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Add UID support to GDScript files

kobewi 2 роки тому
батько
коміт
c7f68a27ec

+ 1 - 0
editor/plugins/script_text_editor.cpp

@@ -146,6 +146,7 @@ void ScriptTextEditor::set_edited_resource(const Ref<Resource> &p_res) {
 	ERR_FAIL_COND(p_res.is_null());
 
 	script = p_res;
+	script->connect_changed(callable_mp((ScriptEditorBase *)this, &ScriptEditorBase::reload_text));
 
 	code_editor->get_text_editor()->set_text(script->get_source_code());
 	code_editor->get_text_editor()->clear_undo_history();

+ 9 - 1
modules/gdscript/doc_classes/@GDScript.xml

@@ -627,7 +627,7 @@
 				[/codeblock]
 				[b]Note:[/b] Only the script can have a custom icon. Inner classes are not supported.
 				[b]Note:[/b] As annotations describe their subject, the [annotation @icon] annotation must be placed before the class definition and inheritance.
-				[b]Note:[/b] Unlike other annotations, the argument of the [annotation @icon] annotation must be a string literal (constant expressions are not supported).
+				[b]Note:[/b] Unlike most other annotations, the argument of the [annotation @icon] annotation must be a string literal (constant expressions are not supported).
 			</description>
 		</annotation>
 		<annotation name="@onready">
@@ -681,6 +681,14 @@
 				[b]Note:[/b] As annotations describe their subject, the [annotation @tool] annotation must be placed before the class definition and inheritance.
 			</description>
 		</annotation>
+		<annotation name="@uid">
+			<return type="void" />
+			<param index="0" name="uid" type="String" />
+			<description>
+				Stores information about UID of this script. This annotation is auto-generated when saving the script and must not be modified manually. Only applies to scripts saved as separate files (i.e. not built-in).
+				[b]Note:[/b] Unlike most other annotations, the argument of the [annotation @uid] annotation must be a string literal (constant expressions are not supported).
+			</description>
+		</annotation>
 		<annotation name="@warning_ignore" qualifiers="vararg">
 			<return type="void" />
 			<param index="0" name="warning" type="String" />

+ 111 - 11
modules/gdscript/gdscript.cpp

@@ -55,6 +55,7 @@
 
 #ifdef TOOLS_ENABLED
 #include "editor/editor_paths.h"
+#include "editor/editor_settings.h"
 #endif
 
 #include <stdint.h>
@@ -1076,6 +1077,36 @@ Ref<GDScript> GDScript::get_base() const {
 	return base;
 }
 
+String GDScript::get_raw_source_code(const String &p_path, bool *r_error) {
+	Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
+	if (f.is_null()) {
+		if (r_error) {
+			*r_error = true;
+		}
+		return String();
+	}
+	return f->get_as_utf8_string();
+}
+
+Vector2i GDScript::get_uid_lines(const String &p_source) {
+	GDScriptParser parser;
+	parser.parse(p_source, "", false);
+	const GDScriptParser::ClassNode *c = parser.get_tree();
+	if (!c) {
+		return Vector2i(-1, -1);
+	}
+	return c->uid_lines;
+}
+
+String GDScript::create_uid_line(const String &p_uid_str) {
+#ifdef TOOLS_ENABLED
+	if (EDITOR_GET("text_editor/completion/use_single_quotes")) {
+		return vformat(R"(@uid('%s') # %s)", p_uid_str, RTR("Generated automatically, do not modify."));
+	}
+#endif
+	return vformat(R"(@uid("%s") # %s)", p_uid_str, RTR("Generated automatically, do not modify."));
+}
+
 bool GDScript::inherits_script(const Ref<Script> &p_script) const {
 	Ref<GDScript> gd = p_script;
 	if (gd.is_null()) {
@@ -2594,17 +2625,8 @@ bool GDScriptLanguage::handles_global_class_type(const String &p_type) const {
 }
 
