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Use an icon in the top Animation Key menu

William Tumeo 5 lat temu
rodzic
commit
cb3fcba99f
1 zmienionych plików z 2 dodań i 1 usunięć
  1. 2 1
      editor/plugins/canvas_item_editor_plugin.cpp

+ 2 - 1
editor/plugins/canvas_item_editor_plugin.cpp

@@ -3850,6 +3850,7 @@ void CanvasItemEditor::_notification(int p_what) {
 		key_scale_button->set_icon(get_icon("KeyScale", "EditorIcons"));
 		key_insert_button->set_icon(get_icon("Key", "EditorIcons"));
 		key_auto_insert_button->set_icon(get_icon("AutoKey", "EditorIcons"));
+		animation_menu->set_icon(get_icon("GuiTabMenu", "EditorIcons"));
 
 		zoom_minus->set_icon(get_icon("ZoomLess", "EditorIcons"));
 		zoom_plus->set_icon(get_icon("ZoomMore", "EditorIcons"));
@@ -5667,7 +5668,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
 	animation_hb->add_child(key_auto_insert_button);
 
 	animation_menu = memnew(MenuButton);
-	animation_menu->set_text(TTR("Animation"));
+	animation_menu->set_tooltip(TTR("Animation Key and Pose Options"));
 	animation_hb->add_child(animation_menu);
 	animation_menu->get_popup()->connect("id_pressed", this, "_popup_callback");
 	animation_menu->set_switch_on_hover(true);