Browse Source

i18n: Sync translation templates with current source

Rémi Verschelde 8 years ago
parent
commit
cd69343ff1

+ 50 - 23
editor/translations/ar.po

@@ -1111,10 +1111,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1478,21 +1474,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1701,6 +1682,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3735,6 +3727,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3783,6 +3779,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4231,6 +4235,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5088,11 +5100,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5104,7 +5116,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5385,7 +5397,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6056,6 +6068,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6616,6 +6632,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""

+ 57 - 23
editor/translations/bg.po

@@ -1110,10 +1110,6 @@ msgstr ""
 msgid "Clear"
 msgstr "Изчистване"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1477,21 +1473,6 @@ msgstr "Изход до списъка с проекти"
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Внасяне на обекти в проекта."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Внасяне"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1700,6 +1681,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Внасяне"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3743,6 +3735,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3791,6 +3787,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4240,6 +4244,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5101,11 +5113,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5117,7 +5129,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5399,7 +5411,7 @@ msgstr ""
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr "Настройки на проекта"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6078,6 +6090,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6664,6 +6680,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."
@@ -6732,6 +6759,13 @@ msgid ""
 "texture to some node for display."
 msgstr ""
 
+#~ msgid "Import assets to the project."
+#~ msgstr "Внасяне на обекти в проекта."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Настройки на проекта"
+
 #~ msgid ""
 #~ "A SampleLibrary resource must be created or set in the 'samples' property "
 #~ "in order for SamplePlayer to play sound."

+ 64 - 24
editor/translations/bn.po

@@ -1128,10 +1128,6 @@ msgstr " আউটপুট/ফলাফল:"
 msgid "Clear"
 msgstr "পরিস্কার করুন/ক্লীয়ার"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "দৃশ্য হতে নোড"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1513,21 +1509,6 @@ msgstr "প্রকল্পের তালিকায় প্রস্থা
 msgid "Distraction Free Mode"
 msgstr "বিক্ষেপ-হীন মোড"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "উপাদানসমূহ প্রকল্পে ইম্পোর্ট করুন।"
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "ইম্পোর্ট"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "প্রকল্প অথবা দৃশ্যে-ব্যাপী বিবিধ সরঞ্জাম-সমূহ।"
@@ -1757,6 +1738,17 @@ msgstr "সাম্প্রতিক সময়ে সম্পাদিত ব
 msgid "Object properties."
 msgstr "বস্তুর বৈশিষ্ট্যসমূহ।"
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "ইম্পোর্ট"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "ফাইলসিস্টেম"
@@ -3829,6 +3821,11 @@ msgstr "নোডে কোনো জ্যামিতিক আকার ন
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "AABB উৎপন্ন করুন"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "পৃষ্ঠসমূহ কোনো আকার নেই!"
@@ -3882,6 +3879,16 @@ msgstr "আয়তন"
 msgid "Emission Source: "
 msgstr "Emission পূরণ:"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "AABB উৎপন্ন করুন"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "গড় সময় (সেঃ)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "বক্ররেখা হতে বিন্দু অপসারণ করুন"
@@ -4333,6 +4340,14 @@ msgstr "সিম্বল সম্পূর্ণ করুন"
 msgid "Trim Trailing Whitespace"
 msgstr "শেষের হোয়াইটস্পেস ছেঁটে ফেলুন"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "স্বয়ংক্রিয়ভাবে মাত্রা দিন"
@@ -5207,12 +5222,12 @@ msgstr "অকার্যকর প্রকল্পের পথ, পথট
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই অনুপস্থিত হতে হবে।"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই উপস্থিত হতে হবে।"
 
 #: editor/project_manager.cpp
@@ -5225,7 +5240,7 @@ msgstr "অকার্যকর প্রকল্পের পথ (কোন
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "প্রকল্পের পথে engine.cfg তৈরি করা সম্ভব হয়নি।"
 
 #: editor/project_manager.cpp
@@ -5511,8 +5526,8 @@ msgstr "রিসোর্সের পুনঃ-নকশার সিদ্ধ
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "প্রকল্পের সেটিংস (engine.cfg)"
+msgid "Project Settings "
+msgstr "প্রকল্পের সেটিংস"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6190,6 +6205,10 @@ msgstr "Ray Shape এর দৈর্ঘ্য পরিবর্তন কর
 msgid "Change Notifier Extents"
 msgstr "Notifier এর সীমা পরিবর্তন করুন"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr "প্রোবের (Probe) পরিব্যাপ্তি পরিবর্তন করুন"
@@ -6792,6 +6811,17 @@ msgstr ""
 "NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। "
 "এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।"
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr "Path এর দিক অবশ্যই একটি কার্যকর Spatial নোডের এর দিকে নির্দেশ করাতে হবে।"
@@ -6868,6 +6898,16 @@ msgstr ""
 "আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং এর অভ্যন্তরীণ "
 "দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।"
 
+#~ msgid "Node From Scene"
+#~ msgstr "দৃশ্য হতে নোড"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "উপাদানসমূহ প্রকল্পে ইম্পোর্ট করুন।"
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "প্রকল্পের সেটিংস (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "পৃষ্ঠতল"
 

+ 62 - 24
editor/translations/ca.po

@@ -1123,10 +1123,6 @@ msgstr " Sortida:"
 msgid "Clear"
 msgstr "Neteja"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Node de l'Escena"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1509,21 +1505,6 @@ msgstr "Surt a la Llista de Projectes"
 msgid "Distraction Free Mode"
 msgstr "Mode Lliure de Distraccions"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Importa actius al projecte."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Importa"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Eines vàries o d'escena."
@@ -1754,6 +1735,17 @@ msgstr "Historial d'objectes editats recentment."
 msgid "Object properties."
 msgstr "Propietats de l'objecte."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Importa"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "SistemaDeFitxers"
@@ -3814,6 +3806,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3863,6 +3859,15 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Temps Mitjà (s)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4313,6 +4318,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5179,12 +5192,12 @@ msgstr ""
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "El camí de Destinació ha d'existir."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "El camí de Destinació ha d'existir."
 
 #: editor/project_manager.cpp
@@ -5196,7 +5209,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5478,8 +5491,8 @@ msgstr ""
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Configuració del Projecte (engine.cfg)"
+msgid "Project Settings "
+msgstr "Configuració del Projecte"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6160,6 +6173,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6784,6 +6801,17 @@ msgstr ""
 "NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només "
 "proporciona dades de navegació."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."
@@ -6862,6 +6890,16 @@ msgstr ""
 "forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació "
 "de Renderització i assigneu-ne la textura interna a algun node."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Node de l'Escena"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Importa actius al projecte."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Configuració del Projecte (engine.cfg)"
+
 #~ msgid ""
 #~ "A SampleLibrary resource must be created or set in the 'samples' property "
 #~ "in order for SamplePlayer to play sound."

