Set flag for 8 bone weights in GLTFDocument
@@ -3482,6 +3482,7 @@ Error GLTFDocument::_parse_meshes(Ref<GLTFState> p_state) {
}
array[Mesh::ARRAY_WEIGHTS] = weights;
+ flags |= Mesh::ARRAY_FLAG_USE_8_BONE_WEIGHTS;
if (!indices.is_empty()) {