 String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const {
-	Error err;
-	Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
-	if (err) {
-		return String();
-	}
-
-	String source = f->get_as_utf8_string();
-
 	GDScriptParser parser;
-	err = parser.parse(source, p_path, false);
-
+	parser.parse(GDScript::get_raw_source_code(p_path), p_path, false);
 	const GDScriptParser::ClassNode *c = parser.get_tree();
 	if (!c) {
 		return String(); // No class parsed.
@@ -2818,6 +2840,22 @@ String ResourceFormatLoaderGDScript::get_resource_type(const String &p_path) con
 	return "";
 }
 
+ResourceUID::ID ResourceFormatLoaderGDScript::get_resource_uid(const String &p_path) const {
+	String ext = p_path.get_extension().to_lower();
+
+	if (ext != "gd") {
+		return ResourceUID::INVALID_ID;
+	}
+
+	GDScriptParser parser;
+	parser.parse(GDScript::get_raw_source_code(p_path), p_path, false);
+	const GDScriptParser::ClassNode *c = parser.get_tree();
+	if (!c) {
+		return ResourceUID::INVALID_ID;
+	}
+	return ResourceUID::get_singleton()->text_to_id(c->uid_string);
+}
+
 void ResourceFormatLoaderGDScript::get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types) {
 	Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::READ);
 	ERR_FAIL_COND_MSG(file.is_null(), "Cannot open file '" + p_path + "'.");
@@ -2842,17 +2880,49 @@ Error ResourceFormatSaverGDScript::save(const Ref<Resource> &p_resource, const S
 	ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
 
 	String source = sqscr->get_source_code();
+	ResourceUID::ID uid = ResourceSaver::get_resource_id_for_path(p_path, !p_resource->is_built_in());
 
 	{
+		bool source_changed = false;
 		Error err;
 		Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err);
 
 		ERR_FAIL_COND_V_MSG(err, err, "Cannot save GDScript file '" + p_path + "'.");
 
-		file->store_string(source);
+		if (uid != ResourceUID::INVALID_ID) {
+			GDScriptParser parser;
+			parser.parse(source, "", false);
+			const GDScriptParser::ClassNode *c = parser.get_tree();
+			if (c && ResourceUID::get_singleton()->text_to_id(c->uid_string) != uid) {
+				const Vector2i &uid_idx = c->uid_lines;
+				PackedStringArray lines = source.split("\n");
+
+				if (uid_idx.x > -1) {
+					for (int i = uid_idx.x + 1; i <= uid_idx.y; i++) {
+						// If UID is written across multiple lines, erase extra lines.
+						lines.remove_at(uid_idx.x + 1);
+					}
+					lines.write[uid_idx.x] = GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(uid));
+				} else {
+					lines.insert(0, GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(uid)));
+				}
+				source = String("\n").join(lines);
+				source_changed = true;
+				file->store_string(String("\n").join(lines));
+			} else {
+				file->store_string(source);
+			}
+		}
+
 		if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
 			return ERR_CANT_CREATE;
 		}
+
+		if (source_changed) {
+			sqscr->set_source_code(source);
+			sqscr->reload();
+			sqscr->emit_changed();
+		}
 	}
 
 	if (ScriptServer::is_reload_scripts_on_save_enabled()) {
@@ -2871,3 +2941,33 @@ void ResourceFormatSaverGDScript::get_recognized_extensions(const Ref<Resource>
 bool ResourceFormatSaverGDScript::recognize(const Ref<Resource> &p_resource) const {
 	return Object::cast_to<GDScript>(*p_resource) != nullptr;
 }
+
+Error ResourceFormatSaverGDScript::set_uid(const String &p_path, ResourceUID::ID p_uid) {
+	ERR_FAIL_COND_V(p_path.get_extension() != "gd", ERR_INVALID_PARAMETER);
+	ERR_FAIL_COND_V(p_uid == ResourceUID::INVALID_ID, ERR_INVALID_PARAMETER);
+
+	bool error = false;
+	const String &source_code = GDScript::get_raw_source_code(p_path, &error);
+	if (error) {
+		return ERR_CANT_OPEN;
+	}
+
+	Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE);
+	ERR_FAIL_COND_V(f.is_null(), ERR_CANT_OPEN);
+
+	const Vector2i &uid_idx = GDScript::get_uid_lines(source_code);
+	PackedStringArray lines = source_code.split("\n");
+
+	if (uid_idx.x > -1) {
+		for (int i = uid_idx.x + 1; i <= uid_idx.y; i++) {
+			// If UID is written across multiple lines, erase extra lines.
+			lines.remove_at(uid_idx.x + 1);
+		}
+		lines.write[uid_idx.x] = GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(p_uid));
+	} else {
+		f->store_line(GDScript::create_uid_line(ResourceUID::get_singleton()->id_to_text(p_uid)));
+	}
+	f->store_string(String("\n").join(lines));
+
+	return OK;
+}