+ 54 - 23
editor/translations/cs.po

@@ -1120,10 +1120,6 @@ msgstr ""
 msgid "Clear"
 msgstr "Vyčistit"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1487,21 +1483,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1711,6 +1692,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3752,6 +3744,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3800,6 +3796,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4250,6 +4254,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5111,11 +5123,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5127,7 +5139,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5409,7 +5421,7 @@ msgstr ""
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr "Nastavení projektu"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6086,6 +6098,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6695,6 +6711,17 @@ msgstr ""
 "NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. "
 "Poskytuje pouze data pro navigaci."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."
@@ -6774,6 +6801,10 @@ msgstr ""
 "mohl získat velikost. Jinak ho nastavte jako render target a přiřaďte jeho "
 "vnitřní texturu nějakému uzlu k zobrazení."
 
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Nastavení projektu"
+
 #~ msgid ""
 #~ "A SampleLibrary resource must be created or set in the 'samples' property "
 #~ "in order for SamplePlayer to play sound."

+ 50 - 23
editor/translations/da.po

@@ -1114,10 +1114,6 @@ msgstr ""
 msgid "Clear"
 msgstr "Clear"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1481,21 +1477,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1704,6 +1685,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3743,6 +3735,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3791,6 +3787,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4241,6 +4245,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5099,11 +5111,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5115,7 +5127,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5396,7 +5408,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6071,6 +6083,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6672,6 +6688,17 @@ msgstr ""
 "NavigationMeshInstance skal være et barn eller barnebarn til en Navigation "
 "node. Det giver kun navigationsdata."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."

+ 64 - 24
editor/translations/de.po

@@ -1145,10 +1145,6 @@ msgstr " Ausgabe:"
 msgid "Clear"
 msgstr "Löschen"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Node aus Szene"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1532,21 +1528,6 @@ msgstr "Verlasse zur Projektverwaltung"
 msgid "Distraction Free Mode"
 msgstr "Ablenkungsfreier Modus"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Importiere Medieninhalte ins Projekt."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Import"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Sonstiges Projekt oder szenenübergreifende Werkzeuge."
@@ -1776,6 +1757,17 @@ msgstr "Verlauf der zuletzt bearbeiteten Objekte."
 msgid "Object properties."
 msgstr "Objekteigenschaften."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Import"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "Dateisystem"
@@ -3851,6 +3843,11 @@ msgstr "Knoten enthält keine Geometrie (Flächen)."
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "Erzeuge AABB"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "Flächen enthalten keinen Bereich!"
@@ -3904,6 +3901,16 @@ msgstr "Volumen"
 msgid "Emission Source: "
 msgstr "Emissionsfüllung:"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "Erzeuge AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Durchschnittszeit (Sek)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "Punkt von Kurve entfernen"
@@ -4357,6 +4364,14 @@ msgstr "Symbol vervollständigen"
 msgid "Trim Trailing Whitespace"
 msgstr "kürze Leerraum am Zeilenende"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "Automatische Einrückung"
@@ -5232,12 +5247,12 @@ msgstr "Ungültiger Projektpfad, der Pfad muss existieren!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "Ungültiger Projektpfad, engine.cfg muss existieren."
 
 #: editor/project_manager.cpp
@@ -5250,7 +5265,7 @@ msgstr "Ungültiger Projektpfad (etwas geändert?)."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen."
 
 #: editor/project_manager.cpp
@@ -5536,8 +5551,8 @@ msgstr "Ressourcen-Remap-Option entfernen"
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Projekteinstellungen (engine.cfg)"
+msgid "Project Settings "
+msgstr "Projekteinstellungen"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6219,6 +6234,10 @@ msgstr "Ändere Länge der Strahlenform"
 msgid "Change Notifier Extents"
 msgstr "Ändere Ausmaße des Benachrichtigers"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 #, fuzzy
 msgid "Change Probe Extents"
@@ -6842,6 +6861,17 @@ msgstr ""
 "Eine NavigationMesh-Instanz muss ein Unterobjekt erster oder höherer Ordnung "
 "eines Navigation-Nodes sein. Es liefert nur Navigationsdaten."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Spatial-Node verweisen."
@@ -6920,6 +6950,16 @@ msgstr ""
 "Eigenschaft ‚Render Target‘ des Viewports aktiviert und seine Textur "
 "irgendeinem Node zum Anzeigen zugewiesen werden."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Node aus Szene"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Importiere Medieninhalte ins Projekt."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Projekteinstellungen (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "Oberfläche"
 

+ 60 - 23
editor/translations/de_CH.po

@@ -1108,10 +1108,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Node von Szene"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1476,21 +1472,6 @@ msgstr "Zurück zur Projektliste"
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Assets zum Projekt importieren."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge."
@@ -1703,6 +1684,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3757,6 +3749,10 @@ msgstr "Node enthält keine Geometrie (Flächen)."
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "Flächen enthalten keinen Bereich!"
@@ -3807,6 +3803,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4255,6 +4259,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5116,12 +5128,12 @@ msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
 
 #: editor/project_manager.cpp
@@ -5134,7 +5146,7 @@ msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
 
 #: editor/project_manager.cpp
@@ -5416,7 +5428,7 @@ msgstr ""
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr "Projekteinstellungen"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6094,6 +6106,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6669,6 +6685,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."
@@ -6735,6 +6762,16 @@ msgid ""
 "texture to some node for display."
 msgstr ""
 
+#~ msgid "Node From Scene"
+#~ msgstr "Node von Szene"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Assets zum Projekt importieren."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Projekteinstellungen"
+
 #~ msgid "Surface"
 #~ msgstr "Oberfläche"
 

+ 50 - 23
editor/translations/editor.pot

@@ -1101,10 +1101,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1468,21 +1464,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1691,6 +1672,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3724,6 +3716,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3772,6 +3768,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4220,6 +4224,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5077,11 +5089,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5093,7 +5105,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5374,7 +5386,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6043,6 +6055,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6584,6 +6600,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""

+ 60 - 23
editor/translations/el.po

@@ -1125,10 +1125,6 @@ msgstr " Έξοδος:"
 msgid "Clear"
 msgstr "Εκκαθάριση"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Κόμβος από σκηνή"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1516,21 +1512,6 @@ msgstr "Έξοδος στη λίστα έργων"
 msgid "Distraction Free Mode"
 msgstr "Λειτουργία χωρίς διάσπαση προσοχής"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Εισαγωγή πόρων στο έργο."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Εισαγωγή"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Λοιπά έργα ή εργαλεία για όλη τη σκηνή."
@@ -1760,6 +1741,17 @@ msgstr "Ιστορικό προσφάτως επεξεργασμένων αντ
 msgid "Object properties."
 msgstr "Ιδιότητες αντικειμένου."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Εισαγωγή"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "Σύστημα αρχείων"
@@ -3803,6 +3795,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3851,6 +3847,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4300,6 +4304,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5163,11 +5175,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5179,7 +5191,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5461,7 +5473,7 @@ msgstr ""
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr "Ρυθμίσεις έργου"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6133,6 +6145,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6758,6 +6774,17 @@ msgstr ""
 "Ένας κόμβος NavigationMeshInstance πρέπει να κληρονομεί έναν κόμβο τύπου "
 "Navigation, διότι διαθέτει μόνο δεδομένα πλοήγησης."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""
@@ -6836,6 +6863,16 @@ msgstr ""
 "μέγεθος. Αλλιώς, κάντε το ένα RenderTarget και ορίστε το internal texture σε "
 "έναν κόμβο για απεικόνιση."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Κόμβος από σκηνή"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Εισαγωγή πόρων στο έργο."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Ρυθμίσεις έργου"
+
 #~ msgid ""
 #~ "A SampleLibrary resource must be created or set in the 'samples' property "
 #~ "in order for SamplePlayer to play sound."

