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Enabled concave collision detection with Areas in Bullet.

(cherry picked from commit 2c01cf54f8463fb22b4120c40087b4f0398b1704)
Phischermen 5 years ago
parent
commit
c75459ac95
1 changed files with 0 additions and 3 deletions
  1. 0 3
      modules/bullet/space_bullet.cpp

+ 0 - 3
modules/bullet/space_bullet.cpp

@@ -726,9 +726,6 @@ void SpaceBullet::check_ghost_overlaps() {
 
 
 					other_body_shape = static_cast<btCollisionShape *>(otherObject->get_bt_shape(z));
 					other_body_shape = static_cast<btCollisionShape *>(otherObject->get_bt_shape(z));
 
 
-					if (other_body_shape->isConcave())
-						continue;
-
 					btTransform other_shape_transform(otherObject->get_bt_shape_transform(z));
 					btTransform other_shape_transform(otherObject->get_bt_shape_transform(z));
 					other_shape_transform.getOrigin() *= other_body_scale;
 					other_shape_transform.getOrigin() *= other_body_scale;