|
Add a custom type, which will appear in the list of nodes or resources. An icon can be optionally passed.
|
|
Add a custom type, which will appear in the list of nodes or resources. An icon can be optionally passed.
|
|
When given node or resource is selected, the base type will be instanced (ie, "Spatial", "Control", "Resource"), then the script will be loaded and set to this object.
|
|
When given node or resource is selected, the base type will be instanced (ie, "Spatial", "Control", "Resource"), then the script will be loaded and set to this object.
|
|
During run-time, this will be a simple object with a script so this function does not need to be called then.
|
|
During run-time, this will be a simple object with a script so this function does not need to be called then.
|