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Merge pull request #78796 from KoBeWi/vengeful_spirit_of_Godot3_tries_to_destroy_the_new_engine

Fix crash with failed compatibility tiles
Rémi Verschelde 2 years ago
parent
commit
c83f912bcb
1 changed files with 1 additions and 0 deletions
  1. 1 0
      scene/resources/tile_set.cpp

+ 1 - 0
scene/resources/tile_set.cpp

@@ -2609,6 +2609,7 @@ void TileSet::_compatibility_conversion() {
 					compatibility_tilemap_mapping_tile_modes[E.key] = COMPATIBILITY_TILE_MODE_SINGLE_TILE;
 
 					TileData *tile_data = atlas_source->get_tile_data(coords, alternative_tile);
+					ERR_CONTINUE(!tile_data);
 
 					tile_data->set_flip_h(flip_h);
 					tile_data->set_flip_v(flip_v);