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editor window title improvements

Shows the project name in the window title (good to differentiate multiple instances of Godot with different projects loaded).

Clears the previous scene name from the window title when creating a new scene.
adolson 11 năm trước cách đây
mục cha
commit
c6df9d8a41
1 tập tin đã thay đổi với 6 bổ sung3 xóa
  1. 6 3
      tools/editor/editor_node.cpp

+ 6 - 3
tools/editor/editor_node.cpp

@@ -97,13 +97,14 @@ EditorNode *EditorNode::singleton=NULL;
 
 void EditorNode::_update_title() {
 
+	String appname = Globals::get_singleton()->get("application/name");
+	String title = appname.empty()?String(VERSION_FULL_NAME):String(_MKSTR(VERSION_NAME) + String(" - ") + appname);
 	String edited = edited_scene?edited_scene->get_filename():String();
-
-	String title = edited.empty()?String(VERSION_FULL_NAME):String(_MKSTR(VERSION_NAME) + String(" - ")+edited.get_file());
+	if (!edited.empty())
+		title+=" - " + String(edited.get_file());
 	if (unsaved_cache)
 		title+=" (*)";
 
-
 	OS::get_singleton()->set_window_title(title);
 
 }
@@ -1588,6 +1589,8 @@ void EditorNode::_cleanup_scene() {
 		}
 
 	}
+	
+	_update_title();
 
 }