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@@ -2820,6 +2820,29 @@
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Sets the texture's path.
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</description>
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</method>
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+ <method name="texture_set_proxy">
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+ <return type="void" />
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+ <argument index="0" name="proxy" type="RID" />
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+ <argument index="1" name="base" type="RID" />
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+ <description>
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+ Creates an update link between two textures, similar to how [ViewportTexture]s operate. When the base texture is the texture of a [Viewport], every time the viewport renders a new frame, the proxy texture automatically receives an update.
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+ For example, this code links a generic [ImageTexture] to the texture output of the [Viewport] using the VisualServer API:
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+ [codeblock]
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+ func _ready():
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+ var viewport_rid = get_viewport().get_viewport_rid()
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+ var viewport_texture_rid = VisualServer.viewport_get_texture(viewport_rid)
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+
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+ var proxy_texture = ImageTexture.new()
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+ var viewport_texture_image_data = VisualServer.texture_get_data(viewport_texture_rid)
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+
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+ proxy_texture.create_from_image(viewport_texture_image_data)
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+ var proxy_texture_rid = proxy_texture.get_rid()
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+ VisualServer.texture_set_proxy(proxy_texture_rid, viewport_texture_rid)
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+
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+ $TextureRect.texture = proxy_texture
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+ [/codeblock]
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+ </description>
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+ </method>
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<method name="texture_set_shrink_all_x2_on_set_data">
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<return type="void" />
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<argument index="0" name="shrink" type="bool" />
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