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@@ -303,10 +303,18 @@ Node *ConnectDialog::get_source() const {
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return source;
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}
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+ConnectDialog::ConnectionData ConnectDialog::get_source_connection_data() const {
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+ return source_connection_data;
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+}
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+
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StringName ConnectDialog::get_signal_name() const {
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return signal;
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}
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+PackedStringArray ConnectDialog::get_signal_args() const {
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+ return signal_args;
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+}
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+
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NodePath ConnectDialog::get_dst_path() const {
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return dst_path;
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}
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@@ -355,11 +363,12 @@ bool ConnectDialog::is_editing() const {
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* If creating a connection from scratch, sensible defaults are used.
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* If editing an existing connection, previous data is retained.
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*/
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-void ConnectDialog::init(ConnectionData p_cd, bool p_edit) {
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+void ConnectDialog::init(const ConnectionData &p_cd, const PackedStringArray &p_signal_args, bool p_edit) {
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set_hide_on_ok(false);
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source = static_cast<Node *>(p_cd.source);
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signal = p_cd.signal;
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+ signal_args = p_signal_args;
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tree->set_selected(nullptr);
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tree->set_marked(source, true);
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@@ -377,22 +386,7 @@ void ConnectDialog::init(ConnectionData p_cd, bool p_edit) {
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deferred->set_pressed(b_deferred);
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one_shot->set_pressed(b_oneshot);
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- MethodInfo r_signal;
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- Ref<Script> source_script = source->get_script();
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- if (source_script.is_valid() && source_script->has_script_signal(signal)) {
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- List<MethodInfo> signals;
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- source_script->get_script_signal_list(&signals);
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- for (MethodInfo &mi : signals) {
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- if (mi.name == signal) {
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- r_signal = mi;
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- break;
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- }
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- }
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- } else {
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- ClassDB::get_signal(source->get_class(), signal, &r_signal);
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- }
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-
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- unbind_count->set_max(r_signal.arguments.size());
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+ unbind_count->set_max(p_signal_args.size());
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unbind_count->set_value(p_cd.unbinds);
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_unbind_count_changed(p_cd.unbinds);
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@@ -402,6 +396,8 @@ void ConnectDialog::init(ConnectionData p_cd, bool p_edit) {
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cdbinds->notify_changed();
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edit_mode = p_edit;
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+
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+ source_connection_data = p_cd;
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}
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void ConnectDialog::popup_dialog(const String &p_for_signal) {
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@@ -605,9 +601,6 @@ void ConnectionsDock::_filter_changed(const String &p_text) {
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* Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed.
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*/
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void ConnectionsDock::_make_or_edit_connection() {
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- TreeItem *it = tree->get_selected();
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- ERR_FAIL_COND(!it);
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-
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NodePath dst_path = connect_dialog->get_dst_path();
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Node *target = selected_node->get_node(dst_path);
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ERR_FAIL_COND(!target);
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@@ -645,27 +638,21 @@ void ConnectionsDock::_make_or_edit_connection() {
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add_script_function = !found_inherited_function;
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}
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- PackedStringArray script_function_args;
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- if (add_script_function) {
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- // Pick up args here before "it" is deleted by update_tree.
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- script_function_args = it->get_metadata(0).operator Dictionary()["args"];
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- script_function_args.resize(script_function_args.size() - cd.unbinds);
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- for (int i = 0; i < cd.binds.size(); i++) {
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- script_function_args.push_back("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cd.binds[i].get_type()));
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- }
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- }
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if (connect_dialog->is_editing()) {
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- _disconnect(*it);
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+ _disconnect(connect_dialog->get_source_connection_data());
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_connect(cd);
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} else {
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_connect(cd);
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}
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- // IMPORTANT NOTE: _disconnect and _connect cause an update_tree, which will delete the object "it" is pointing to.
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- it = nullptr;
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-
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if (add_script_function) {
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+ PackedStringArray script_function_args = connect_dialog->get_signal_args();
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+ script_function_args.resize(script_function_args.size() - cd.unbinds);
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+ for (int i = 0; i < cd.binds.size(); i++) {
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+ script_function_args.push_back("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cd.binds[i].get_type()));
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+ }
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+
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EditorNode::get_singleton()->emit_signal(SNAME("script_add_function_request"), target, cd.method, script_function_args);
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hide();
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}
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@@ -676,7 +663,7 @@ void ConnectionsDock::_make_or_edit_connection() {
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/*
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* Creates single connection w/ undo-redo functionality.
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*/
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-void ConnectionsDock::_connect(ConnectDialog::ConnectionData p_cd) {
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+void ConnectionsDock::_connect(const ConnectDialog::ConnectionData &p_cd) {
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Node *source = Object::cast_to<Node>(p_cd.source);
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Node *target = Object::cast_to<Node>(p_cd.target);
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@@ -700,18 +687,15 @@ void ConnectionsDock::_connect(ConnectDialog::ConnectionData p_cd) {
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/*
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* Break single connection w/ undo-redo functionality.
