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@@ -108,6 +108,30 @@ TEST_CASE("[SceneTree][Tree]") {
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memdelete(tree);
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}
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+ // https://github.com/godotengine/godot/issues/96205
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+ SUBCASE("[Tree] Get last item after removal.") {
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+ Tree *tree = memnew(Tree);
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+ TreeItem *root = tree->create_item();
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+
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+ TreeItem *child1 = tree->create_item(root);
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+ TreeItem *child2 = tree->create_item(root);
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+
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+ CHECK_EQ(root->get_child_count(), 2);
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+ CHECK_EQ(tree->get_last_item(), child2);
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+
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+ root->remove_child(child2);
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+
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+ CHECK_EQ(root->get_child_count(), 1);
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+ CHECK_EQ(tree->get_last_item(), child1);
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+
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+ root->add_child(child2);
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+
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+ CHECK_EQ(root->get_child_count(), 2);
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+ CHECK_EQ(tree->get_last_item(), child2);
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+
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+ memdelete(tree);
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+ }
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+
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SUBCASE("[Tree] Previous and Next items.") {
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Tree *tree = memnew(Tree);
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TreeItem *root = tree->create_item();
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