|
@@ -301,6 +301,12 @@ void NavigationAgent2D::update_navigation() {
|
|
|
while (o.distance_to(navigation_path[nav_path_index]) < target_desired_distance) {
|
|
|
nav_path_index += 1;
|
|
|
if (nav_path_index == navigation_path.size()) {
|
|
|
+ if (!target_reached) {
|
|
|
+ if (distance_to_target() < target_desired_distance) {
|
|
|
+ emit_signal("target_reached");
|
|
|
+ target_reached = true;
|
|
|
+ }
|
|
|
+ }
|
|
|
nav_path_index -= 1;
|
|
|
navigation_finished = true;
|
|
|
emit_signal("navigation_finished");
|