassDB::bind_method(D_METHOD("is_active"), &Space2D::is_active);
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-
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- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active");
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-}
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-
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-Space2D::Space2D() {
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-
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- active = false;
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- space = Physics2DServer::get_singleton()->space_create();
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-}
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-
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-Space2D::~Space2D() {
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-
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- Physics2DServer::get_singleton()->free(space);
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-}
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