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previewing->connect(SceneStringName(tree_exiting), callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
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previewing->connect(SceneStringName(tree_exiting), callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
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RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace
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RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace
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