Browse Source

Better supported for remote object editing with the inspector with a simple dictionary editor implement

geequlim 7 years ago
parent
commit
c655fc7cd8

+ 189 - 0
editor/dictionary_property_edit.cpp

@@ -0,0 +1,189 @@
+/*************************************************************************/
+/*  dictionary_property_edit.cpp                                         */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                    http://www.godotengine.org                         */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+#include "dictionary_property_edit.h"
+#include "editor_node.h"
+
+void DictionaryPropertyEdit::_notif_change() {
+	_change_notify();
+}
+
+void DictionaryPropertyEdit::_notif_changev(const String &p_v) {
+	_change_notify(p_v.utf8().get_data());
+}
+
+void DictionaryPropertyEdit::_set_key(const Variant &p_old_key, const Variant &p_new_key) {
+
+	// TODO: Set key of a dictionary is not allowd yet
+	return;
+}
+
+void DictionaryPropertyEdit::_set_value(const Variant &p_key, const Variant &p_value) {
+
+	Dictionary dict = get_dictionary();
+	dict[p_key] = p_value;
+	Object *o = ObjectDB::get_instance(obj);
+	if (!o)
+		return;
+
+	o->set(property, dict);
+}
+
+Variant DictionaryPropertyEdit::get_dictionary() const {
+
+	Object *o = ObjectDB::get_instance(obj);
+	if (!o)
+		return Dictionary();
+	Variant dict = o->get(property);
+	if (dict.get_type() != Variant::DICTIONARY)
+		return Dictionary();
+	return dict;
+}
+
+void DictionaryPropertyEdit::_get_property_list(List<PropertyInfo> *p_list) const {
+
+	Dictionary dict = get_dictionary();
+
+	Array keys = dict.keys();
+	keys.sort();
+
+	for (int i = 0; i < keys.size(); i++) {
+		String index = itos(i);
+
+		const Variant &key = keys[i];
+		PropertyInfo pi(key.get_type(), index + ": key");
+		p_list->push_back(pi);
+
+		const Variant &value = dict[key];
+		pi = PropertyInfo(value.get_type(), index + ": value");
+		p_list->push_back(pi);
+	}
+}
+
+void DictionaryPropertyEdit::edit(Object *p_obj, const StringName &p_prop) {
+
+	property = p_prop;
+	obj = p_obj->get_instance_id();
+}
+
+Node *DictionaryPropertyEdit::get_node() {
+
+	Object *o = ObjectDB::get_instance(obj);
+	if (!o)
+		return NULL;
+
+	return cast_to<Node>(o);
+}
+
+void DictionaryPropertyEdit::_bind_methods() {
+
+	ClassDB::bind_method(D_METHOD("_set_key"), &DictionaryPropertyEdit::_set_key);
+	ClassDB::bind_method(D_METHOD("_set_value"), &DictionaryPropertyEdit::_set_value);
+	ClassDB::bind_method(D_METHOD("_notif_change"), &DictionaryPropertyEdit::_notif_change);
+	ClassDB::bind_method(D_METHOD("_notif_changev"), &DictionaryPropertyEdit::_notif_changev);
+}
+
+bool DictionaryPropertyEdit::_set(const StringName &p_name, const Variant &p_value) {
+
+	Dictionary dict = get_dictionary();
+	Array keys = dict.keys();
+	keys.sort();
+
+	String pn = p_name;
+	int slash = pn.find(": ");
+	if (slash != -1 && pn.length() > slash) {
+		String type = pn.substr(slash + 2, pn.length());
+		int index = pn.substr(0, slash).to_int();
+		if (type == "key" && index < keys.size()) {
+
+			const Variant &key = keys[index];
+			UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+
+			ur->create_action(TTR("Change Dictionary Key"));
+			ur->add_do_method(this, "_set_key", key, p_value);
+			ur->add_undo_method(this, "_set_key", p_value, key);
+			ur->add_do_method(this, "_notif_changev", p_name);
+			ur->add_undo_method(this, "_notif_changev", p_name);
+			ur->commit_action();
+
+			return true;
+		} else if (type == "value" && index < keys.size()) {
+			const Variant &key = keys[index];
+			if (dict.has(key)) {
+
+				Variant value = dict[key];
+				UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+
+				ur->create_action(TTR("Change Dictionary Value"));
+				ur->add_do_method(this, "_set_value", key, p_value);
+				ur->add_undo_method(this, "_set_value", key, value);
+				ur->add_do_method(this, "_notif_changev", p_name);
+				ur->add_undo_method(this, "_notif_changev", p_name);
+				ur->commit_action();
+
+				return true;
+			}
+		}
+	}
+
+	return false;
+}
+
+bool DictionaryPropertyEdit::_get(const StringName &p_name, Variant &r_ret) const {
+
+	Dictionary dict = get_dictionary();
+	Array keys = dict.keys();
+	keys.sort();
+
+	String pn = p_name;
+	int slash = pn.find(": ");
+
+	if (slash != -1 && pn.length() > slash) {
+
+		String type = pn.substr(slash + 2, pn.length());
+		int index = pn.substr(0, slash).to_int();
+
+		if (type == "key" && index < keys.size()) {
+			r_ret = keys[index];
+			return true;
+		} else if (type == "value" && index < keys.size()) {
+			const Variant &key = keys[index];
+			if (dict.has(key)) {
+				r_ret = dict[key];
+				return true;
+			}
+		}
+	}
+
+	return false;
+}
+
+DictionaryPropertyEdit::DictionaryPropertyEdit() {
+	obj = 0;
+}

