Adds a note explaining the requirements of the given [Mesh] when converting a [Mesh] to a [NavigationMesh] using `NavigationMesh.create_from_mesh`.
@@ -28,6 +28,7 @@
<argument index="0" name="mesh" type="Mesh" />
<description>
Initializes the navigation mesh by setting the vertices and indices according to a [Mesh].
+ [b]Note:[/b] The given [code]mesh[/code] must be of type [constant Mesh.PRIMITIVE_TRIANGLES] and have an index array.
</description>
</method>
<method name="get_collision_mask_value" qualifiers="const">