+ 64 - 24
editor/translations/es.po

@@ -1141,10 +1141,6 @@ msgstr " Salida:"
 msgid "Clear"
 msgstr "Borrar todo"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Nodo desde escena"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1528,21 +1524,6 @@ msgstr "Salir al listado del proyecto"
 msgid "Distraction Free Mode"
 msgstr "Modo sin distracciones"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Importar elementos al proyecto."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Importar"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Herramientas varias o de escenas."
@@ -1773,6 +1754,17 @@ msgstr "Historial de objetos recientemente editados."
 msgid "Object properties."
 msgstr "Propiedades del objeto."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Importar"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "SistDeArchivos"
@@ -3867,6 +3859,11 @@ msgstr "El nodo no contiene geometría (caras)."
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "Generar AABB"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "¡Las caras no contienen área!"
@@ -3920,6 +3917,16 @@ msgstr "Volumen"
 msgid "Emission Source: "
 msgstr "Relleno de emisión:"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "Generar AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Tiempo promedio (seg)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "Borrar punto de curva"
@@ -4376,6 +4383,14 @@ msgstr "Completar símbolo"
 msgid "Trim Trailing Whitespace"
 msgstr "Borrar espacios sobrantes al final"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "Autoindentar"
@@ -5255,12 +5270,12 @@ msgstr "¡La ruta del proyecto no es correcta, tiene que existir!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir."
 
 #: editor/project_manager.cpp
@@ -5273,7 +5288,7 @@ msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
 
 #: editor/project_manager.cpp
@@ -5561,8 +5576,8 @@ msgstr "Quitar opción de remapeo de recursos"
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Ajustes de proyecto (engine.cfg)"
+msgid "Project Settings "
+msgstr "Ajustes del proyecto"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6253,6 +6268,10 @@ msgstr "Cambiar longitud de forma de rayo"
 msgid "Change Notifier Extents"
 msgstr "Cambiar Alcances de Notificadores"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 #, fuzzy
 msgid "Change Probe Extents"
@@ -6899,6 +6918,17 @@ msgstr ""
 "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya "
 "que sólo proporciona los datos de navegación."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."
@@ -6977,6 +7007,16 @@ msgstr ""
 "que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y "
 "asigná su textura interna a algún otro nodo para mostrar."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Nodo desde escena"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Importar elementos al proyecto."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Ajustes de proyecto (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "Superficie"
 

+ 64 - 24
editor/translations/es_AR.po

@@ -1130,10 +1130,6 @@ msgstr " Salida:"
 msgid "Clear"
 msgstr "Limpiar"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Nodo desde Escena"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1514,21 +1510,6 @@ msgstr "Salir a Listado de Proyecto"
 msgid "Distraction Free Mode"
 msgstr "Modo Sin Distracciones"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Importar assets al proyecto."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Importar"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Herramientas misceláneas a nivel proyecto o escena."
@@ -1758,6 +1739,17 @@ msgstr "Historial de objetos recientemente editados."
 msgid "Object properties."
 msgstr "Propiedades del objeto."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Importar"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "FileSystem"
@@ -3836,6 +3828,11 @@ msgstr "El nodo no contiene geometría (caras)."
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "Generar AABB"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "Las caras no contienen area!"
@@ -3889,6 +3886,16 @@ msgstr "Volumen"
 msgid "Emission Source: "
 msgstr "Relleno de Emisión:"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "Generar AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Tiempo Promedio (seg)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "Remover Punto de Curva"
@@ -4342,6 +4349,14 @@ msgstr "Completar Símbolo"
 msgid "Trim Trailing Whitespace"
 msgstr "Eliminar Espacios Sobrantes al Final"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "Auto Indentar"
@@ -5217,12 +5232,12 @@ msgstr "Ruta de proyecto inválida, la ruta debe existir!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "Ruta de proyecto inválida, engine.cfg no debe existir."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "Ruta de proyecto inválida, engine.cfg debe existir."
 
 #: editor/project_manager.cpp
@@ -5235,7 +5250,7 @@ msgstr "Ruta de proyecto inválida (cambiaste algo?)."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
 
 #: editor/project_manager.cpp
@@ -5523,8 +5538,8 @@ msgstr "Remover Opción de Remapeo de Recursos"
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Ajustes de Proyecto (engine.cfg)"
+msgid "Project Settings "
+msgstr "Configuración de Proyecto"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6204,6 +6219,10 @@ msgstr "Cambiar Largo de Shape Rayo"
 msgid "Change Notifier Extents"
 msgstr "Cambiar Alcances de Notificadores"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr "Cambiar Extensión de Sonda"
@@ -6825,6 +6844,17 @@ msgstr ""
 "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo "
 "provee datos de navegación."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""
@@ -6902,6 +6932,16 @@ msgstr ""
 "que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y "
 "asigná su textura interna a algún otro nodo para mostrar."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Nodo desde Escena"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Importar assets al proyecto."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Ajustes de Proyecto (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "Superficie"
 

+ 52 - 24
editor/translations/fa.po

@@ -1125,10 +1125,6 @@ msgstr " خروجی:"
 msgid "Clear"
 msgstr "پاک کردن"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1492,21 +1488,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1716,6 +1697,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3761,6 +3753,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3809,6 +3805,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4259,6 +4263,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5119,11 +5131,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5135,7 +5147,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5418,8 +5430,9 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
-msgstr ""
+#, fuzzy
+msgid "Project Settings "
+msgstr "ترجیحات"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6096,6 +6109,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6711,6 +6728,17 @@ msgstr ""
 "NavigationMeshInstance باید یک فرزند یا نوه‌ی یک گره Navigation باشد. این "
 "تنها داده‌ی پیمایش را فراهم می‌کند."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."

