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Merge pull request #55761 from KoBeWi/alt_hack

Rémi Verschelde 3 vuotta sitten
vanhempi
commit
c972948c21
4 muutettua tiedostoa jossa 49 lisäystä ja 12 poistoa
  1. 26 0
      editor/editor_properties.cpp
  2. 4 0
      editor/editor_properties.h
  3. 18 12
      editor/scene_tree_dock.cpp
  4. 1 0
      editor/scene_tree_dock.h

+ 26 - 0
editor/editor_properties.cpp

@@ -2727,6 +2727,29 @@ void EditorPropertyNodePath::_node_clear() {
 	update_property();
 }
 
+bool EditorPropertyNodePath::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
+	return !is_read_only() && is_drop_valid(p_data);
+}
+
+void EditorPropertyNodePath::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
+	ERR_FAIL_COND(!is_drop_valid(p_data));
+	Dictionary data = p_data;
+	Array nodes = data["nodes"];
+	Node *node = get_tree()->get_edited_scene_root()->get_node(nodes[0]);
+
+	if (node) {
+		_node_selected(node->get_path());
+	}
+}
+
+bool EditorPropertyNodePath::is_drop_valid(const Dictionary &p_drag_data) const {
+	if (p_drag_data["type"] != "nodes") {
+		return false;
+	}
+	Array nodes = p_drag_data["nodes"];
+	return nodes.size() == 1;
+}
+
 void EditorPropertyNodePath::update_property() {
 	NodePath p = get_edited_object()->get(get_edited_property());
 
@@ -2781,6 +2804,8 @@ void EditorPropertyNodePath::_notification(int p_what) {
 }
 
 void EditorPropertyNodePath::_bind_methods() {
+	ClassDB::bind_method(D_METHOD("_can_drop_data_fw", "position", "data", "from"), &EditorPropertyNodePath::can_drop_data_fw);
+	ClassDB::bind_method(D_METHOD("_drop_data_fw", "position", "data", "from"), &EditorPropertyNodePath::drop_data_fw);
 }
 
 EditorPropertyNodePath::EditorPropertyNodePath() {
@@ -2791,6 +2816,7 @@ EditorPropertyNodePath::EditorPropertyNodePath() {
 	assign->set_h_size_flags(SIZE_EXPAND_FILL);
 	assign->set_clip_text(true);
 	assign->connect("pressed", callable_mp(this, &EditorPropertyNodePath::_node_assign));
+	assign->set_drag_forwarding(this);
 	hbc->add_child(assign);
 
 	clear = memnew(Button);

+ 4 - 0
editor/editor_properties.h

@@ -625,6 +625,10 @@ class EditorPropertyNodePath : public EditorProperty {
 	void _node_assign();
 	void _node_clear();
 
+	bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
+	void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+	bool is_drop_valid(const Dictionary &p_drag_data) const;
+
 protected:
 	virtual void _set_read_only(bool p_read_only) override;
 	static void _bind_methods();

+ 18 - 12
editor/scene_tree_dock.cpp

@@ -233,7 +233,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N
 	}
 
 	editor_data->get_undo_redo().commit_action();
-	editor->push_item(instances[instances.size() - 1]);
+	_push_item(instances[instances.size() - 1]);
 	for (int i = 0; i < instances.size(); i++) {
 		emit_signal(SNAME("node_created"), instances[i]);
 	}
@@ -750,7 +750,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
 			editor_data->get_undo_redo().commit_action();
 
 			if (dupsingle) {
-				editor->push_item(dupsingle);
+				_push_item(dupsingle);
 			}
 		} break;
 		case TOOL_REPARENT: {
@@ -854,7 +854,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
 				mne->add_node(root->get_path_to(E.key));
 			}
 
-			EditorNode::get_singleton()->push_item(mne.ptr());
+			_push_item(mne.ptr());
 
 		} break;
 
@@ -1164,7 +1164,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
 				Object *obj = ObjectDB::get_instance(subresources[idx]);
 				ERR_FAIL_COND(!obj);
 
-				editor->push_item(obj);
+				_push_item(obj);
 			}
 		}
 	}
@@ -1368,6 +1368,12 @@ void SceneTreeDock::_script_open_request(const Ref<Script> &p_script) {
 	editor->edit_resource(p_script);
 }
 
+void SceneTreeDock::_push_item(Object *p_object) {
+	if (!Input::get_singleton()->is_key_pressed(Key::ALT)) {
+		editor->push_item(p_object);
+	}
+}
+
 void SceneTreeDock::_node_selected() {
 	Node *node = scene_tree->get_selected();
 
@@ -1379,7 +1385,7 @@ void SceneTreeDock::_node_selected() {
 		restore_script_editor_on_drag = true;
 	}
 
-	editor->push_item(node);
+	_push_item(node);
 }
 
 void SceneTreeDock::_node_renamed() {
@@ -1950,7 +1956,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
 
 	editor_data->get_undo_redo().commit_action();
 
-	editor->push_item(p_script.operator->());
+	_push_item(p_script.operator->());
 	_update_script_button();
 }
 
@@ -2098,7 +2104,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
 		editor->get_viewport_control()->update();
 	}
 
-	editor->push_item(nullptr);
+	_push_item(nullptr);
 
 	// Fixes the EditorHistory from still offering deleted notes
 	EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history();
@@ -2142,9 +2148,9 @@ void SceneTreeDock::_selection_changed() {
 		//automatically turn on multi-edit
 		_tool_selected(TOOL_MULTI_EDIT);
 	} else if (selection_size == 1) {
-		editor->push_item(editor_selection->get_selection().front()->key());
+		_push_item(editor_selection->get_selection().front()->key());
 	} else if (selection_size == 0) {
-		editor->push_item(nullptr);
+		_push_item(nullptr);
 	}
 
 	_update_script_button();
@@ -2180,7 +2186,7 @@ void SceneTreeDock::_do_create(Node *p_parent) {
 	}
 
 	editor_data->get_undo_redo().commit_action();
-	editor->push_item(c);
+	_push_item(c);
 	editor_selection->clear();
 	editor_selection->add_node(child);
 	if (Object::cast_to<Control>(c)) {
@@ -2338,7 +2344,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
 		memdelete(default_oldnode);
 	}
 
-	editor->push_item(nullptr);
+	_push_item(nullptr);
 
 	//reconnect signals
 	List<MethodInfo> sl;
@@ -2382,7 +2388,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
 	}
 	newnode->set_name(newname);
 
-	editor->push_item(newnode);
+	_push_item(newnode);
 
 	if (p_remove_old) {
 		memdelete(n);

+ 1 - 0
editor/scene_tree_dock.h

@@ -197,6 +197,7 @@ class SceneTreeDock : public VBoxContainer {
 	void _node_replace_owner(Node *p_base, Node *p_node, Node *p_root, ReplaceOwnerMode p_mode = MODE_BIDI);
 	void _load_request(const String &p_path);
 	void _script_open_request(const Ref<Script> &p_script);
+	void _push_item(Object *p_object);
 
 	bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node);
 	bool _track_inherit(const String &p_target_scene_path, Node *p_desired_node);