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Merge pull request #44907 from qarmin/fix_leak_gradient

Fix memory leak with Gradient in Node3DEditorViewport
Rémi Verschelde 4 years ago
parent
commit
c5ff2cb3d9

+ 4 - 0
editor/plugins/node_3d_editor_plugin.cpp

@@ -4141,6 +4141,10 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
 	EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &Node3DEditorViewport::update_transform_gizmo_view));
 }
 
+Node3DEditorViewport::~Node3DEditorViewport() {
+	memdelete(frame_time_gradient);
+}
+
 //////////////////////////////////////////////////////////////
 
 void Node3DEditorViewportContainer::_gui_input(const Ref<InputEvent> &p_event) {

+ 1 - 0
editor/plugins/node_3d_editor_plugin.h

@@ -483,6 +483,7 @@ public:
 	Camera3D *get_camera() { return camera; } // return the default camera object.
 
 	Node3DEditorViewport(Node3DEditor *p_spatial_editor, EditorNode *p_editor, int p_index);
+	~Node3DEditorViewport();
 };
 
 class Node3DEditorSelectedItem : public Object {