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Merge pull request #34735 from YeldhamDev/texturerect_code_format

Minor code formatting in TextureRect file
Rémi Verschelde 5 éve
szülő
commit
ca38190363
1 módosított fájl, 19 hozzáadás és 14 törlés
  1. 19 14
      scene/gui/texture_rect.cpp

+ 19 - 14
scene/gui/texture_rect.cpp

@@ -36,8 +36,9 @@ void TextureRect::_notification(int p_what) {
 
 	if (p_what == NOTIFICATION_DRAW) {
 
-		if (texture.is_null())
+		if (texture.is_null()) {
 			return;
+		}
 
 		Size2 size;
 		Point2 offset;
@@ -85,11 +86,11 @@ void TextureRect::_notification(int p_what) {
 				size = get_size();
 
 				Size2 tex_size = texture->get_size();
-				Size2 scaleSize(size.width / tex_size.width, size.height / tex_size.height);
-				float scale = scaleSize.width > scaleSize.height ? scaleSize.width : scaleSize.height;
-				Size2 scaledTexSize = tex_size * scale;
+				Size2 scale_size(size.width / tex_size.width, size.height / tex_size.height);
+				float scale = scale_size.width > scale_size.height ? scale_size.width : scale_size.height;
+				Size2 scaled_tex_size = tex_size * scale;
 
-				region.position = ((scaledTexSize - size) / scale).abs() / 2.0f;
+				region.position = ((scaled_tex_size - size) / scale).abs() / 2.0f;
 				region.size = size / scale;
 			} break;
 		}
@@ -107,11 +108,13 @@ void TextureRect::_notification(int p_what) {
 
 Size2 TextureRect::get_minimum_size() const {
 
-	if (!expand && !texture.is_null())
+	if (!expand && !texture.is_null()) {
 		return texture->get_size();
-	else
+	} else {
 		return Size2();
+	}
 }
+
 void TextureRect::_bind_methods() {
 
 	ClassDB::bind_method(D_METHOD("set_texture", "texture"), &TextureRect::set_texture);
@@ -152,22 +155,21 @@ void TextureRect::_texture_changed() {
 
 void TextureRect::set_texture(const Ref<Texture> &p_tex) {
 
-	if (p_tex == texture)
+	if (p_tex == texture) {
 		return;
+	}
 
-	if (texture.is_valid())
+	if (texture.is_valid()) {
 		texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+	}
 
 	texture = p_tex;
 
-	if (texture.is_valid())
+	if (texture.is_valid()) {
 		texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed");
+	}
 
 	update();
-	/*
-	if (texture.is_valid())
-		texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
-	*/
 	minimum_size_changed();
 }
 
@@ -182,6 +184,7 @@ void TextureRect::set_expand(bool p_expand) {
 	update();
 	minimum_size_changed();
 }
+
 bool TextureRect::has_expand() const {
 
 	return expand;
@@ -203,6 +206,7 @@ void TextureRect::set_flip_h(bool p_flip) {
 	hflip = p_flip;
 	update();
 }
+
 bool TextureRect::is_flipped_h() const {
 
 	return hflip;
@@ -213,6 +217,7 @@ void TextureRect::set_flip_v(bool p_flip) {
 	vflip = p_flip;
 	update();
 }
+
 bool TextureRect::is_flipped_v() const {
 
 	return vflip;