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@@ -190,7 +190,7 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) {
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if (enabler[ENABLER_FREEZE_BODIES]) {
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if (enabler[ENABLER_FREEZE_BODIES]) {
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RigidBody2D *rb2d = Object::cast_to<RigidBody2D>(p_node);
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RigidBody2D *rb2d = Object::cast_to<RigidBody2D>(p_node);
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- if (rb2d && ((rb2d->get_mode() == RigidBody2D::MODE_CHARACTER || (rb2d->get_mode() == RigidBody2D::MODE_RIGID && !rb2d->is_able_to_sleep())))) {
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+ if (rb2d && ((rb2d->get_mode() == RigidBody2D::MODE_CHARACTER || rb2d->get_mode() == RigidBody2D::MODE_RIGID))) {
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add = true;
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add = true;
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meta = rb2d->get_mode();
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meta = rb2d->get_mode();
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