+ 62 - 0
editor/dictionary_property_edit.h

@@ -0,0 +1,62 @@
+/*************************************************************************/
+/*  dictionary_property_edit.h                                           */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                    http://www.godotengine.org                         */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+#ifndef DICTIONARY_PROPERTY_EDIT_H
+#define DICTIONARY_PROPERTY_EDIT_H
+
+#include "scene/main/node.h"
+
+class DictionaryPropertyEdit : public Reference {
+	GDCLASS(DictionaryPropertyEdit, Reference);
+
+	ObjectID obj;
+	StringName property;
+
+	void _notif_change();
+	void _notif_changev(const String &p_v);
+	void _set_key(const Variant &p_old_key, const Variant &p_new_key);
+	void _set_value(const Variant &p_key, const Variant &p_value);
+
+	Variant get_dictionary() const;
+
+protected:
+	static void _bind_methods();
+	bool _set(const StringName &p_name, const Variant &p_value);
+	bool _get(const StringName &p_name, Variant &r_ret) const;
+	void _get_property_list(List<PropertyInfo> *p_list) const;
+
+public:
+	void edit(Object *p_obj, const StringName &p_prop);
+
+	Node *get_node();
+
+	DictionaryPropertyEdit();
+};
+
+#endif // DICTIONARY_PROPERTY_EDIT_H

+ 13 - 2
editor/editor_node.cpp

@@ -283,8 +283,7 @@ void EditorNode::_notification(int p_what) {
 
 	if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
 		scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
-		property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true)));
-		Ref<Theme> theme = create_custom_theme(theme_base->get_theme());
+		Ref<Theme> theme = create_editor_theme(theme_base->get_theme());
 
 		theme_base->set_theme(theme);
 		gui_base->set_theme(theme);
@@ -1330,6 +1329,8 @@ void EditorNode::_prepare_history() {
 			}
 		} else if (Object::cast_to<Node>(obj)) {
 			text = Object::cast_to<Node>(obj)->get_name();
+		} else if (obj->is_class("ScriptEditorDebuggerInspectedObject")) {
+			text = obj->call("get_title");
 		} else {
 			text = obj->get_class();
 		}
@@ -1425,6 +1426,7 @@ void EditorNode::_edit_current() {
 
 	object_menu->set_disabled(true);
 
+	bool capitalize = bool(EDITOR_DEF("interface/editor/capitalize_properties", true));
 	bool is_resource = current_obj->is_class("Resource");
 	bool is_node = current_obj->is_class("Node");
 	resource_save_button->set_disabled(!is_resource);
@@ -1478,6 +1480,11 @@ void EditorNode::_edit_current() {
 
 	} else {
 
+		if (current_obj->is_class("ScriptEditorDebuggerInspectedObject")) {
+			editable_warning = TTR("This is a remote object so changes to it will not be kept.\nPlease read the documentation relevant to debugging to better understand this workflow.");
+			capitalize = false;
+		}
+
 		property_editor->edit(current_obj);
 		node_dock->set_node(NULL);
 	}
@@ -1487,6 +1494,10 @@ void EditorNode::_edit_current() {
 		property_editable_warning_dialog->set_text(editable_warning);
 	}
 
+	if (property_editor->is_capitalize_paths_enabled() != capitalize) {
+		property_editor->set_enable_capitalize_paths(capitalize);
+	}
+
 	/* Take care of PLUGIN EDITOR */
 
 	EditorPlugin *main_plugin = editor_data.get_editor(current_obj);