+ 64 - 24
editor/translations/fr.po

@@ -1146,10 +1146,6 @@ msgstr " Sortie :"
 msgid "Clear"
 msgstr "Effacer"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Nœud à partir d'une scène"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1534,21 +1530,6 @@ msgstr "Quitter vers la liste des projets"
 msgid "Distraction Free Mode"
 msgstr "Mode sans distraction"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Importer des ressources dans le projet."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Importer"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Outils divers liés au projet ou à la scène."
@@ -1781,6 +1762,17 @@ msgstr "Historique des objets récemment édités."
 msgid "Object properties."
 msgstr "Propriétés de l'objet."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Importer"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "Système de fichiers"
@@ -3877,6 +3869,11 @@ msgstr "Le nœud ne contient pas de géométrie (faces)."
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "Générer un AABB"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "Les faces n'ont pas de surface !"
@@ -3930,6 +3927,16 @@ msgstr "Volume"
 msgid "Emission Source: "
 msgstr "Remplissage d'émission :"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "Générer un AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Temps moyen (seconde)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "Supprimer le point d'une courbe"
@@ -4384,6 +4391,14 @@ msgstr "Compléter le symbole"
 msgid "Trim Trailing Whitespace"
 msgstr "Supprimer les espaces de fin de ligne"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "Indentation automatique"
@@ -5260,12 +5275,12 @@ msgstr "Chemin de projet invalide, le chemin doit exister !"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "Chemin de projet invalide, engine.cfg doit exister."
 
 #: editor/project_manager.cpp
@@ -5278,7 +5293,7 @@ msgstr "Chemin de projet non valide (avez-vous changé quelque chose ?)."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 "Impossible de créer le fichier engine.cfg dans le répertoire du projet."
 
@@ -5572,8 +5587,8 @@ msgstr ""
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Paramètres du projet (engine.cfg)"
+msgid "Project Settings "
+msgstr "Paramètres du projet"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6260,6 +6275,10 @@ msgstr "Changer la longueur d'une forme en rayon"
 msgid "Change Notifier Extents"
 msgstr "Changer les extents d'un notificateur"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 #, fuzzy
 msgid "Change Probe Extents"
@@ -6885,6 +6904,17 @@ msgstr ""
 "Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type "
 "Navigation. Il fournit uniquement des données de navigation."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""
@@ -6963,6 +6993,16 @@ msgstr ""
 "nœud de type Control afin qu'il en obtienne une taille. Sinon, faites-en une "
 "RenderTarget et assignez sa texture à un nœud pouvant l'afficher."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Nœud à partir d'une scène"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Importer des ressources dans le projet."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Paramètres du projet (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "Surface"
 

+ 50 - 23
editor/translations/hu.po

@@ -1107,10 +1107,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1474,21 +1470,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1697,6 +1678,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3730,6 +3722,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3778,6 +3774,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4226,6 +4230,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5083,11 +5095,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5099,7 +5111,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5380,7 +5392,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6049,6 +6061,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6590,6 +6606,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""

+ 53 - 23
editor/translations/id.po

@@ -1158,10 +1158,6 @@ msgstr " Keluaran:"
 msgid "Clear"
 msgstr "Bersihkan"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Node Dari Scene"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1544,21 +1540,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr "Mode Tanpa Gangguan"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1769,6 +1750,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3814,6 +3806,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3862,6 +3858,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4312,6 +4316,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5174,11 +5186,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5190,7 +5202,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5473,7 +5485,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6155,6 +6167,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6772,6 +6788,17 @@ msgstr ""
 "NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node "
 "Navigation. Ini hanya menyediakan data navigasi."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."
@@ -6853,6 +6880,9 @@ msgstr ""
 "sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node "
 "untuk ditampilkan."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Node Dari Scene"
+
 #~ msgid ""
 #~ "A SampleLibrary resource must be created or set in the 'samples' property "
 #~ "in order for SamplePlayer to play sound."

+ 64 - 24
editor/translations/it.po

@@ -1130,10 +1130,6 @@ msgstr " Output:"
 msgid "Clear"
 msgstr "Rimuovi"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Nodo Da Scena"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1516,21 +1512,6 @@ msgstr "Esci alla Lista Progetti"
 msgid "Distraction Free Mode"
 msgstr "Modalità Senza Distrazioni"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Importa asset nel progetto."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Importa"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Strumenti di progetto o scena vari."
@@ -1759,6 +1740,17 @@ msgstr "Cronologia di oggetti recentemente modificati."
 msgid "Object properties."
 msgstr "Proprietà oggetto."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Importa"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "FileSystem"
@@ -3837,6 +3829,11 @@ msgstr "Il nodo non contiene geometria (facce)."
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "Genera AABB"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "Le facce non contengono area!"
@@ -3890,6 +3887,16 @@ msgstr "Volume"
 msgid "Emission Source: "
 msgstr "Riempimento Emissione:"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "Genera AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Tempo Medio (sec)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "Rimuovi Punto da Curva"
@@ -4343,6 +4350,14 @@ msgstr "Completa Simbolo"
 msgid "Trim Trailing Whitespace"
 msgstr "Taglia Spazi in Coda"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "Auto Indenta"
@@ -5218,12 +5233,12 @@ msgstr "Percorso di progetto invalido, il percorso deve esistere!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "Percorso di progetto invalido, engine.cfg non deve esistere."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "Percorso di progetto invalido, engine.cfg deve esistere."
 
 #: editor/project_manager.cpp
@@ -5236,7 +5251,7 @@ msgstr "Percorso di progetto invalido (cambiato qualcosa?)."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "Impossibile creare engine.cfg nel percorso di progetto."
 
 #: editor/project_manager.cpp
@@ -5522,8 +5537,8 @@ msgstr "Rimuovi Opzione di Remap Rimorse"
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Impostazioni Progetto (engine.cfg)"
+msgid "Project Settings "
+msgstr "Impostazioni Progetto"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6201,6 +6216,10 @@ msgstr "Cambia lunghezza Ray Shape"
 msgid "Change Notifier Extents"
 msgstr "Cambia Estensione di Notifier"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr "Cambia Estensione Probe"
@@ -6833,6 +6852,17 @@ msgstr ""
 "NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. "
 "Fornisce solamente dati per la navigazione."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""
@@ -6911,6 +6941,16 @@ msgstr ""
 "Control, in modo che possa ottenere una dimensione. Altrimenti, renderlo un "
 "RenderTarget e assegnare alla sua texture interna qualche nodo da mostrare."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Nodo Da Scena"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Importa asset nel progetto."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Impostazioni Progetto (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "Superficie"
 

+ 54 - 24
editor/translations/ja.po

@@ -1114,11 +1114,6 @@ msgstr ""
 msgid "Clear"
 msgstr "削除"
 
-#: editor/editor_node.cpp
-#, fuzzy
-msgid "Node From Scene"
-msgstr "シーンからのノード"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1493,21 +1488,6 @@ msgstr "終了してプロジェクトリストを開く"
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1716,6 +1696,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3757,6 +3748,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3805,6 +3800,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4256,6 +4259,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5114,11 +5125,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5130,7 +5141,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5411,7 +5422,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6086,6 +6097,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6698,6 +6713,17 @@ msgstr ""
 "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。"
 "これはナビゲーションデータのみ提供します。"
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."
@@ -6778,6 +6804,10 @@ msgstr ""
 "くります。それ以外の場合、レンダー ターゲットし、その内部のテクスチャ表示のい"
 "くつかのノードに割り当てます。"
 
+#, fuzzy
+#~ msgid "Node From Scene"
+#~ msgstr "シーンからのノード"
+
 #~ msgid ""
 #~ "A SampleLibrary resource must be created or set in the 'samples' property "
 #~ "in order for SamplePlayer to play sound."

