Browse Source

Remove layer flyout label.

Ray Koopa 7 years ago
parent
commit
cae50c7f1d
1 changed files with 1 additions and 10 deletions
  1. 1 10
      editor/property_editor.cpp

+ 1 - 10
editor/property_editor.cpp

@@ -430,24 +430,19 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
 
 			} else if (hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || hint == PROPERTY_HINT_LAYERS_2D_RENDER || hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || hint == PROPERTY_HINT_LAYERS_3D_RENDER) {
 
-				String title;
 				String basename;
 				switch (hint) {
 					case PROPERTY_HINT_LAYERS_2D_RENDER:
 						basename = "layer_names/2d_render";
-						title = "2D Render Layers";
 						break;
 					case PROPERTY_HINT_LAYERS_2D_PHYSICS:
 						basename = "layer_names/2d_physics";
-						title = "2D Physics Layers";
 						break;
 					case PROPERTY_HINT_LAYERS_3D_RENDER:
 						basename = "layer_names/3d_render";
-						title = "3D Render Layers";
 						break;
 					case PROPERTY_HINT_LAYERS_3D_PHYSICS:
 						basename = "layer_names/3d_physics";
-						title = "3D Physics Layers";
 						break;
 				}
 
@@ -469,11 +464,7 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
 
 				show();
 
-				value_label[0]->set_text(title);
-				value_label[0]->show();
-				value_label[0]->set_position(Vector2(4, 4) * EDSCALE);
-
-				checks20gc->set_position(Vector2(4, 4) * EDSCALE + Vector2(0, value_label[0]->get_size().height + 4 * EDSCALE));
+				checks20gc->set_position(Vector2(4, 4) * EDSCALE);
 				checks20gc->set_size(checks20gc->get_minimum_size());
 
 				set_size(Vector2(4, 4) * EDSCALE + checks20gc->get_position() + checks20gc->get_size());