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Update area-body_shape_entered-exited signal documentation.

Marcel Admiraal 4 年之前
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共有 4 个文件被更改,包括 84 次插入34 次删除
  1. 28 12
      doc/classes/Area.xml
  2. 28 12
      doc/classes/Area2D.xml
  3. 14 6
      doc/classes/RigidBody.xml
  4. 14 4
      doc/classes/RigidBody2D.xml

+ 28 - 12
doc/classes/Area.xml

@@ -150,14 +150,16 @@
 			<argument index="0" name="area" type="Area">
 			</argument>
 			<description>
-				Emitted when another area enters.
+				Emitted when another Area enters this Area. Requires [member monitoring] to be set to [code]true[/code].
+				[code]area[/code] the other Area.
 			</description>
 		</signal>
 		<signal name="area_exited">
 			<argument index="0" name="area" type="Area">
 			</argument>
 			<description>
-				Emitted when another area exits.
+				Emitted when another Area exits this Area. Requires [member monitoring] to be set to [code]true[/code].
+				[code]area[/code] the other Area.
 			</description>
 		</signal>
 		<signal name="area_shape_entered">
@@ -170,7 +172,11 @@
 			<argument index="3" name="self_shape" type="int">
 			</argument>
 			<description>
-				Emitted when another area enters, reporting which areas overlapped. [code]shape_owner_get_owner(shape_find_owner(shape))[/code] returns the parent object of the owner of the [code]shape[/code].
+				Emitted when one of another Area's [Shape]s enters one of this Area's [Shape]s. Requires [member monitoring] to be set to [code]true[/code].
+				[code]area_id[/code] the [RID] of the other Area's [CollisionObject] used by the [PhysicsServer].
+				[code]area[/code] the other Area.
+				[code]area_shape[/code] the index of the [Shape] of the other Area used by the [PhysicsServer].
+				[code]self_shape[/code] the index of the [Shape] of this Area used by the [PhysicsServer].
 			</description>
 		</signal>
 		<signal name="area_shape_exited">
@@ -183,23 +189,27 @@
 			<argument index="3" name="self_shape" type="int">
 			</argument>
 			<description>
-				Emitted when another area exits, reporting which areas were overlapping.
+				Emitted when one of another Area's [Shape]s enters one of this Area's [Shape]s. Requires [member monitoring] to be set to [code]true[/code].
+				[code]area_id[/code] the [RID] of the other Area's [CollisionObject] used by the [PhysicsServer].
+				[code]area[/code] the other Area.
+				[code]area_shape[/code] the index of the [Shape] of the other Area used by the [PhysicsServer].
+				[code]self_shape[/code] the index of the [Shape] of this Area used by the [PhysicsServer].
 			</description>
 		</signal>
 		<signal name="body_entered">
 			<argument index="0" name="body" type="Node">
 			</argument>
 			<description>
-				Emitted when a physics body enters.
-				The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
+				Emitted when a [PhysicsBody] or [GridMap] enters this Area. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
 			</description>
 		</signal>
 		<signal name="body_exited">
 			<argument index="0" name="body" type="Node">
 			</argument>
 			<description>
-				Emitted when a physics body exits.
-				The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
+				Emitted when a [PhysicsBody] or [GridMap] exits this Area. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
 			</description>
 		</signal>
 		<signal name="body_shape_entered">
@@ -212,8 +222,11 @@
 			<argument index="3" name="area_shape" type="int">
 			</argument>
 			<description>
-				Emitted when a physics body enters, reporting which shapes overlapped.
-				The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
+				Emitted when one of a [PhysicsBody] or [GridMap]'s [Shape]s enters one of this Area's [Shape]s. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
+				[code]body_id[/code] the [RID] of the [PhysicsBody] or [MeshLibrary]'s [CollisionObject] used by the [PhysicsServer].
+				[code]body[/code] the [Node], if it exists in the tree, of the [PhysicsBody] or [GridMap].
+				[code]body_shape[/code] the index of the [Shape] of the [PhysicsBody] or [GridMap] used by the [PhysicsServer].
+				[code]area_shape[/code] the index of the [Shape] of this Area used by the [PhysicsServer].
 			</description>
 		</signal>
 		<signal name="body_shape_exited">
@@ -226,8 +239,11 @@
 			<argument index="3" name="area_shape" type="int">
 			</argument>
 			<description>
-				Emitted when a physics body exits, reporting which shapes were overlapping.
-				The [code]body[/code] argument can either be a [PhysicsBody] or a [GridMap] instance (while GridMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
+				Emitted when one of a [PhysicsBody] or [GridMap]'s [Shape]s enters one of this Area's [Shape]s. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
+				[code]body_id[/code] the [RID] of the [PhysicsBody] or [MeshLibrary]'s [CollisionObject] used by the [PhysicsServer].
+				[code]body[/code] the [Node], if it exists in the tree, of the [PhysicsBody] or [GridMap].
+				[code]body_shape[/code] the index of the [Shape] of the [PhysicsBody] or [GridMap] used by the [PhysicsServer].
+				[code]area_shape[/code] the index of the [Shape] of this Area used by the [PhysicsServer].
 			</description>
 		</signal>
 	</signals>

