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@@ -133,7 +133,7 @@ void SpriteFramesEditor::_sheet_preview_draw() {
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if (frames_selected.is_empty()) {
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split_sheet_dialog->get_ok_button()->set_disabled(true);
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- split_sheet_dialog->set_ok_button_text(TTR("No Frames Selected"));
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+ split_sheet_dialog->set_ok_button_text(TTRC("No Frames Selected"));
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return;
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}
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@@ -676,9 +676,30 @@ void SpriteFramesEditor::_notification(int p_what) {
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_update_show_settings();
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} break;
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- case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
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+ case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
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+ _update_show_settings();
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+ } break;
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+
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case NOTIFICATION_TRANSLATION_CHANGED: {
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_update_show_settings();
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+ anim_speed->set_suffix(TTR("FPS"));
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+
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+ // Similar to `_update_library_impl()`, but only updates text for "empty" items.
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+ if (frames.is_valid()) {
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+ for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
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+ Ref<Texture2D> texture = frames->get_frame_texture(edited_anim, i);
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+ if (texture.is_null()) {
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+ String name = itos(i);
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+ float duration = frames->get_frame_duration(edited_anim, i);
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+ texture = empty_icon;
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+ name += ": " + TTR("(empty)");
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+ if (duration != 1.0f) {
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+ name += String::utf8(" [× ") + String::num(duration, 2) + "]";
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+ }
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+ frame_list->set_item_text(i, name);
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+ }
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+ }
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+ }
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} break;
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case NOTIFICATION_READY: {
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@@ -701,11 +722,11 @@ void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_
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resource = ResourceLoader::load(p_path[i]);
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if (resource.is_null()) {
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- dialog->set_text(TTR("ERROR: Couldn't load frame resource!"));
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- dialog->set_title(TTR("Error!"));
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+ dialog->set_text(TTRC("ERROR: Couldn't load frame resource!"));
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+ dialog->set_title(TTRC("Error!"));
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//dialog->get_cancel()->set_text("Close");
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- dialog->set_ok_button_text(TTR("Close"));
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+ dialog->set_ok_button_text(TTRC("Close"));
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dialog->popup_centered();
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return; ///beh should show an error i guess
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}
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@@ -1235,7 +1256,7 @@ void SpriteFramesEditor::_animation_remove() {
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return;
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}
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- delete_dialog->set_text(TTR("Delete Animation?"));
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+ delete_dialog->set_text(TTRC("Delete Animation?"));
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delete_dialog->popup_centered();
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}
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@@ -1550,6 +1571,8 @@ void SpriteFramesEditor::_update_library_impl() {
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}
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bool is_first_selection = true;
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+ // NOTE: When the language is changed, the text of the items is updated in `NOTIFICATION_TRANSLATION_CHANGED`.
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+ // If there are changes related to the items and their text in the loop below, the code in `NOTIFICATION_TRANSLATION_CHANGED` must also be changed.
