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Merge pull request #49908 from KoBeWi/📎🔫

Remove clips_input() method and use clip_content
Rémi Verschelde 4 years ago
parent
commit
c8444c3ee0

+ 2 - 10
doc/classes/Control.xml

@@ -50,14 +50,6 @@
 				[/codeblocks]
 			</description>
 		</method>
-		<method name="_clips_input" qualifiers="virtual">
-			<return type="bool">
-			</return>
-			<description>
-				Virtual method to be implemented by the user. Returns whether [method _gui_input] should not be called for children controls outside this control's rectangle. Input will be clipped to the Rect of this [Control]. Similar to [member rect_clip_content], but doesn't affect visibility.
-				If not overridden, defaults to [code]false[/code].
-			</description>
-		</method>
 		<method name="_drop_data" qualifiers="virtual">
 			<return type="void">
 			</return>
@@ -155,7 +147,7 @@
 				* control has [member mouse_filter] set to [constant MOUSE_FILTER_IGNORE];
 				* control is obstructed by another [Control] on top of it, which doesn't have [member mouse_filter] set to [constant MOUSE_FILTER_IGNORE];
 				* control's parent has [member mouse_filter] set to [constant MOUSE_FILTER_STOP] or has accepted the event;
-				* it happens outside parent's rectangle and the parent has either [member rect_clip_content] or [method _clips_input] enabled.
+				* it happens outside parent's rectangle and the parent has either [member rect_clip_content] enabled.
 			</description>
 		</method>
 		<method name="_has_point" qualifiers="virtual">
@@ -1135,7 +1127,7 @@
 			Offsets are often controlled by one or multiple parent [Container] nodes, so you should not modify them manually if your node is a direct child of a [Container]. Offsets update automatically when you move or resize the node.
 		</member>
 		<member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents" default="false">
-			Enables whether rendering of [CanvasItem] based children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered.
+			Enables whether rendering of [CanvasItem] based children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered and won't receive input.
 		</member>
 		<member name="rect_global_position" type="Vector2" setter="_set_global_position" getter="get_global_position">
 			The node's global position, relative to the world (usually to the top-left corner of the window).

+ 0 - 8
scene/gui/control.cpp

@@ -650,13 +650,6 @@ void Control::_notification(int p_notification) {
 	}
 }
 
-bool Control::clips_input() const {
-	if (get_script_instance()) {
-		return get_script_instance()->call(SceneStringNames::get_singleton()->_clips_input);
-	}
-	return false;
-}
-
 bool Control::has_point(const Point2 &p_point) const {
 	if (get_script_instance()) {
 		Variant v = p_point;
@@ -2784,7 +2777,6 @@ void Control::_bind_methods() {
 	BIND_VMETHOD(MethodInfo(
 			PropertyInfo(Variant::OBJECT, "control", PROPERTY_HINT_RESOURCE_TYPE, "Control"),
 			"_make_custom_tooltip", PropertyInfo(Variant::STRING, "for_text")));
-	BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input"));
 
 	ADD_GROUP("Anchor", "anchor_");
 	ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_LEFT);

+ 0 - 1
scene/gui/control.h

@@ -329,7 +329,6 @@ public:
 	virtual Size2 get_minimum_size() const;
 	virtual Size2 get_combined_minimum_size() const;
 	virtual bool has_point(const Point2 &p_point) const;
-	virtual bool clips_input() const;
 	virtual void set_drag_forwarding(Control *p_target);
 	virtual Variant get_drag_data(const Point2 &p_point);
 	virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;

+ 0 - 4
scene/gui/graph_edit.cpp

@@ -239,10 +239,6 @@ void GraphEdit::disconnect_node(const StringName &p_from, int p_from_port, const
 	}
 }
 
-bool GraphEdit::clips_input() const {
-	return true;
-}
-
 void GraphEdit::get_connection_list(List<Connection> *r_connections) const {
 	*r_connections = connections;
 }

+ 0 - 1
scene/gui/graph_edit.h

@@ -235,7 +235,6 @@ protected:
 	virtual void add_child_notify(Node *p_child) override;
 	virtual void remove_child_notify(Node *p_child) override;
 	void _notification(int p_what);
-	virtual bool clips_input() const override;
 
 public:
 	Error connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port);

+ 0 - 4
scene/gui/scroll_container.cpp

@@ -32,10 +32,6 @@
 #include "core/os/os.h"
 #include "scene/main/window.h"
 
-bool ScrollContainer::clips_input() const {
-	return true;
-}
-
 Size2 ScrollContainer::get_minimum_size() const {
 	Ref<StyleBox> sb = get_theme_stylebox("bg");
 	Size2 min_size;

+ 0 - 2
scene/gui/scroll_container.h

@@ -108,8 +108,6 @@ public:
 	VScrollBar *get_v_scrollbar();
 	void ensure_control_visible(Control *p_control);
 
-	virtual bool clips_input() const override;
-
 	TypedArray<String> get_configuration_warnings() const override;
 
 	ScrollContainer();

+ 1 - 1
scene/main/viewport.cpp

@@ -1746,7 +1746,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_
 
 	Control *c = Object::cast_to<Control>(p_node);
 
-	if (!c || !c->clips_input() || c->has_point(matrix.affine_inverse().xform(p_global))) {
+	if (!c || !c->is_clipping_contents() || c->has_point(matrix.affine_inverse().xform(p_global))) {
 		for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
 			CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i));
 			if (!ci || ci->is_set_as_top_level()) {

+ 0 - 1
scene/scene_string_names.cpp

@@ -103,7 +103,6 @@ SceneStringNames::SceneStringNames() {
 	_update_scroll = StaticCString::create("_update_scroll");
 	_update_xform = StaticCString::create("_update_xform");
 
-	_clips_input = StaticCString::create("_clips_input");
 	_structured_text_parser = StaticCString::create("_structured_text_parser");
 
 	_proxgroup_add = StaticCString::create("_proxgroup_add");

+ 0 - 1
scene/scene_string_names.h

@@ -129,7 +129,6 @@ public:
 	StringName _update_scroll;
 	StringName _update_xform;
 
-	StringName _clips_input;
 	StringName _structured_text_parser;
 
 	StringName _proxgroup_add;