+ 28 - 12
doc/classes/Area2D.xml

@@ -140,14 +140,16 @@
 			<argument index="0" name="area" type="Area2D">
 			</argument>
 			<description>
-				Emitted when another area enters.
+				Emitted when another Area2D enters this Area2D. Requires [member monitoring] to be set to [code]true[/code].
+				[code]area[/code] the other Area2D.
 			</description>
 		</signal>
 		<signal name="area_exited">
 			<argument index="0" name="area" type="Area2D">
 			</argument>
 			<description>
-				Emitted when another area exits.
+				Emitted when another Area2D exits this Area2D. Requires [member monitoring] to be set to [code]true[/code].
+				[code]area[/code] the other Area2D.
 			</description>
 		</signal>
 		<signal name="area_shape_entered">
@@ -160,7 +162,11 @@
 			<argument index="3" name="self_shape" type="int">
 			</argument>
 			<description>
-				Emitted when another area enters, reporting which shapes overlapped. [code]shape_owner_get_owner(shape_find_owner(shape))[/code] returns the parent object of the owner of the [code]shape[/code].
+				Emitted when one of another Area2D's [Shape2D]s enters one of this Area2D's [Shape2D]s. Requires [member monitoring] to be set to [code]true[/code].
+				[code]area_id[/code] the [RID] of the other Area2D's [CollisionObject2D] used by the [Physics2DServer].
+				[code]area[/code] the other Area2D.
+				[code]area_shape[/code] the index of the [Shape2D] of the other Area2D used by the [Physics2DServer].
+				[code]self_shape[/code] the index of the [Shape2D] of this Area2D used by the [Physics2DServer].
 			</description>
 		</signal>
 		<signal name="area_shape_exited">
@@ -173,23 +179,27 @@
 			<argument index="3" name="self_shape" type="int">
 			</argument>
 			<description>
-				Emitted when another area exits, reporting which shapes were overlapping.
+				Emitted when one of another Area2D's [Shape2D]s exits one of this Area2D's [Shape2D]s. Requires [member monitoring] to be set to [code]true[/code].
+				[code]area_id[/code] the [RID] of the other Area2D's [CollisionObject2D] used by the [Physics2DServer].
+				[code]area[/code] the other Area2D.
+				[code]area_shape[/code] the index of the [Shape2D] of the other Area2D used by the [Physics2DServer].
+				[code]self_shape[/code] the index of the [Shape2D] of this Area2D used by the [Physics2DServer].
 			</description>
 		</signal>
 		<signal name="body_entered">
 			<argument index="0" name="body" type="Node">
 			</argument>
 			<description>
-				Emitted when a physics body enters.
-				The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
+				Emitted when a [PhysicsBody2D] or [TileMap] enters this Area2D. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
 			</description>
 		</signal>
 		<signal name="body_exited">
 			<argument index="0" name="body" type="Node">
 			</argument>
 			<description>
-				Emitted when a physics body exits.
-				The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
+				Emitted when a [PhysicsBody2D] or [TileMap] exits this Area2D. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
 			</description>
 		</signal>
 		<signal name="body_shape_entered">
@@ -202,8 +212,11 @@
 			<argument index="3" name="area_shape" type="int">
 			</argument>
 			<description>
-				Emitted when a physics body enters, reporting which shapes overlapped.
-				The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
+				Emitted when one of a [PhysicsBody2D] or [TileMap]'s [Shape2D]s enters one of this Area2D's [Shape2D]s. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
+				[code]body_id[/code] the [RID] of the [PhysicsBody2D] or [TileSet]'s [CollisionObject2D] used by the [Physics2DServer].
+				[code]body[/code] the [Node], if it exists in the tree, of the [PhysicsBody2D] or [TileMap].
+				[code]body_shape[/code] the index of the [Shape2D] of the [PhysicsBody2D] or [TileMap] used by the [Physics2DServer].
+				[code]area_shape[/code] the index of the [Shape2D] of this Area2D used by the [Physics2DServer].
 			</description>
 		</signal>
 		<signal name="body_shape_exited">
@@ -216,8 +229,11 @@
 			<argument index="3" name="area_shape" type="int">
 			</argument>
 			<description>
-				Emitted when a physics body exits, reporting which shapes were overlapping.
-				The [code]body[/code] argument can either be a [PhysicsBody2D] or a [TileMap] instance (while TileMaps are not physics body themselves, they register their tiles with collision shapes as a virtual physics body).
+				Emitted when one of a [PhysicsBody2D] or [TileMap]'s [Shape2D]s exits one of this Area2D's [Shape2D]s. Requires [member monitoring] to be set to [code]true[/code]. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
+				[code]body_id[/code] the [RID] of the [PhysicsBody2D] or [TileSet]'s [CollisionObject2D] used by the [Physics2DServer].
+				[code]body[/code] the [Node], if it exists in the tree, of the [PhysicsBody2D] or [TileMap].
+				[code]body_shape[/code] the index of the [Shape2D] of the [PhysicsBody2D] or [TileMap] used by the [Physics2DServer].
+				[code]area_shape[/code] the index of the [Shape2D] of this Area2D used by the [Physics2DServer].
 			</description>
 		</signal>
 	</signals>

