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@@ -462,18 +462,18 @@ namespace Godot
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}
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// <summary>
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- // Hash the string and return a 32 bits integer.
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+ // Hash the string and return a 32 bits unsigned integer.
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// </summary>
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- public static int Hash(this string instance)
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+ public static uint Hash(this string instance)
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{
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- int index = 0;
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- int hashv = 5381;
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- int c;
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+ uint hash = 5381;
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- while ((c = instance[index++]) != 0)
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- hashv = (hashv << 5) + hashv + c; // hash * 33 + c
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+ foreach(uint c in instance)
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+ {
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+ hash = (hash << 5) + hash + c; // hash * 33 + c
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+ }
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- return hashv;
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+ return hash;
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}
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/// <summary>
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