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for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
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String name = itos(i);
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Ref<Texture2D> texture = frames->get_frame_texture(edited_anim, i);
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@@ -1963,7 +1986,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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vbc_animlist->set_custom_minimum_size(Size2(150, 0) * EDSCALE);
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VBoxContainer *sub_vb = memnew(VBoxContainer);
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- vbc_animlist->add_margin_child(TTR("Animations:"), sub_vb, true);
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+ vbc_animlist->add_margin_child(TTRC("Animations:"), sub_vb, true);
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sub_vb->set_v_size_flags(SIZE_EXPAND_FILL);
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HBoxContainer *hbc_animlist = memnew(HBoxContainer);
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@@ -1995,7 +2018,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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autoplay = memnew(Button);
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autoplay->set_theme_type_variation(SceneStringName(FlatButton));
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- autoplay->set_tooltip_text(TTR("Autoplay on Load"));
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+ autoplay->set_tooltip_text(TTRC("Autoplay on Load"));
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autoplay_container->add_child(autoplay);
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hbc_animlist->add_child(memnew(VSeparator));
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@@ -2003,7 +2026,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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anim_loop = memnew(Button);
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anim_loop->set_toggle_mode(true);
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anim_loop->set_theme_type_variation(SceneStringName(FlatButton));
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- anim_loop->set_tooltip_text(TTR("Animation Looping"));
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+ anim_loop->set_tooltip_text(TTRC("Animation Looping"));
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anim_loop->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_animation_loop_changed));
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hbc_animlist->add_child(anim_loop);
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@@ -2013,7 +2036,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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anim_speed->set_max(120);
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anim_speed->set_step(0.01);
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anim_speed->set_custom_arrow_step(1);
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- anim_speed->set_tooltip_text(TTR("Animation Speed"));
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+ anim_speed->set_tooltip_text(TTRC("Animation Speed"));
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anim_speed->get_line_edit()->set_expand_to_text_length_enabled(true);
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anim_speed->get_line_edit()->connect(SceneStringName(resized), callable_mp(this, &SpriteFramesEditor::_animation_speed_resized));
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anim_speed->connect(SceneStringName(value_changed), callable_mp(this, &SpriteFramesEditor::_animation_speed_changed));
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@@ -2022,7 +2045,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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anim_search_box = memnew(LineEdit);
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sub_vb->add_child(anim_search_box);
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anim_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
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- anim_search_box->set_placeholder(TTR("Filter Animations"));
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+ anim_search_box->set_placeholder(TTRC("Filter Animations"));
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anim_search_box->set_clear_button_enabled(true);
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anim_search_box->connect(SceneStringName(text_changed), callable_mp(this, &SpriteFramesEditor::_animation_search_text_changed));
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@@ -2030,6 +2053,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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sub_vb->add_child(animations);
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animations->set_v_size_flags(SIZE_EXPAND_FILL);
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animations->set_hide_root(true);
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+ animations->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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// HACK: The cell_selected signal is emitted before the FPS spinbox loses focus and applies the change.
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animations->connect("cell_selected", callable_mp(this, &SpriteFramesEditor::_animation_selected), CONNECT_DEFERRED);
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animations->connect("item_edited", callable_mp(this, &SpriteFramesEditor::_animation_name_edited));
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@@ -2045,7 +2069,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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missing_anim_label = memnew(Label);
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missing_anim_label->set_focus_mode(FOCUS_ACCESSIBILITY);
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- missing_anim_label->set_text(TTR("This resource does not have any animations."));
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+ missing_anim_label->set_text(TTRC("This resource does not have any animations."));
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missing_anim_label->set_h_size_flags(SIZE_EXPAND_FILL);
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missing_anim_label->set_v_size_flags(SIZE_EXPAND_FILL);
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missing_anim_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