+ 5 - 5
editor/editor_path.cpp

@@ -149,14 +149,14 @@ void EditorPath::_notification(int p_what) {
 
 						if (name == "")
 							name = r->get_class();
-					} else if (Object::cast_to<Node>(obj)) {
-
+					} else if (obj->is_class("ScriptEditorDebuggerInspectedObject"))
+						name = obj->call("get_title");
+					else if (Object::cast_to<Node>(obj))
 						name = Object::cast_to<Node>(obj)->get_name();
-					} else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "") {
+					else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "")
 						name = Object::cast_to<Resource>(obj)->get_name();
-					} else {
+					else
 						name = obj->get_class();
-					}
 
 					set_tooltip(obj->get_class());
 

+ 29 - 7
editor/property_editor.cpp

@@ -40,6 +40,7 @@
 #include "core/project_settings.h"
 #include "editor/array_property_edit.h"
 #include "editor/create_dialog.h"
+#include "editor/dictionary_property_edit.h"
 #include "editor/editor_export.h"
 #include "editor/editor_file_system.h"
 #include "editor/editor_help.h"
@@ -1153,7 +1154,8 @@ void CustomPropertyEditor::_node_path_selected(NodePath p_path) {
 			node = Object::cast_to<Node>(owner);
 		else if (owner->is_class("ArrayPropertyEdit"))
 			node = Object::cast_to<ArrayPropertyEdit>(owner)->get_node();
-
+		else if (owner->is_class("DictionaryPropertyEdit"))
+			node = Object::cast_to<DictionaryPropertyEdit>(owner)->get_node();
 		if (!node) {
 			v = p_path;
 			emit_signal("variant_changed");
@@ -3211,9 +3213,14 @@ void PropertyEditor::update_tree() {
 			} break;
 			case Variant::DICTIONARY: {
 
+				Variant v = obj->get(p.name);
+
 				item->set_cell_mode(1, TreeItem::CELL_MODE_STRING);
-				item->set_editable(1, false);
-				item->set_text(1, obj->get(p.name).operator String());
+				item->set_text(1, String("Dictionary{") + itos(v.call("size")) + "}");
+				item->add_button(1, get_icon("EditResource", "EditorIcons"));
+
+				if (show_type_icons)
+					item->set_icon(0, get_icon("DictionaryData", "EditorIcons"));
 
 			} break;
 
@@ -3412,7 +3419,9 @@ void PropertyEditor::update_tree() {
 					type = p.hint_string;
 
 				RES res = obj->get(p.name).operator RefPtr();
-
+				if (type.begins_with("RES:") && type != "RES:") { // Remote resources
+					res = ResourceLoader::load(type.substr(4, type.length()));
+				}
 				Ref<EncodedObjectAsID> encoded = obj->get(p.name); //for debugger and remote tools
 
 				if (encoded.is_valid()) {
@@ -3423,6 +3432,7 @@ void PropertyEditor::update_tree() {
 					item->set_editable(1, true);
 
 				} else if (obj->get(p.name).get_type() == Variant::NIL || res.is_null()) {
+
 					item->set_text(1, "<null>");
 					item->set_icon(1, Ref<Texture>());
 					item->set_custom_as_button(1, false);
@@ -3581,7 +3591,7 @@ void PropertyEditor::_edit_set(const String &p_name, const Variant &p_value, boo
 		}
 	}
 
-	if (!undo_redo || Object::cast_to<ArrayPropertyEdit>(obj)) { //kind of hacky
+	if (!undo_redo || Object::cast_to<ArrayPropertyEdit>(obj) || Object::cast_to<DictionaryPropertyEdit>(obj)) { //kind of hacky
 
 		obj->set(p_name, p_value);
 		if (p_refresh_all)
@@ -3714,7 +3724,7 @@ void PropertyEditor::_item_edited() {
 				_edit_set(name, item->get_text(1), refresh_all);
 			}
 		} break;
-		// math types
+			// math types
 
 		case Variant::VECTOR3: {
 
@@ -3979,8 +3989,20 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) {
 
 			Ref<ArrayPropertyEdit> ape = memnew(ArrayPropertyEdit);
 			ape->edit(obj, n, ht, Variant::Type(t));
-
 			EditorNode::get_singleton()->push_item(ape.ptr());
+
+		} else if (t == Variant::DICTIONARY) {
+
+			Variant v = obj->get(n);
+
+			if (v.get_type() != t) {
+				Variant::CallError ce;
+				v = Variant::construct(Variant::Type(t), NULL, 0, ce);
+			}
+
+			Ref<DictionaryPropertyEdit> dpe = memnew(DictionaryPropertyEdit);
+			dpe->edit(obj, n);
+			EditorNode::get_singleton()->push_item(dpe.ptr());
 		}
 	}
 }