+ 64 - 24
editor/translations/ko.po

@@ -1123,10 +1123,6 @@ msgstr " 출력:"
 msgid "Clear"
 msgstr "지우기"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "씬으로부터 노드 가져오기"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1502,21 +1498,6 @@ msgstr "종료하고 프로젝트 목록으로 돌아가기"
 msgid "Distraction Free Mode"
 msgstr "초집중 모드"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "프로젝트로 에셋 가져오기."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "가져오기"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "프로젝트 또는 씬 관련 여러가지 도구들."
@@ -1746,6 +1727,17 @@ msgstr "최근 편집 오브젝트 히스토리."
 msgid "Object properties."
 msgstr "오브젝트 속성."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "가져오기"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "파일 시스템"
@@ -3814,6 +3806,11 @@ msgstr "노드가 지오미트리를 포함하고 있지 않습니다 (페이스
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "AABB 생성"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "페이스가 영역을 가지고 있지 않습니다!"
@@ -3867,6 +3864,16 @@ msgstr "배출량"
 msgid "Emission Source: "
 msgstr "에미션 채움:"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "AABB 생성"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "평균 시간 (초)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "커브에서 포인트 삭제"
@@ -4318,6 +4325,14 @@ msgstr "자동 완성"
 msgid "Trim Trailing Whitespace"
 msgstr "후행 공백 문자 제거"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "자동 들여쓰기"
@@ -5189,12 +5204,12 @@ msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시 
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다."
 
 #: editor/project_manager.cpp
@@ -5207,7 +5222,7 @@ msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?)
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다."
 
 #: editor/project_manager.cpp
@@ -5492,8 +5507,8 @@ msgstr "리소스 리맵핑 옵션 제거"
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "프로젝트 설정 (engine.cfg)"
+msgid "Project Settings "
+msgstr "프로젝트 설정"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6167,6 +6182,10 @@ msgstr "Ray Shape 길이 변경"
 msgid "Change Notifier Extents"
 msgstr "Notifier 범위 변경"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr "프로브 범위 변경"
@@ -6755,6 +6774,17 @@ msgstr ""
 "NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비"
 "게이션 데이타만을 제공합니다."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다."
@@ -6828,6 +6858,16 @@ msgstr ""
 "합니다. 그렇지 않을 경우, 화면에 표시하기 위해서는 Render target으로 설정하"
 "고 내부적인 텍스쳐를 다른 노드에 할당해야 합니다."
 
+#~ msgid "Node From Scene"
+#~ msgstr "씬으로부터 노드 가져오기"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "프로젝트로 에셋 가져오기."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "프로젝트 설정 (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "출사면"
 

+ 50 - 23
editor/translations/nb.po

@@ -1108,10 +1108,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1475,21 +1471,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1698,6 +1679,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3731,6 +3723,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3779,6 +3775,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4227,6 +4231,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5084,11 +5096,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5100,7 +5112,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5381,7 +5393,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6052,6 +6064,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6598,6 +6614,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""

+ 53 - 23
editor/translations/nl.po

@@ -1130,10 +1130,6 @@ msgstr " Uitvoer:"
 msgid "Clear"
 msgstr "Leegmaken"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Node Uit Scene"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1500,21 +1496,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1723,6 +1704,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3764,6 +3756,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3812,6 +3808,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4261,6 +4265,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5122,11 +5134,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5138,7 +5150,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5419,7 +5431,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6090,6 +6102,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6712,6 +6728,17 @@ msgstr ""
 "NavigationMeshInstance moet een kind of kleinkind zijn van een Navigation "
 "node. Het biedt alleen navigatie data."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""
@@ -6789,6 +6816,9 @@ msgstr ""
 "inhoud direct op het scherm te weergeven. Anders, maak er een RenderTarget "
 "van en wijs zijn interne texture toe aan een node om te tonen."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Node Uit Scene"
+
 #~ msgid ""
 #~ "A SampleLibrary resource must be created or set in the 'samples' property "
 #~ "in order for SamplePlayer to play sound."

+ 64 - 24
editor/translations/pl.po

@@ -1127,10 +1127,6 @@ msgstr " Konsola:"
 msgid "Clear"
 msgstr "Wyczyść"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Węzeł ze Sceny"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1512,21 +1508,6 @@ msgstr "Wyjdź do Listy Projektów"
 msgid "Distraction Free Mode"
 msgstr "Tryb bez rozproszeń"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Importuj zasoby do projektu."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Importuj"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1753,6 +1734,17 @@ msgstr "Historia ostatnio edytowanych obiektów."
 msgid "Object properties."
 msgstr "Właściwości obiektu."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Importuj"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "System plików"
@@ -3827,6 +3819,11 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "Generuj AABB"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3876,6 +3873,16 @@ msgstr "Głośność"
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "Generuj AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Średni Czas (sek)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4327,6 +4334,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5195,12 +5210,12 @@ msgstr "Niepoprawna ścieżka projektu, ścieżka musi istnieć!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "Niepoprawna ścieżka projektu, engine.cfg nie może istnieć."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "Niepoprawna ścieżka projektu, engine.cfg musi istnieć."
 
 #: editor/project_manager.cpp
@@ -5213,7 +5228,7 @@ msgstr "Niepoprawna ścieżka projektu (zmienić cokolwiek?)."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "Nie można było utworzyć engine.cfg w ścieżce projektu."
 