+ 6 - 0
modules/gdscript/gdscript.h

@@ -262,6 +262,10 @@ public:
 	bool is_tool() const override { return tool; }
 	Ref<GDScript> get_base() const;
 
+	static String get_raw_source_code(const String &p_path, bool *r_error = nullptr);
+	static Vector2i get_uid_lines(const String &p_source);
+	static String create_uid_line(const String &p_uid_str);
+
 	const HashMap<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
 	const HashMap<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
 	StringName debug_get_member_by_index(int p_idx) const;
@@ -615,6 +619,7 @@ public:
 	virtual void get_recognized_extensions(List<String> *p_extensions) const;
 	virtual bool handles_type(const String &p_type) const;
 	virtual String get_resource_type(const String &p_path) const;
+	virtual ResourceUID::ID get_resource_uid(const String &p_path) const;
 	virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
 };
 
@@ -623,6 +628,7 @@ public:
 	virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
 	virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
 	virtual bool recognize(const Ref<Resource> &p_resource) const;
+	virtual Error set_uid(const String &p_path, ResourceUID::ID p_uid);
 };
 
 #endif // GDSCRIPT_H

+ 35 - 3
modules/gdscript/gdscript_parser.cpp

@@ -93,6 +93,7 @@ bool GDScriptParser::annotation_exists(const String &p_annotation_name) const {
 GDScriptParser::GDScriptParser() {
 	// Register valid annotations.
 	if (unlikely(valid_annotations.is_empty())) {
+		register_annotation(MethodInfo("@uid", PropertyInfo(Variant::STRING, "uid")), AnnotationInfo::SCRIPT, &GDScriptParser::uid_annotation);
 		register_annotation(MethodInfo("@tool"), AnnotationInfo::SCRIPT, &GDScriptParser::tool_annotation);
 		register_annotation(MethodInfo("@icon", PropertyInfo(Variant::STRING, "icon_path")), AnnotationInfo::SCRIPT, &GDScriptParser::icon_annotation);
 		register_annotation(MethodInfo("@static_unload"), AnnotationInfo::SCRIPT, &GDScriptParser::static_unload_annotation);
@@ -520,6 +521,8 @@ void GDScriptParser::parse_program() {
 					// `@icon` needs to be applied in the parser. See GH-72444.
 					if (annotation->name == SNAME("@icon")) {
 						annotation->apply(this, head, nullptr);
+					} else if (annotation->name == SNAME("@uid")) {
+						annotation->apply(this, head, nullptr);
 					} else {
 						head->annotations.push_back(annotation);
 					}
@@ -3834,18 +3837,18 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation)
 	}
 
 	// `@icon`'s argument needs to be resolved in the parser. See GH-72444.
-	if (p_annotation->name == SNAME("@icon")) {
+	if (p_annotation->name == SNAME("@icon") || p_annotation->name == SNAME("@uid")) {
 		ExpressionNode *argument = p_annotation->arguments[0];
 
 		if (argument->type != Node::LITERAL) {
-			push_error(R"(Argument 1 of annotation "@icon" must be a string literal.)", argument);
+			push_error(vformat(R"(Argument 1 of annotation "%s" must be a string literal.)", p_annotation->name), argument);
 			return false;
 		}
 
 		Variant value = static_cast<LiteralNode *>(argument)->value;
 
 		if (value.get_type() != Variant::STRING) {
-			push_error(R"(Argument 1 of annotation "@icon" must be a string literal.)", argument);
+			push_error(vformat(R"(Argument 1 of annotation "%s" must be a string literal.)", p_annotation->name), argument);
 			return false;
 		}
 