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*/
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-void ConnectionsDock::_disconnect(TreeItem &p_item) {
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- Connection connection = p_item.get_metadata(0);
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- ConnectDialog::ConnectionData cd = connection;
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-
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- ERR_FAIL_COND(cd.source != selected_node); // Shouldn't happen but... Bugcheck.
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+void ConnectionsDock::_disconnect(const ConnectDialog::ConnectionData &p_cd) {
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+ ERR_FAIL_COND(p_cd.source != selected_node); // Shouldn't happen but... Bugcheck.
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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- undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), cd.signal, cd.method));
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+ undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), p_cd.signal, p_cd.method));
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- Callable callable = cd.get_callable();
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- undo_redo->add_do_method(selected_node, "disconnect", cd.signal, callable);
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- undo_redo->add_undo_method(selected_node, "connect", cd.signal, callable, cd.binds, cd.flags);
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+ Callable callable = p_cd.get_callable();
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+ undo_redo->add_do_method(selected_node, "disconnect", p_cd.signal, callable);
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+ undo_redo->add_undo_method(selected_node, "connect", p_cd.signal, callable, p_cd.binds, p_cd.flags);
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undo_redo->add_do_method(this, "update_tree");
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undo_redo->add_undo_method(this, "update_tree");
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undo_redo->add_do_method(SceneTreeDock::get_singleton()->get_tree_editor(), "update_tree"); // To force redraw of scene tree.
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@@ -795,7 +779,10 @@ bool ConnectionsDock::_is_connection_inherited(Connection &p_connection) {
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* Open connection dialog with TreeItem data to CREATE a brand-new connection.
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*/
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void ConnectionsDock::_open_connection_dialog(TreeItem &p_item) {
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- String signal_name = p_item.get_metadata(0).operator Dictionary()["name"];
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+ Dictionary sinfo = p_item.get_metadata(0);
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+ String signal_name = sinfo["name"];
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+ PackedStringArray signal_args = sinfo["args"];
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+
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const String &signal_name_ref = signal_name;
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Node *dst_node = selected_node->get_owner() ? selected_node->get_owner() : selected_node;
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@@ -809,22 +796,30 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &p_item) {
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cd.target = dst_node;
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cd.method = ConnectDialog::generate_method_callback_name(cd.source, signal_name, cd.target);
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connect_dialog->popup_dialog(signal_name_ref);
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- connect_dialog->init(cd);
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+ connect_dialog->init(cd, signal_args);
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connect_dialog->set_title(TTR("Connect a Signal to a Method"));
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}
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/*
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* Open connection dialog with Connection data to EDIT an existing connection.
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*/
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-void ConnectionsDock::_open_connection_dialog(ConnectDialog::ConnectionData p_cd) {
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- Node *src = Object::cast_to<Node>(p_cd.source);
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- Node *dst = Object::cast_to<Node>(p_cd.target);
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+void ConnectionsDock::_open_edit_connection_dialog(TreeItem &p_item) {
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+ TreeItem *signal_item = p_item.get_parent();
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+ ERR_FAIL_COND(!signal_item);
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+
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+ Connection connection = p_item.get_metadata(0);
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+ ConnectDialog::ConnectionData cd = connection;
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+
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+ Node *src = Object::cast_to<Node>(cd.source);
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+ Node *dst = Object::cast_to<Node>(cd.target);
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if (src && dst) {
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- const String &signal_name_ref = p_cd.signal;
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- connect_dialog->set_title(TTR("Edit Connection:") + p_cd.signal);
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+ const String &signal_name_ref = cd.signal;
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+ PackedStringArray signal_args = signal_item->get_metadata(0).operator Dictionary()["args"];
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+
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+ connect_dialog->set_title(vformat(TTR("Edit Connection: '%s'"), cd.signal));
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connect_dialog->popup_dialog(signal_name_ref);
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- connect_dialog->init(p_cd, true);
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+ connect_dialog->init(cd, signal_args, true);
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}
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}
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@@ -899,14 +894,14 @@ void ConnectionsDock::_handle_slot_menu_option(int p_option) {
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switch (p_option) {
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case EDIT: {
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- Connection connection = item->get_metadata(0);
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- _open_connection_dialog(connection);
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+ _open_edit_connection_dialog(*item);
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} break;
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case GO_TO_SCRIPT: {
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_go_to_script(*item);
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} break;
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case DISCONNECT: {
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- _disconnect(*item);
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+ Connection connection = item->get_metadata(0);
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+ _disconnect(connection);
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update_tree();
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} break;
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}
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@@ -957,7 +952,8 @@ void ConnectionsDock::_connect_pressed() {
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if (_is_item_signal(*item)) {
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_open_connection_dialog(*item);
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} else {
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- _disconnect(*item);
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+ Connection connection = item->get_metadata(0);
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+ _disconnect(connection);
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update_tree();
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}
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}
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