 #: editor/project_manager.cpp
@@ -5497,8 +5512,8 @@ msgstr ""
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Ustawienia projektu (engine.cfg)"
+msgid "Project Settings "
+msgstr "Ustawienia projektu"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6185,6 +6200,10 @@ msgstr "Zmień długość Ray Shape"
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 #, fuzzy
 msgid "Change Probe Extents"
@@ -6794,6 +6813,17 @@ msgstr ""
 "NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. "
 "Udostępnia on tylko dane nawigacyjne."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."
@@ -6872,6 +6902,16 @@ msgstr ""
 "otrzymał jakiś rozmiar. W przeciwnym wypadku ustawi opcję RenderTarget i "
 "przyporządkuj jego teksturę dla któregoś węzła."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Węzeł ze Sceny"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Importuj zasoby do projektu."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Ustawienia projektu (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "Powierzchnia"
 

+ 50 - 23
editor/translations/pr.po

@@ -1107,10 +1107,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1474,21 +1470,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1697,6 +1678,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3732,6 +3724,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3780,6 +3776,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4228,6 +4232,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6053,6 +6065,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6618,6 +6634,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""

+ 64 - 24
editor/translations/pt_BR.po

@@ -1129,10 +1129,6 @@ msgstr " Saída:"
 msgid "Clear"
 msgstr "Limpar"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Nó a Partir de Cena"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1512,21 +1508,6 @@ msgstr "Sair para a Lista de Projetos"
 msgid "Distraction Free Mode"
 msgstr "Modo Sem Distrações"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Importar assets ao projeto."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Importar"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Ferramentas diversas atuantes no projeto ou cena."
@@ -1756,6 +1737,17 @@ msgstr "Histórico dos objetos editados recentemente."
 msgid "Object properties."
 msgstr "Propriedades do objeto."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Importar"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "Arquivos"
@@ -3838,6 +3830,11 @@ msgstr "O nó não contém geometria (faces)."
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "Gerar AABB"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "As faces não têm área!"
@@ -3891,6 +3888,16 @@ msgstr "Volume"
 msgid "Emission Source: "
 msgstr "Preenchimento de Emissão:"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "Gerar AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Tempo Médio (seg)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "Remover Ponto da Curva"
@@ -4346,6 +4353,14 @@ msgstr "Completar Símbolo"
 msgid "Trim Trailing Whitespace"
 msgstr "Apagar Espaços em Branco"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "Auto Recuar"
@@ -5223,12 +5238,12 @@ msgstr "Caminho de projeto inválido, o caminho deve existir!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "Caminho de projeto inválido, engine.cfg não deve existir."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "Caminho de projeto inválido, engine.cfg deve existir."
 
 #: editor/project_manager.cpp
@@ -5241,7 +5256,7 @@ msgstr "Caminho de projeto inválido (mudou alguma coisa?)."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "Não se pôde criar engine.cfg no caminho do projeto."
 
 #: editor/project_manager.cpp
@@ -5528,8 +5543,8 @@ msgstr "Remover Opção de Remapeamento de Recurso"
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Configurações do Projeto (engine.cfg)"
+msgid "Project Settings "
+msgstr "Configurações do Projeto"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6219,6 +6234,10 @@ msgstr "Mudar o tamanho do Shape Ray"
 msgid "Change Notifier Extents"
 msgstr "Alterar a Extensão do Notificador"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 #, fuzzy
 msgid "Change Probe Extents"
@@ -6825,6 +6844,17 @@ msgstr ""
 "NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele "
 "apenas fornece dados de navegação."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."
@@ -6902,6 +6932,16 @@ msgstr ""
 "para que ele possa ter um tamanho. Caso contrário, defina-o como destino de "
 "render e atribua sua textura interna a algum nó para exibir."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Nó a Partir de Cena"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Importar assets ao projeto."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Configurações do Projeto (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "Superfície"
 

+ 50 - 23
editor/translations/pt_PT.po

@@ -1107,10 +1107,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1474,21 +1470,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1697,6 +1678,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3731,6 +3723,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3779,6 +3775,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4228,6 +4232,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6052,6 +6064,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6606,6 +6622,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""

+ 64 - 24
editor/translations/ru.po

@@ -1130,10 +1130,6 @@ msgstr " Вывод:"
 msgid "Clear"
 msgstr "Очистить"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Узел со сцены"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1514,21 +1510,6 @@ msgstr "Выйти в список проектов"
 msgid "Distraction Free Mode"
 msgstr "Свободный режим"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Импортировать ассеты в проект."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Импорт"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Прочие инструменты."
@@ -1757,6 +1738,17 @@ msgstr "История последних отредактированных о
 msgid "Object properties."
 msgstr "Свойства объекта."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Импорт"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "Файловая система"
@@ -3835,6 +3827,11 @@ msgstr "Узел не содержит геометрии (грани)."
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "Сгенерировать AABB"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "Грани не содержат зоны!"
@@ -3888,6 +3885,16 @@ msgstr "Объём"
 msgid "Emission Source: "
 msgstr "Заполнение излучателя:"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "Сгенерировать AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Среднее время (сек.)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "Удалена точка с кривой"
@@ -4341,6 +4348,14 @@ msgstr "Список автозавершения"
 msgid "Trim Trailing Whitespace"
 msgstr "Удаление пробелов в конце строк"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "Автоотступ"
@@ -5214,12 +5229,12 @@ msgstr "Неверный путь к проекту, путь должен су
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "Недопустимый путь к проекту, engine.cfg должен существовать."
 
 #: editor/project_manager.cpp
@@ -5232,7 +5247,7 @@ msgstr "Неверный путь к проекту (Что-то изменил
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "Не могу создать engine.cfg в папке проекта."
 
 #: editor/project_manager.cpp
@@ -5518,8 +5533,8 @@ msgstr "Удалён параметр ресурса перенаправлен
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Настройки проекта (engine.cfg)"
+msgid "Project Settings "
+msgstr "Параметры проекта"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6199,6 +6214,10 @@ msgstr "Изменена длинна луча"
 msgid "Change Notifier Extents"
 msgstr "Изменены границы уведомителя"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr "Изменены Probe Extents"
@@ -6808,6 +6827,17 @@ msgstr ""
 "NavigationMeshInstance должен быть дочерним или под-дочерним узлом "
 "Navigation. Он предоставляет только навигационные данные."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr "Свойство Path должно указывать на действительный Spatial узел."
@@ -6885,6 +6915,16 @@ msgstr ""
 "сделайте его  целью рендеринга и передайте его внутренние текстуры какому-то "
 "другому узлу для отображения."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Узел со сцены"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Импортировать ассеты в проект."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Настройки проекта (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "Поверхность"
 

+ 50 - 23
editor/translations/sk.po

@@ -1109,10 +1109,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1477,21 +1473,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1700,6 +1681,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3735,6 +3727,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3783,6 +3779,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4232,6 +4236,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5092,11 +5104,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5108,7 +5120,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5389,7 +5401,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6065,6 +6077,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6619,6 +6635,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""

+ 50 - 23
editor/translations/sl.po

@@ -1108,10 +1108,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1475,21 +1471,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1698,6 +1679,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3732,6 +3724,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3780,6 +3776,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4229,6 +4233,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5086,11 +5098,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5102,7 +5114,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5383,7 +5395,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6053,6 +6065,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6618,6 +6634,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""