@@ -3857,6 +3860,35 @@ bool GDScriptParser::validate_annotation_arguments(AnnotationNode *p_annotation)
 	return true;
 }
 
+bool GDScriptParser::uid_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) {
+	ERR_FAIL_COND_V_MSG(p_target->type != Node::CLASS, false, R"("@uid" annotation can only be applied to classes.)");
+	ERR_FAIL_COND_V(p_annotation->resolved_arguments.is_empty(), false);
+
+#ifdef DEBUG_ENABLED
+	if (this->_has_uid) {
+		push_error(R"("@uid" annotation can only be used once.)", p_annotation);
+		return false;
+	}
+#endif // DEBUG_ENABLED
+
+	// Assign line range early to allow replacing invalid UIDs.
+	ClassNode *class_node = static_cast<ClassNode *>(p_target);
+	class_node->uid_lines = Vector2i(p_annotation->start_line - 1, p_annotation->end_line - 1); // Lines start from 1, so need to subtract.
+
+	const String &uid_string = p_annotation->resolved_arguments[0];
+#ifdef DEBUG_ENABLED
+	if (ResourceUID::get_singleton()->text_to_id(uid_string) == ResourceUID::INVALID_ID) {
+		push_error(R"(The annotated UID is invalid.)", p_annotation);
+		return false;
+	}
+#endif // DEBUG_ENABLED
+
+	class_node->uid_string = uid_string;
+
+	this->_has_uid = true;
+	return true;
+}
+
 bool GDScriptParser::tool_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class) {
 #ifdef DEBUG_ENABLED
 	if (this->_is_tool) {

+ 4 - 0
modules/gdscript/gdscript_parser.h

@@ -736,6 +736,8 @@ public:
 		IdentifierNode *identifier = nullptr;
 		String icon_path;
 		String simplified_icon_path;
+		String uid_string;
+		Vector2i uid_lines = Vector2i(-1, -1);
 		Vector<Member> members;
 		HashMap<StringName, int> members_indices;
 		ClassNode *outer = nullptr;
@@ -1318,6 +1320,7 @@ private:
 	friend class GDScriptAnalyzer;
 
 	bool _is_tool = false;
+	bool _has_uid = false;
 	String script_path;
 	bool for_completion = false;
 	bool panic_mode = false;
@@ -1473,6 +1476,7 @@ private:
 	static bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false);
 	bool validate_annotation_arguments(AnnotationNode *p_annotation);
 	void clear_unused_annotations();
+	bool uid_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
 	bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
 	bool icon_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);
 	bool onready_annotation(const AnnotationNode *p_annotation, Node *p_target, ClassNode *p_class);

+ 5 - 0
modules/gdscript/tests/scripts/parser/errors/uid_duplicate.gd

@@ -0,0 +1,5 @@
+@uid("uid://c4ckv3ryprcn4")
+@uid("uid://c4ckv3ryprcn4")
+
+func test():
+    pass

+ 2 - 0
modules/gdscript/tests/scripts/parser/errors/uid_duplicate.out

@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+"@uid" annotation can only be used once.

+ 4 - 0
modules/gdscript/tests/scripts/parser/errors/uid_invalid.gd

@@ -0,0 +1,4 @@
+@uid("not a valid uid")
+
+func test():
+    pass

+ 2 - 0
modules/gdscript/tests/scripts/parser/errors/uid_invalid.out

@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+The annotated UID is invalid.

+ 5 - 0
modules/gdscript/tests/scripts/parser/errors/uid_too_late.gd

@@ -0,0 +1,5 @@
+extends Object
+@uid("uid://c4ckv3ryprcn4")
+
+func test():
+    pass

+ 2 - 0
modules/gdscript/tests/scripts/parser/errors/uid_too_late.out

@@ -0,0 +1,2 @@
+GDTEST_PARSER_ERROR
+Annotation "@uid" must be at the top of the script, before "extends" and "class_name".