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@@ -2059,7 +2083,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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anim_frames_vb->hide();
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sub_vb = memnew(VBoxContainer);
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- anim_frames_vb->add_margin_child(TTR("Animation Frames:"), sub_vb, true);
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+ anim_frames_vb->add_margin_child(TTRC("Animation Frames:"), sub_vb, true);
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HFlowContainer *hfc = memnew(HFlowContainer);
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sub_vb->add_child(hfc);
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@@ -2070,27 +2094,27 @@ SpriteFramesEditor::SpriteFramesEditor() {
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play_bw_from = memnew(Button);
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play_bw_from->set_theme_type_variation(SceneStringName(FlatButton));
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- play_bw_from->set_tooltip_text(TTR("Play selected animation backwards from current pos. (A)"));
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+ play_bw_from->set_tooltip_text(TTRC("Play selected animation backwards from current pos. (A)"));
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playback_container->add_child(play_bw_from);
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play_bw = memnew(Button);
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play_bw->set_theme_type_variation(SceneStringName(FlatButton));
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- play_bw->set_tooltip_text(TTR("Play selected animation backwards from end. (Shift+A)"));
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+ play_bw->set_tooltip_text(TTRC("Play selected animation backwards from end. (Shift+A)"));
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playback_container->add_child(play_bw);
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stop = memnew(Button);
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stop->set_theme_type_variation(SceneStringName(FlatButton));
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- stop->set_tooltip_text(TTR("Pause/stop animation playback. (S)"));
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+ stop->set_tooltip_text(TTRC("Pause/stop animation playback. (S)"));
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playback_container->add_child(stop);
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play = memnew(Button);
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play->set_theme_type_variation(SceneStringName(FlatButton));
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- play->set_tooltip_text(TTR("Play selected animation from start. (Shift+D)"));
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+ play->set_tooltip_text(TTRC("Play selected animation from start. (Shift+D)"));
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playback_container->add_child(play);
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play_from = memnew(Button);
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play_from->set_theme_type_variation(SceneStringName(FlatButton));
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- play_from->set_tooltip_text(TTR("Play selected animation from current pos. (D)"));
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+ play_from->set_tooltip_text(TTRC("Play selected animation from current pos. (D)"));
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playback_container->add_child(play_from);
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hfc->add_child(memnew(VSeparator));
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@@ -2163,7 +2187,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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hfc->add_child(hbc_frame_duration);
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Label *label = memnew(Label);
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- label->set_text(TTR("Frame Duration:"));
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+ label->set_text(TTRC("Frame Duration:"));
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hbc_frame_duration->add_child(label);
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frame_duration = memnew(SpinBox);
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@@ -2276,7 +2300,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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split_sheet_dialog = memnew(ConfirmationDialog);
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add_child(split_sheet_dialog);
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- split_sheet_dialog->set_title(TTR("Select Frames"));
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+ split_sheet_dialog->set_title(TTRC("Select Frames"));
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split_sheet_dialog->connect(SceneStringName(confirmed), callable_mp(this, &SpriteFramesEditor::_sheet_add_frames));
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HBoxContainer *split_sheet_hb = memnew(HBoxContainer);
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@@ -2291,30 +2315,30 @@ SpriteFramesEditor::SpriteFramesEditor() {
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HBoxContainer *split_sheet_menu_hb = memnew(HBoxContainer);
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- split_sheet_menu_hb->add_child(memnew(Label(TTR("Frame Order"))));
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+ split_sheet_menu_hb->add_child(memnew(Label(TTRC("Frame Order"))));
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split_sheet_order = memnew(OptionButton);
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- split_sheet_order->add_item(TTR("As Selected"), FRAME_ORDER_SELECTION);
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- split_sheet_order->add_separator(TTR("By Row"));
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- split_sheet_order->add_item(TTR("Left to Right, Top to Bottom"), FRAME_ORDER_LEFT_RIGHT_TOP_BOTTOM);
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- split_sheet_order->add_item(TTR("Left to Right, Bottom to Top"), FRAME_ORDER_LEFT_RIGHT_BOTTOM_TOP);
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- split_sheet_order->add_item(TTR("Right to Left, Top to Bottom"), FRAME_ORDER_RIGHT_LEFT_TOP_BOTTOM);
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- split_sheet_order->add_item(TTR("Right to Left, Bottom to Top"), FRAME_ORDER_RIGHT_LEFT_BOTTOM_TOP);
