Ver código fonte

Remove the EditorNode parameter from EditorPlugins create methods

Remove EditorNode usage from the Navigation editor plugin.
trollodel 3 anos atrás
pai
commit
cd1d7294d8

+ 1 - 1
editor/editor_node.cpp

@@ -7033,7 +7033,7 @@ EditorNode::EditorNode() {
 	add_editor_plugin(memnew(ControlEditorPlugin));
 
 	for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
-		add_editor_plugin(EditorPlugins::create(i, this));
+		add_editor_plugin(EditorPlugins::create(i));
 	}
 
 	for (int i = 0; i < plugin_init_callback_count; i++) {

+ 5 - 6
editor/editor_plugin.h

@@ -43,7 +43,6 @@
 #include "scene/main/node.h"
 #include "scene/resources/texture.h"
 
-class EditorNode;
 class Node3D;
 class Camera3D;
 class EditorCommandPalette;
@@ -312,7 +311,7 @@ public:
 VARIANT_ENUM_CAST(EditorPlugin::CustomControlContainer);
 VARIANT_ENUM_CAST(EditorPlugin::DockSlot);
 
-typedef EditorPlugin *(*EditorPluginCreateFunc)(EditorNode *);
+typedef EditorPlugin *(*EditorPluginCreateFunc)();
 
 class EditorPlugins {
 	enum {
@@ -323,15 +322,15 @@ class EditorPlugins {
 	static int creation_func_count;
 
 	template <class T>
-	static EditorPlugin *creator(EditorNode *p_node) {
-		return memnew(T(p_node));
+	static EditorPlugin *creator() {
+		return memnew(T);
 	}
 
 public:
 	static int get_plugin_count() { return creation_func_count; }
-	static EditorPlugin *create(int p_idx, EditorNode *p_editor) {
+	static EditorPlugin *create(int p_idx) {
 		ERR_FAIL_INDEX_V(p_idx, creation_func_count, nullptr);
-		return creation_funcs[p_idx](p_editor);
+		return creation_funcs[p_idx]();
 	}
 
 	template <class T>

+ 1 - 1
modules/csg/csg_gizmos.cpp

@@ -421,7 +421,7 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
 	}
 }
 
-EditorPluginCSG::EditorPluginCSG(EditorNode *_p_editor) {
+EditorPluginCSG::EditorPluginCSG() {
 	Ref<CSGShape3DGizmoPlugin> gizmo_plugin = Ref<CSGShape3DGizmoPlugin>(memnew(CSGShape3DGizmoPlugin));
 	Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
 }

+ 1 - 1
modules/csg/csg_gizmos.h

@@ -57,7 +57,7 @@ class EditorPluginCSG : public EditorPlugin {
 	GDCLASS(EditorPluginCSG, EditorPlugin);
 
 public:
-	EditorPluginCSG(EditorNode *_p_editor);
+	EditorPluginCSG();
 };
 
 #endif // CSG_GIZMOS_H

+ 1 - 1
modules/gltf/editor_scene_exporter_gltf_plugin.cpp

@@ -53,7 +53,7 @@ bool SceneExporterGLTFPlugin::has_main_screen() const {
 	return false;
 }
 
-SceneExporterGLTFPlugin::SceneExporterGLTFPlugin(EditorNode *_p_node) {
+SceneExporterGLTFPlugin::SceneExporterGLTFPlugin() {
 	file_export_lib = memnew(EditorFileDialog);
 	EditorNode::get_singleton()->get_gui_base()->add_child(file_export_lib);
 	file_export_lib->connect("file_selected", callable_mp(this, &SceneExporterGLTFPlugin::_gltf2_dialog_action));

+ 1 - 1
modules/gltf/editor_scene_exporter_gltf_plugin.h

@@ -45,7 +45,7 @@ class SceneExporterGLTFPlugin : public EditorPlugin {
 public:
 	virtual String get_name() const override;
 	bool has_main_screen() const override;
-	SceneExporterGLTFPlugin(EditorNode *_p_node);
+	SceneExporterGLTFPlugin();
 };
 #endif // TOOLS_ENABLED
 #endif // EDITOR_SCENE_EXPORTER_GLTF_PLUGIN_H

+ 1 - 1
modules/gridmap/grid_map_editor_plugin.cpp

@@ -1489,7 +1489,7 @@ void GridMapEditorPlugin::make_visible(bool p_visible) {
 	}
 }
 
-GridMapEditorPlugin::GridMapEditorPlugin(EditorNode *_p_node) {
+GridMapEditorPlugin::GridMapEditorPlugin() {
 	EDITOR_DEF("editors/grid_map/editor_side", 1);
 	EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right"));
 

+ 1 - 1
modules/gridmap/grid_map_editor_plugin.h

@@ -257,7 +257,7 @@ public:
 	virtual bool handles(Object *p_object) const override;
 	virtual void make_visible(bool p_visible) override;
 
-	GridMapEditorPlugin(EditorNode *_p_node);
+	GridMapEditorPlugin();
 	~GridMapEditorPlugin();
 };
 

+ 2 - 3
modules/navigation/navigation_mesh_editor_plugin.cpp

@@ -140,10 +140,9 @@ void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
 	}
 }
 
-NavigationMeshEditorPlugin::NavigationMeshEditorPlugin(EditorNode *p_node) {
-	editor = p_node;
+NavigationMeshEditorPlugin::NavigationMeshEditorPlugin() {
 	navigation_mesh_editor = memnew(NavigationMeshEditor);
-	editor->get_main_control()->add_child(navigation_mesh_editor);
+	EditorNode::get_singleton()->get_main_control()->add_child(navigation_mesh_editor);
 	add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox);
 	navigation_mesh_editor->hide();
 	navigation_mesh_editor->bake_hbox->hide();

+ 1 - 3
modules/navigation/navigation_mesh_editor_plugin.h

@@ -35,7 +35,6 @@
 
 #include "editor/editor_plugin.h"
 
-class EditorNode;
 class NavigationRegion3D;
 
 class NavigationMeshEditor : public Control {
@@ -70,7 +69,6 @@ class NavigationMeshEditorPlugin : public EditorPlugin {
 	GDCLASS(NavigationMeshEditorPlugin, EditorPlugin);
 
 	NavigationMeshEditor *navigation_mesh_editor;
-	EditorNode *editor;
 
 public:
 	virtual String get_name() const override { return "NavigationMesh"; }
@@ -79,7 +77,7 @@ public:
 	virtual bool handles(Object *p_object) const override;
 	virtual void make_visible(bool p_visible) override;
 
-	NavigationMeshEditorPlugin(EditorNode *p_node);
+	NavigationMeshEditorPlugin();
 	~NavigationMeshEditorPlugin();
 };