+ 5 - 0
modules/gdscript/tests/scripts/parser/features/uid.gd

@@ -0,0 +1,5 @@
+@uid("uid://c4ckv3ryprcn4")
+extends Object
+
+func test():
+    pass

+ 1 - 0
modules/gdscript/tests/scripts/parser/features/uid.out

@@ -0,0 +1 @@
+GDTEST_OK

+ 115 - 0
modules/gdscript/tests/test_gdscript_uid.h

@@ -0,0 +1,115 @@
+/**************************************************************************/
+/*  test_gdscript_uid.h                                                   */
+/**************************************************************************/
+/*                         This file is part of:                          */
+/*                             GODOT ENGINE                               */
+/*                        https://godotengine.org                         */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
+/*                                                                        */
+/* Permission is hereby granted, free of charge, to any person obtaining  */
+/* a copy of this software and associated documentation files (the        */
+/* "Software"), to deal in the Software without restriction, including    */
+/* without limitation the rights to use, copy, modify, merge, publish,    */
+/* distribute, sublicense, and/or sell copies of the Software, and to     */
+/* permit persons to whom the Software is furnished to do so, subject to  */
+/* the following conditions:                                              */
+/*                                                                        */
+/* The above copyright notice and this permission notice shall be         */
+/* included in all copies or substantial portions of the Software.        */
+/*                                                                        */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
+/**************************************************************************/
+
+#ifndef TEST_GDSCRIPT_UID_H
+#define TEST_GDSCRIPT_UID_H
+
+#ifdef TOOLS_ENABLED
+
+#include "core/io/resource_saver.h"
+#include "core/os/os.h"
+#include "gdscript_test_runner.h"
+
+#include "../gdscript.h"
+#include "tests/test_macros.h"
+
+namespace GDScriptTests {
+
+static HashMap<String, ResourceUID::ID> id_cache;
+
+ResourceUID::ID _resource_saver_get_resource_id_for_path(const String &p_path, bool p_generate) {
+	return ResourceUID::get_singleton()->text_to_id("uid://baba");
+}
+
+static void test_script(const String &p_source, const String &p_target_source) {
+	const String script_path = OS::get_singleton()->get_cache_path().path_join("script.gd");
+
+	Ref<GDScript> script;
+	script.instantiate();
+	script->set_source_code(p_source);
+	ResourceSaver::save(script, script_path);
+
+	Ref<FileAccess> fa = FileAccess::open(script_path, FileAccess::READ);
+	CHECK_EQ(fa->get_as_text(), p_target_source);
+}
+
+TEST_SUITE("[Modules][GDScript][UID]") {
+	TEST_CASE("[ResourceSaver] Adding UID line to script") {
+		init_language("modules/gdscript/tests/scripts");
+		ResourceSaver::set_get_resource_id_for_path(_resource_saver_get_resource_id_for_path);
+
+		const String source = R"(extends Node
+class_name TestClass
+)";
+		const String final_source = R"(@uid("uid://baba") # Generated automatically, do not modify.
+extends Node
+class_name TestClass
+)";
+
+		// Script has no UID, add it.
+		test_script(source, final_source);
+	}
+
+	TEST_CASE("[ResourceSaver] Updating UID line in script") {
+		init_language("modules/gdscript/tests/scripts");
+		ResourceSaver::set_get_resource_id_for_path(_resource_saver_get_resource_id_for_path);
+
+		const String wrong_id_source = R"(
+
+@uid(
+	"uid://dead"
+	) # G
+extends Node
+class_name TestClass
+)";
+		const String corrected_id_source = R"(
+
+@uid("uid://baba") # Generated automatically, do not modify.
+extends Node
+class_name TestClass
+)";
+		const String correct_id_source = R"(@uid("uid://baba") # G
+extends Node
+class_name TestClass
+)";
+
+		// Script has wrong UID saved. Remove it and add a correct one.
+		// Inserts in the same line, but multiline annotations are flattened.
+		test_script(wrong_id_source, corrected_id_source);
+		// The stored UID is correct, so do not modify it.
+		test_script(correct_id_source, correct_id_source);
+	}
+}
+
+} // namespace GDScriptTests
+
+#endif
+
+#endif // TEST_GDSCRIPT_UID_H