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@@ -270,15 +270,30 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
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item->add_button(0, get_icon("NodeWarning", "EditorIcons"), BUTTON_WARNING, false, TTR("Node configuration warning:") + "\n" + p_node->get_configuration_warning());
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}
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- bool has_connections = p_node->has_persistent_signal_connections();
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- bool has_groups = p_node->has_persistent_groups();
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-
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- if (has_connections && has_groups) {
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- item->add_button(0, get_icon("SignalsAndGroups", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connection(s) and group(s).\nClick to show signals dock."));
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- } else if (has_connections) {
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- item->add_button(0, get_icon("Signals", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connections.\nClick to show signals dock."));
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- } else if (has_groups) {
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- item->add_button(0, get_icon("Groups", "EditorIcons"), BUTTON_GROUPS, false, TTR("Node is in group(s).\nClick to show groups dock."));
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+ int num_connections = p_node->get_persistent_signal_connection_count();
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+ int num_groups = p_node->get_persistent_group_count();
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+
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+ if (num_connections >= 1 && num_groups >= 1) {
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+ item->add_button(
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+ 0,
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+ get_icon("SignalsAndGroups", "EditorIcons"),
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+ BUTTON_SIGNALS,
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+ false,
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+ vformat(TTR("Node has %s connection(s) and %s group(s).\nClick to show signals dock."), num_connections, num_groups));
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+ } else if (num_connections >= 1) {
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+ item->add_button(
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+ 0,
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+ get_icon("Signals", "EditorIcons"),
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+ BUTTON_SIGNALS,
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+ false,
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+ vformat(TTR("Node has %s connection(s).\nClick to show signals dock."), num_connections));
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+ } else if (num_groups >= 1) {
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+ item->add_button(
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+ 0,
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+ get_icon("Groups", "EditorIcons"),
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+ BUTTON_GROUPS,
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+ false,
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+ vformat(TTR("Node is in %s group(s).\nClick to show groups dock."), num_groups));
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}
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}
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