+ 65 - 25
editor/translations/th.po

@@ -1231,10 +1231,6 @@ msgstr " เอาท์พุต:"
 msgid "Clear"
 msgstr "ลบทั้งหมด"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "โหนดจากฉาก"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1633,22 +1629,6 @@ msgstr "ปิดและกลับสู่รายชื่อโปรเ
 msgid "Distraction Free Mode"
 msgstr "โหมดไร้สิ่งรบกวน"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "นำเข้าไฟล์มายังโปรเจกต์"
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-#, fuzzy
-msgid "Import"
-msgstr "นำเข้า"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1869,6 +1849,18 @@ msgstr "ประวัติการปรับแต่งวัตถุ"
 msgid "Object properties."
 msgstr "คุณสมบัติวัตถุ"
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Import"
+msgstr "นำเข้า"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "ระบบไฟล์"
@@ -3942,6 +3934,11 @@ msgstr "โหนดไม่มี geometry (หน้า)"
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "สร้าง AABB"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "หน้าไม่มีพื้นที่!"
@@ -3992,6 +3989,16 @@ msgstr "ปริมาตร"
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "สร้าง AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "เวลาเฉลี่ย (วินาที)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "ลบจุดในเส้นโค้ง"
@@ -4445,6 +4452,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr "ลบตัวอักษรที่มองไม่เห็น"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "ย่อหน้าอัตโนมัติ"
@@ -5317,12 +5332,12 @@ msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต้องไม่มี engine.cfg"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต้องมี engine.cfg"
 
 #: editor/project_manager.cpp
@@ -5335,7 +5350,7 @@ msgstr ""
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "สร้างไฟล์ engine.cfg ไม่ได้"
 
 #: editor/project_manager.cpp
@@ -5628,8 +5643,8 @@ msgstr "ลบการแทนที่"
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "ตัวเลือกโปรเจกต์ (engine.cfg)"
+msgid "Project Settings "
+msgstr "ตัวเลือกโปรเจกต์"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6303,6 +6318,10 @@ msgstr "ปรับความยาวรังสี"
 msgid "Change Notifier Extents"
 msgstr "ปรับขนาด Notifier"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 #, fuzzy
 msgid "Change Probe Extents"
@@ -6954,6 +6973,17 @@ msgstr ""
 "NavigationMeshInstance ต้องเป็นโหนดลูก/หลานของโหนด Navigation "
 "โหนดนี้ใช้เพื่อเป็นข้อมูลในการนำทางเท่านั้น"
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 #, fuzzy
 msgid "Path property must point to a valid Spatial node to work."
@@ -7034,6 +7064,16 @@ msgstr ""
 "ให้แก้ไขโหนดนี้ให้เป็นโหนดลูกของ Control แต่ถ้าไม่ ให้ปรับเป็น render target และนำไปใช้เป็น "
 "texture ของโหนดอื่น"
 
+#~ msgid "Node From Scene"
+#~ msgstr "โหนดจากฉาก"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "นำเข้าไฟล์มายังโปรเจกต์"
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "ตัวเลือกโปรเจกต์ (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "พื้นผิว"
 

+ 64 - 24
editor/translations/tr.po

@@ -1125,10 +1125,6 @@ msgstr " Çıktı:"
 msgid "Clear"
 msgstr "Temizle"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "Sahneden Düğüm(node)"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1507,21 +1503,6 @@ msgstr "Tasarı Dizelgesine Git"
 msgid "Distraction Free Mode"
 msgstr "Dikkat Dağıtmayan Biçim"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "Varlıkları tasarının içine aktar."
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "İçe Aktar"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "Türlü tasarı ya da sahne genişliğinde araçlar."
@@ -1750,6 +1731,17 @@ msgstr "En son düzenlenen nesnelerin geçmişi."
 msgid "Object properties."
 msgstr "Nesne özellikleri."
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "İçe Aktar"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "DizeçDüzeni"
@@ -3823,6 +3815,11 @@ msgstr "Düğüm uzambilgisi (yüzler) içermiyor."
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "AABB Üret"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "Yüzler alan içermez!"
@@ -3876,6 +3873,16 @@ msgstr "Oylum"
 msgid "Emission Source: "
 msgstr "Yayma Dolumu:"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "AABB Üret"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "Ortalama Zaman (sn)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "Noktayı Eğriden Kaldır"
@@ -4329,6 +4336,14 @@ msgstr "Simgeyi Tamamla"
 msgid "Trim Trailing Whitespace"
 msgstr "İzleyenin Boşluklarını Kırp"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "Kendinden Girintili"
@@ -5204,12 +5219,12 @@ msgstr "Geçersiz tasarı yolu, yolun var olması gerekir!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "Geçersiz tasarı yolu, engine.cfg var olmaması gerekir."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "Geçersiz tasarı yolu, engine.cfg var olması gerekir."
 
 #: editor/project_manager.cpp
@@ -5222,7 +5237,7 @@ msgstr "Geçersiz tasarı yolu (bir şey değişti mi?)."
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "engine.cfg tasarı yolunda oluşturulamadı."
 
 #: editor/project_manager.cpp
@@ -5509,8 +5524,8 @@ msgstr "Kaynak Yeniden Eşle Seçeneğini Kaldır"
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "Tasarı Ayarları (engine.cfg)"
+msgid "Project Settings "
+msgstr "Tasarı Ayarları"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6187,6 +6202,10 @@ msgstr "Işın Şeklinin Uzunluğunu Değiştir"
 msgid "Change Notifier Extents"
 msgstr "Bildirim Kapsamını Değiştir"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr "Deşme Genişlemesini Değiştir"
@@ -6796,6 +6815,17 @@ msgstr ""
 "NavigationMeshInstance, bir Navigation düğümünün çocuğu ya da torunu "
 "olmalıdır. O yalnızca yönlendirme verisi sağlar."
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""
@@ -6873,6 +6903,16 @@ msgstr ""
 "bir boyut elde edin. Ya da, onu bir RenderTarget yapın ve iç dokusunu "
 "görüntülemesi için bir düğüme atayın."
 
+#~ msgid "Node From Scene"
+#~ msgstr "Sahneden Düğüm(node)"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "Varlıkları tasarının içine aktar."
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "Tasarı Ayarları (engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "Yüzey"
 

+ 50 - 23
editor/translations/ur_PK.po

@@ -1112,10 +1112,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1480,21 +1476,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1703,6 +1684,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3738,6 +3730,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3786,6 +3782,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4235,6 +4239,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5094,11 +5106,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5110,7 +5122,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5391,7 +5403,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6066,6 +6078,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 #, fuzzy
 msgid "Change Probe Extents"
@@ -6612,6 +6628,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""

+ 64 - 24
editor/translations/zh_CN.po

@@ -1121,10 +1121,6 @@ msgstr " 输出:"
 msgid "Clear"
 msgstr "清除"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr "从场景导入节点"
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1498,21 +1494,6 @@ msgstr "退出到项目列表"
 msgid "Distraction Free Mode"
 msgstr "无干扰模式"
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr "导入资源。"
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "导入"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr "其他工程或全场景工具。"
@@ -1731,6 +1712,17 @@ msgstr "最近编辑历史对象。"
 msgid "Object properties."
 msgstr "对象属性。"
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "导入"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr "文件系统"
@@ -3795,6 +3787,11 @@ msgstr "节点不包含几何(面)。"
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generating AABB"
+msgstr "生成AABB"
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr "面不含有区域!"
@@ -3848,6 +3845,16 @@ msgstr "体积"
 msgid "Emission Source: "
 msgstr "发射填充:"
 
