Browse Source

doc: Sync classref with current source

Rémi Verschelde 6 years ago
parent
commit
c991379b81

+ 0 - 9
doc/classes/AudioStreamPlayer.xml

@@ -10,15 +10,6 @@
 		<link>https://docs.godotengine.org/en/latest/tutorials/audio/audio_streams.html</link>
 	</tutorials>
 	<methods>
-		<method name="get_mix_time" qualifiers="const">
-			<return type="float">
-			</return>
-			<description>
-			Returns the actual amount of time this stream player was mixing since play() was pressed.
-			To know the exact position this song is mixing right now, add the value to [method AudioServer.get_time_since_last_mix].
-			Also consider substracting [method AudioServer.get_output_latency] to that result.			
-			</description>
-		</method>
 		<method name="get_playback_position">
 			<return type="float">
 			</return>

+ 4 - 0
doc/classes/ColorPicker.xml

@@ -45,6 +45,10 @@
 		<member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha">
 			If [code]true[/code], shows an alpha channel slider (transparency).
 		</member>
+		<member name="presets_enabled" type="bool" setter="set_presets_enabled" getter="are_presets_enabled">
+		</member>
+		<member name="presets_visible" type="bool" setter="set_presets_visible" getter="are_presets_visible">
+		</member>
 		<member name="raw_mode" type="bool" setter="set_raw_mode" getter="is_raw_mode">
 			If [code]true[/code], allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR).
 		</member>

+ 8 - 0
doc/classes/Object.xml

@@ -327,6 +327,14 @@
 			<description>
 			</description>
 		</method>
+		<method name="remove_meta">
+			<return type="void">
+			</return>
+			<argument index="0" name="name" type="String">
+			</argument>
+			<description>
+			</description>
+		</method>
 		<method name="set">
 			<return type="void">
 			</return>

+ 6 - 2
doc/classes/Physics2DServer.xml

@@ -18,6 +18,8 @@
 			</argument>
 			<argument index="2" name="transform" type="Transform2D" default="Transform2D( 1, 0, 0, 1, 0, 0 )">
 			</argument>
+			<argument index="3" name="disabled" type="bool" default="false">
+			</argument>
 			<description>
 				Adds a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index.
 			</description>
@@ -251,7 +253,7 @@
 			</argument>
 			<argument index="1" name="shape_idx" type="int">
 			</argument>
-			<argument index="2" name="disable" type="bool">
+			<argument index="2" name="disabled" type="bool">
 			</argument>
 			<description>
 				Disables a given shape in an area.
@@ -346,6 +348,8 @@
 			</argument>
 			<argument index="2" name="transform" type="Transform2D" default="Transform2D( 1, 0, 0, 1, 0, 0 )">
 			</argument>
+			<argument index="3" name="disabled" type="bool" default="false">
+			</argument>
 			<description>
 				Adds a shape to the body, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index.
 			</description>
@@ -746,7 +750,7 @@
 			</argument>
 			<argument index="1" name="shape_idx" type="int">
 			</argument>
-			<argument index="2" name="disable" type="bool">
+			<argument index="2" name="disabled" type="bool">
 			</argument>
 			<description>
 				Disables shape in body if [code]disable[/code] is [code]true[/code].

+ 28 - 0
doc/classes/PhysicsServer.xml

@@ -18,6 +18,8 @@
 			</argument>
 			<argument index="2" name="transform" type="Transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
 			</argument>
+			<argument index="3" name="disabled" type="bool" default="false">
+			</argument>
 			<description>
 				Adds a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index.
 			</description>
@@ -246,6 +248,18 @@
 				Substitutes a given area shape by another. The old shape is selected by its index, the new one by its [RID].
 			</description>
 		</method>
+		<method name="area_set_shape_disabled">
+			<return type="void">
+			</return>
+			<argument index="0" name="area" type="RID">
+			</argument>
+			<argument index="1" name="shape_idx" type="int">
+			</argument>
+			<argument index="2" name="disabled" type="bool">
+			</argument>
+			<description>
+			</description>
+		</method>
 		<method name="area_set_shape_transform">
 			<return type="void">
 			</return>
@@ -334,6 +348,8 @@
 			</argument>
 			<argument index="2" name="transform" type="Transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
 			</argument>
+			<argument index="3" name="disabled" type="bool" default="false">
+			</argument>
 			<description>
 				Adds a shape to the body, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index.
 			</description>
@@ -750,6 +766,18 @@
 				Substitutes a given body shape by another. The old shape is selected by its index, the new one by its [RID].
 			</description>
 		</method>
+		<method name="body_set_shape_disabled">
+			<return type="void">
+			</return>
+			<argument index="0" name="body" type="RID">
+			</argument>
+			<argument index="1" name="shape_idx" type="int">
+			</argument>
+			<argument index="2" name="disabled" type="bool">
+			</argument>
+			<description>
+			</description>
+		</method>
 		<method name="body_set_shape_transform">
 			<return type="void">
 			</return>

+ 6 - 0
doc/classes/TextEdit.xml

@@ -524,8 +524,14 @@
 		</theme_item>
 		<theme_item name="current_line_color" type="Color">
 		</theme_item>
+		<theme_item name="executing_line_color" type="Color">
+		</theme_item>
 		<theme_item name="focus" type="StyleBox">
 		</theme_item>
+		<theme_item name="fold" type="Texture">
+		</theme_item>
+		<theme_item name="folded" type="Texture">
+		</theme_item>
 		<theme_item name="font" type="Font">
 		</theme_item>
 		<theme_item name="font_color" type="Color">