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Merge pull request #104357 from FilipeAlexCosta/control-set-position

Fix `Control.set_position` resizes offsets/anchors
Thaddeus Crews 4 months ago
parent
commit
c6394a1b8b
3 changed files with 46 additions and 9 deletions
  1. 13 9
      scene/gui/control.cpp
  2. 1 0
      scene/gui/control.h
  3. 32 0
      tests/scene/test_control.h

+ 13 - 9
scene/gui/control.cpp

@@ -883,6 +883,13 @@ void Control::_compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (
 	r_offsets[3] = p_rect.position.y + p_rect.size.y - (p_anchors[3] * parent_rect_size.y);
 	r_offsets[3] = p_rect.position.y + p_rect.size.y - (p_anchors[3] * parent_rect_size.y);
 }
 }
 
 
+void Control::_compute_edge_positions(Rect2 p_rect, real_t (&r_edge_positions)[4]) {
+	for (int i = 0; i < 4; i++) {
+		real_t area = p_rect.size[i & 1];
+		r_edge_positions[i] = data.offset[i] + (data.anchor[i] * area);
+	}
+}
+
 /// Presets and layout modes.
 /// Presets and layout modes.
 
 
 void Control::_set_layout_mode(LayoutMode p_mode) {
 void Control::_set_layout_mode(LayoutMode p_mode) {
@@ -1413,10 +1420,13 @@ void Control::set_position(const Point2 &p_point, bool p_keep_offsets) {
 	}
 	}
 #endif // TOOLS_ENABLED
 #endif // TOOLS_ENABLED
 
 
+	real_t edge_pos[4];
+	_compute_edge_positions(get_parent_anchorable_rect(), edge_pos);
+	Size2 offset_size(edge_pos[2] - edge_pos[0], edge_pos[3] - edge_pos[1]);
 	if (p_keep_offsets) {
 	if (p_keep_offsets) {
-		_compute_anchors(Rect2(p_point, data.size_cache), data.offset, data.anchor);
+		_compute_anchors(Rect2(p_point, offset_size), data.offset, data.anchor);
 	} else {
 	} else {
-		_compute_offsets(Rect2(p_point, data.size_cache), data.anchor, data.offset);
+		_compute_offsets(Rect2(p_point, offset_size), data.anchor, data.offset);
 	}
 	}
 	_size_changed();
 	_size_changed();
 }
 }
@@ -1706,14 +1716,8 @@ Size2 Control::get_combined_minimum_size() const {
 
 
 void Control::_size_changed() {
 void Control::_size_changed() {
 	Rect2 parent_rect = get_parent_anchorable_rect();
 	Rect2 parent_rect = get_parent_anchorable_rect();
-
 	real_t edge_pos[4];
 	real_t edge_pos[4];
-
-	for (int i = 0; i < 4; i++) {
-		real_t area = parent_rect.size[i & 1];
-		edge_pos[i] = data.offset[i] + (data.anchor[i] * area);
-	}
-
+	_compute_edge_positions(parent_rect, edge_pos);
 	Point2 new_pos_cache = Point2(edge_pos[0], edge_pos[1]);
 	Point2 new_pos_cache = Point2(edge_pos[0], edge_pos[1]);
 	Size2 new_size_cache = Point2(edge_pos[2], edge_pos[3]) - new_pos_cache;
 	Size2 new_size_cache = Point2(edge_pos[2], edge_pos[3]) - new_pos_cache;
 
 

+ 1 - 0
scene/gui/control.h

@@ -301,6 +301,7 @@ private:
 
 
 	void _compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]);
 	void _compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]);
 	void _compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]);
 	void _compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]);
+	void _compute_edge_positions(Rect2 p_rect, real_t (&r_edge_positions)[4]);
 
 
 	void _set_layout_mode(LayoutMode p_mode);
 	void _set_layout_mode(LayoutMode p_mode);
 	void _update_layout_mode();
 	void _update_layout_mode();

+ 32 - 0
tests/scene/test_control.h

@@ -993,6 +993,38 @@ TEST_CASE("[SceneTree][Control] Anchoring") {
 	memdelete(test_control);
 	memdelete(test_control);
 }
 }
 
 
+TEST_CASE("[SceneTree][Control] Set position does not cause size side-effects") {
+	Control *test_control = memnew(Control);
+	test_control->set_size(Size2(1, 1));
+	test_control->set_custom_minimum_size(Size2(2, 2));
+	Window *root = SceneTree::get_singleton()->get_root();
+	root->add_child(test_control);
+
+	SUBCASE("Shrinks after setting position and smaller custom minimum size (without keeping offsets)") {
+		test_control->set_position(Point2(10, 10), false);
+		SceneTree::get_singleton()->process(0);
+
+		test_control->set_custom_minimum_size(Size2(0, 0));
+		SceneTree::get_singleton()->process(0);
+		CHECK_MESSAGE(
+				test_control->get_size().is_equal_approx(Vector2(1, 1)),
+				"Should shrink to original size after setting a smaller custom minimum size.");
+	}
+
+	SUBCASE("Shrinks after setting position and smaller custom minimum size (while keeping offsets)") {
+		test_control->set_position(Point2(10, 10), true);
+		SceneTree::get_singleton()->process(0);
+
+		test_control->set_custom_minimum_size(Size2(0, 0));
+		SceneTree::get_singleton()->process(0);
+		CHECK_MESSAGE(
+				test_control->get_size().is_equal_approx(Vector2(1, 1)),
+				"Should shrink to original size after setting a smaller custom minimum size.");
+	}
+
+	memdelete(test_control);
+}
+
 TEST_CASE("[SceneTree][Control] Custom minimum size") {
 TEST_CASE("[SceneTree][Control] Custom minimum size") {
 	Control *test_control = memnew(Control);
 	Control *test_control = memnew(Control);
 	test_control->set_custom_minimum_size(Size2(4, 2));
 	test_control->set_custom_minimum_size(Size2(4, 2));