Better fix for visual studio project generation.
@@ -24,4 +24,4 @@ env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX
if (env['vsproj'])=="yes":
env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
for x in common_win:
- env.vs_srcs = env.vs_srcs + ["platform/windows/" + x]
+ env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]