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generate Visibility AABB"
+msgstr "生成AABB"
+
+#: editor/plugins/particles_editor_plugin.cpp
+#, fuzzy
+msgid "Generation Time (sec):"
+msgstr "平均帧时间(秒)"
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr "从曲线中移除顶点"
@@ -4299,6 +4306,14 @@ msgstr "代码补全"
 msgid "Trim Trailing Whitespace"
 msgstr "修剪行后空白"
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr "自动缩进"
@@ -5170,12 +5185,12 @@ msgstr "项目目录不存在!"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr "项目目录下必须包含engin.cfg文件。"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr "项目目录下必须包含engin.cfg文件。"
 
 #: editor/project_manager.cpp
@@ -5188,7 +5203,7 @@ msgstr "项目路径非法(被外部修改?)。"
 
 #: editor/project_manager.cpp
 #, fuzzy
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr "无法在项目目录下创建engine.cfg文件。"
 
 #: editor/project_manager.cpp
@@ -5472,8 +5487,8 @@ msgstr "移除资源重定向选项"
 
 #: editor/project_settings.cpp
 #, fuzzy
-msgid "Project Settings (godot.cfg)"
-msgstr "项目设置(engine.cfg)"
+msgid "Project Settings "
+msgstr "项目设置"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6145,6 +6160,10 @@ msgstr "更改射线形状长度"
 msgid "Change Notifier Extents"
 msgstr "更改通知器级别"
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr "更改探针(Probe)范围"
@@ -6716,6 +6735,17 @@ msgid ""
 msgstr ""
 "NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。"
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr "path属性必须指向一个合法的Spatial节点才能正常工作。"
@@ -6788,6 +6818,16 @@ msgstr ""
 "使其成为子控件的所以它可以有一个尺寸大小值。否则请设置为Render target,并将其"
 "内部纹理分配给一些节点以显示。"
 
+#~ msgid "Node From Scene"
+#~ msgstr "从场景导入节点"
+
+#~ msgid "Import assets to the project."
+#~ msgstr "导入资源。"
+
+#, fuzzy
+#~ msgid "Project Settings (godot.cfg)"
+#~ msgstr "项目设置(engine.cfg)"
+
 #~ msgid "Surface"
 #~ msgstr "表面"
 

+ 52 - 24
editor/translations/zh_HK.po

@@ -1119,10 +1119,6 @@ msgstr ""
 msgid "Clear"
 msgstr "清空"
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1490,21 +1486,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "導入"
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1713,6 +1694,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "導入"
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3752,6 +3744,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3800,6 +3796,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4251,6 +4255,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5114,11 +5126,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5130,7 +5142,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5412,8 +5424,9 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
-msgstr ""
+#, fuzzy
+msgid "Project Settings "
+msgstr "設定"
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
 msgid "General"
@@ -6093,6 +6106,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 msgid "Change Probe Extents"
 msgstr ""
@@ -6649,6 +6666,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""

+ 50 - 23
editor/translations/zh_TW.po

@@ -1108,10 +1108,6 @@ msgstr ""
 msgid "Clear"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Node From Scene"
-msgstr ""
-
 #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
 #: editor/resources_dock.cpp
 msgid "Error saving resource!"
@@ -1475,21 +1471,6 @@ msgstr ""
 msgid "Distraction Free Mode"
 msgstr ""
 
-#: editor/editor_node.cpp
-msgid "Import assets to the project."
-msgstr ""
-
-#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr ""
-
 #: editor/editor_node.cpp
 msgid "Miscellaneous project or scene-wide tools."
 msgstr ""
@@ -1698,6 +1679,17 @@ msgstr ""
 msgid "Object properties."
 msgstr ""
 
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr ""
+
 #: editor/editor_node.cpp
 msgid "FileSystem"
 msgstr ""
@@ -3731,6 +3723,10 @@ msgstr ""
 msgid "A processor material of type 'ParticlesMaterial' is required."
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generating AABB"
+msgstr ""
+
 #: editor/plugins/particles_editor_plugin.cpp
 msgid "Faces contain no area!"
 msgstr ""
@@ -3779,6 +3775,14 @@ msgstr ""
 msgid "Emission Source: "
 msgstr ""
 
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generate Visibility AABB"
+msgstr ""
+
+#: editor/plugins/particles_editor_plugin.cpp
+msgid "Generation Time (sec):"
+msgstr ""
+
 #: editor/plugins/path_2d_editor_plugin.cpp
 msgid "Remove Point from Curve"
 msgstr ""
@@ -4227,6 +4231,14 @@ msgstr ""
 msgid "Trim Trailing Whitespace"
 msgstr ""
 
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Spaces"
+msgstr ""
+
+#: editor/plugins/script_text_editor.cpp
+msgid "Convert Indent To Tabs"
+msgstr ""
+
 #: editor/plugins/script_text_editor.cpp
 msgid "Auto Indent"
 msgstr ""
@@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!"
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must not exist."
+msgid "Invalid project path, *.godot must not exist."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Invalid project path, godot.cfg must exist."
+msgid "Invalid project path, *.godot must exist."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)."
 msgstr ""
 
 #: editor/project_manager.cpp
-msgid "Couldn't create godot.cfg in project path."
+msgid "Couldn't create *.godot project file in project path."
 msgstr ""
 
 #: editor/project_manager.cpp
@@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option"
 msgstr ""
 
 #: editor/project_settings.cpp
-msgid "Project Settings (godot.cfg)"
+msgid "Project Settings "
 msgstr ""
 
 #: editor/project_settings.cpp editor/settings_config_dialog.cpp
@@ -6055,6 +6067,10 @@ msgstr ""
 msgid "Change Notifier Extents"
 msgstr ""
 
+#: editor/spatial_editor_gizmos.cpp
+msgid "Change Particles AABB"
+msgstr ""
+
 #: editor/spatial_editor_gizmos.cpp
 #, fuzzy
 msgid "Change Probe Extents"
@@ -6610,6 +6626,17 @@ msgid ""
 "It only provides navigation data."
 msgstr ""
 
+#: scene/3d/particles.cpp
+msgid ""
+"Nothing is visible because meshes have not been assigned to draw passes."
+msgstr ""
+
+#: scene/3d/particles.cpp
+msgid ""
+"A material to process the particles is not assigned, so no behavior is "
+"imprinted."
+msgstr ""
+
 #: scene/3d/remote_transform.cpp
 msgid "Path property must point to a valid Spatial node to work."
 msgstr ""