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- split_sheet_order->add_separator(TTR("By Column"));
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- split_sheet_order->add_item(TTR("Top to Bottom, Left to Right"), FRAME_ORDER_TOP_BOTTOM_LEFT_RIGHT);
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- split_sheet_order->add_item(TTR("Top to Bottom, Right to Left"), FRAME_ORDER_TOP_BOTTOM_RIGHT_LEFT);
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- split_sheet_order->add_item(TTR("Bottom to Top, Left to Right"), FRAME_ORDER_BOTTOM_TOP_LEFT_RIGHT);
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- split_sheet_order->add_item(TTR("Bottom to Top, Right to Left"), FRAME_ORDER_BOTTOM_TOP_RIGHT_LEFT);
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+ split_sheet_order->add_item(TTRC("As Selected"), FRAME_ORDER_SELECTION);
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+ split_sheet_order->add_separator(TTRC("By Row"));
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+ split_sheet_order->add_item(TTRC("Left to Right, Top to Bottom"), FRAME_ORDER_LEFT_RIGHT_TOP_BOTTOM);
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+ split_sheet_order->add_item(TTRC("Left to Right, Bottom to Top"), FRAME_ORDER_LEFT_RIGHT_BOTTOM_TOP);
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+ split_sheet_order->add_item(TTRC("Right to Left, Top to Bottom"), FRAME_ORDER_RIGHT_LEFT_TOP_BOTTOM);
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+ split_sheet_order->add_item(TTRC("Right to Left, Bottom to Top"), FRAME_ORDER_RIGHT_LEFT_BOTTOM_TOP);
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+ split_sheet_order->add_separator(TTRC("By Column"));
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+ split_sheet_order->add_item(TTRC("Top to Bottom, Left to Right"), FRAME_ORDER_TOP_BOTTOM_LEFT_RIGHT);
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+ split_sheet_order->add_item(TTRC("Top to Bottom, Right to Left"), FRAME_ORDER_TOP_BOTTOM_RIGHT_LEFT);
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+ split_sheet_order->add_item(TTRC("Bottom to Top, Left to Right"), FRAME_ORDER_BOTTOM_TOP_LEFT_RIGHT);
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+ split_sheet_order->add_item(TTRC("Bottom to Top, Right to Left"), FRAME_ORDER_BOTTOM_TOP_RIGHT_LEFT);
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split_sheet_order->connect(SceneStringName(item_selected), callable_mp(this, &SpriteFramesEditor::_sheet_order_selected));
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split_sheet_menu_hb->add_child(split_sheet_order);
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Button *select_all = memnew(Button);
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- select_all->set_text(TTR("Select All"));
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+ select_all->set_text(TTRC("Select All"));
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select_all->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_sheet_select_all_frames));
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split_sheet_menu_hb->add_child(select_all);
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Button *clear_all = memnew(Button);
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- clear_all->set_text(TTR("Select None"));
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+ clear_all->set_text(TTRC("Select None"));
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clear_all->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_sheet_clear_all_frames));
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split_sheet_menu_hb->add_child(clear_all);
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@@ -2324,7 +2348,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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toggle_settings_button->set_h_size_flags(SIZE_SHRINK_END);
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toggle_settings_button->set_theme_type_variation(SceneStringName(FlatButton));
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toggle_settings_button->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_toggle_show_settings));
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- toggle_settings_button->set_tooltip_text(TTR("Toggle Settings Panel"));
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+ toggle_settings_button->set_tooltip_text(TTRC("Toggle Settings Panel"));
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split_sheet_menu_hb->add_child(toggle_settings_button);
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split_sheet_vb->add_child(split_sheet_menu_hb);
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@@ -2362,21 +2386,21 @@ SpriteFramesEditor::SpriteFramesEditor() {
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split_sheet_zoom_out = memnew(Button);
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split_sheet_zoom_out->set_theme_type_variation(SceneStringName(FlatButton));
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split_sheet_zoom_out->set_focus_mode(FOCUS_ACCESSIBILITY);
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- split_sheet_zoom_out->set_tooltip_text(TTR("Zoom Out"));
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+ split_sheet_zoom_out->set_tooltip_text(TTRC("Zoom Out"));
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split_sheet_zoom_out->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_sheet_zoom_out));
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split_sheet_zoom_hb->add_child(split_sheet_zoom_out);
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split_sheet_zoom_reset = memnew(Button);
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split_sheet_zoom_reset->set_theme_type_variation(SceneStringName(FlatButton));
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split_sheet_zoom_reset->set_focus_mode(FOCUS_ACCESSIBILITY);
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- split_sheet_zoom_reset->set_tooltip_text(TTR("Zoom Reset"));
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+ split_sheet_zoom_reset->set_tooltip_text(TTRC("Zoom Reset"));
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split_sheet_zoom_reset->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_sheet_zoom_reset));
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split_sheet_zoom_hb->add_child(split_sheet_zoom_reset);
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split_sheet_zoom_in = memnew(Button);
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split_sheet_zoom_in->set_theme_type_variation(SceneStringName(FlatButton));
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split_sheet_zoom_in->set_focus_mode(FOCUS_ACCESSIBILITY);
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- split_sheet_zoom_in->set_tooltip_text(TTR("Zoom In"));
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+ split_sheet_zoom_in->set_tooltip_text(TTRC("Zoom In"));
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split_sheet_zoom_in->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_sheet_zoom_in));
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split_sheet_zoom_hb->add_child(split_sheet_zoom_in);
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@@ -2386,7 +2410,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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HBoxContainer *split_sheet_h_hb = memnew(HBoxContainer);
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split_sheet_h_hb->set_h_size_flags(SIZE_EXPAND_FILL);
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- Label *split_sheet_h_label = memnew(Label(TTR("Horizontal")));
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+ Label *split_sheet_h_label = memnew(Label(TTRC("Horizontal")));
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split_sheet_h_label->set_h_size_flags(SIZE_EXPAND_FILL);
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split_sheet_h_hb->add_child(split_sheet_h_label);
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@@ -2404,7 +2428,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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HBoxContainer *split_sheet_v_hb = memnew(HBoxContainer);
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split_sheet_v_hb->set_h_size_flags(SIZE_EXPAND_FILL);
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- Label *split_sheet_v_label = memnew(Label(TTR("Vertical")));
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+ Label *split_sheet_v_label = memnew(Label(TTRC("Vertical")));
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split_sheet_v_label->set_h_size_flags(SIZE_EXPAND_FILL);
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split_sheet_v_hb->add_child(split_sheet_v_label);
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@@ -2422,7 +2446,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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HBoxContainer *split_sheet_size_hb = memnew(HBoxContainer);
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split_sheet_size_hb->set_h_size_flags(SIZE_EXPAND_FILL);
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- Label *split_sheet_size_label = memnew(Label(TTR("Size")));
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+ Label *split_sheet_size_label = memnew(Label(TTRC("Size")));
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split_sheet_size_label->set_h_size_flags(SIZE_EXPAND_FILL);
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split_sheet_size_label->set_v_size_flags(SIZE_SHRINK_BEGIN);
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split_sheet_size_hb->add_child(split_sheet_size_label);
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@@ -2453,7 +2477,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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HBoxContainer *split_sheet_sep_hb = memnew(HBoxContainer);
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split_sheet_sep_hb->set_h_size_flags(SIZE_EXPAND_FILL);
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- Label *split_sheet_sep_label = memnew(Label(TTR("Separation")));
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+ Label *split_sheet_sep_label = memnew(Label(TTRC("Separation")));
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split_sheet_sep_label->set_h_size_flags(SIZE_EXPAND_FILL);
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split_sheet_sep_label->set_v_size_flags(SIZE_SHRINK_BEGIN);
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split_sheet_sep_hb->add_child(split_sheet_sep_label);
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@@ -2482,7 +2506,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
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HBoxContainer *split_sheet_offset_hb = memnew(HBoxContainer);
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split_sheet_offset_hb->set_h_size_flags(SIZE_EXPAND_FILL);
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- Label *split_sheet_offset_label = memnew(Label(TTR("Offset")));
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+ Label *split_sheet_offset_label = memnew(Label(TTRC("Offset")));
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split_sheet_offset_label->set_h_size_flags(SIZE_EXPAND_FILL);
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split_sheet_offset_label->set_v_size_flags(SIZE_SHRINK_BEGIN);
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split_sheet_offset_hb->add_child(split_sheet_offset_label);
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@@ -2509,14 +2533,14 @@ SpriteFramesEditor::SpriteFramesEditor() {
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split_sheet_settings_vb->add_child(split_sheet_offset_hb);
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Button *auto_slice = memnew(Button);
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- auto_slice->set_text(TTR("Auto Slice"));
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+ auto_slice->set_text(TTRC("Auto Slice"));
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auto_slice->connect(SceneStringName(pressed), callable_mp(this, &SpriteFramesEditor::_auto_slice_sprite_sheet));
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split_sheet_settings_vb->add_child(auto_slice);
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split_sheet_hb->add_child(split_sheet_settings_vb);
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file_split_sheet = memnew(EditorFileDialog);
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- file_split_sheet->set_title(TTR("Create Frames from Sprite Sheet"));
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+ file_split_sheet->set_title(TTRC("Create Frames from Sprite Sheet"));
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file_split_sheet->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
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add_child(file_split_sheet);
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file_split_sheet->connect("file_selected", callable_mp(this, &SpriteFramesEditor::_prepare_sprite_sheet));
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