+ 14 - 6
doc/classes/RigidBody.xml

@@ -215,14 +215,16 @@
 			<argument index="0" name="body" type="Node">
 			</argument>
 			<description>
-				Emitted when a body enters into contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
+				Emitted when a collision with another [PhysicsBody] or [GridMap] occurs. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
 			</description>
 		</signal>
 		<signal name="body_exited">
 			<argument index="0" name="body" type="Node">
 			</argument>
 			<description>
-				Emitted when a body shape exits contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
+				Emitted when the collision with another [PhysicsBody] or [GridMap] ends. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
 			</description>
 		</signal>
 		<signal name="body_shape_entered">
@@ -235,8 +237,11 @@
 			<argument index="3" name="local_shape" type="int">
 			</argument>
 			<description>
-				Emitted when a body enters into contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
-				This signal not only receives the body that collided with this one, but also its [RID] ([code]body_id[/code]), the shape index from the colliding body ([code]body_shape[/code]), and the shape index from this body ([code]local_shape[/code]) the other body collided with.
+				Emitted when one of this RigidBody's [Shape]s collides with another [PhysicsBody] or [GridMap]'s [Shape]s. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
+				[code]body_id[/code] the [RID] of the other [PhysicsBody] or [MeshLibrary]'s [CollisionObject] used by the [PhysicsServer].
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
+				[code]body_shape[/code] the index of the [Shape] of the other [PhysicsBody] or [GridMap] used by the [PhysicsServer].
+				[code]local_shape[/code] the index of the [Shape] of this RigidBody used by the [PhysicsServer].
 				[b]Note:[/b] Bullet physics cannot identify the shape index when using a [ConcavePolygonShape]. Don't use multiple [CollisionShape]s when using a [ConcavePolygonShape] with Bullet physics if you need shape indices.
 			</description>
 		</signal>
@@ -250,8 +255,11 @@
 			<argument index="3" name="local_shape" type="int">
 			</argument>
 			<description>
-				Emitted when a body shape exits contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
-				This signal not only receives the body that stopped colliding with this one, but also its [RID] ([code]body_id[/code]), the shape index from the colliding body ([code]body_shape[/code]), and the shape index from this body ([code]local_shape[/code]) the other body stopped colliding with.
+				Emitted when the collision between one of this RigidBody's [Shape]s and another [PhysicsBody] or [GridMap]'s [Shape]s ends. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape]s.
+				[code]body_id[/code] the [RID] of the other [PhysicsBody] or [MeshLibrary]'s [CollisionObject] used by the [PhysicsServer]. [GridMap]s are detected if the Meshes have [Shape]s.
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody] or [GridMap].
+				[code]body_shape[/code] the index of the [Shape] of the other [PhysicsBody] or [GridMap] used by the [PhysicsServer].
+				[code]local_shape[/code] the index of the [Shape] of this RigidBody used by the [PhysicsServer].
 				[b]Note:[/b] Bullet physics cannot identify the shape index when using a [ConcavePolygonShape]. Don't use multiple [CollisionShape]s when using a [ConcavePolygonShape] with Bullet physics if you need shape indices.
 			</description>
 		</signal>

+ 14 - 4
doc/classes/RigidBody2D.xml

@@ -191,14 +191,16 @@
 			<argument index="0" name="body" type="Node">
 			</argument>
 			<description>
-				Emitted when a body enters into contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
+				Emitted when a collision with another [PhysicsBody2D] or [TileMap] occurs. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
 			</description>
 		</signal>
 		<signal name="body_exited">
 			<argument index="0" name="body" type="Node">
 			</argument>
 			<description>
-				Emitted when a body exits contact with this one. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
+				Emitted when the collision with another [PhysicsBody2D] or [TileMap] ends. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
 			</description>
 		</signal>
 		<signal name="body_shape_entered">
@@ -211,7 +213,11 @@
 			<argument index="3" name="local_shape" type="int">
 			</argument>
 			<description>
-				Emitted when a body enters into contact with this one. Reports colliding shape information. See [CollisionObject2D] for shape index information. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
+				Emitted when one of this RigidBody2D's [Shape2D]s collides with another [PhysicsBody2D] or [TileMap]'s [Shape2D]s. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
+				[code]body_id[/code] the [RID] of the other [PhysicsBody2D] or [TileSet]'s [CollisionObject2D] used by the [Physics2DServer].
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
+				[code]body_shape[/code] the index of the [Shape2D] of the other [PhysicsBody2D] or [TileMap] used by the [Physics2DServer].
+				[code]local_shape[/code] the index of the [Shape2D] of this RigidBody2D used by the [Physics2DServer].
 			</description>
 		</signal>
 		<signal name="body_shape_exited">
@@ -224,7 +230,11 @@
 			<argument index="3" name="local_shape" type="int">
 			</argument>
 			<description>
-				Emitted when a body shape exits contact with this one. Reports colliding shape information. See [CollisionObject2D] for shape index information. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions.
+				Emitted when the collision between one of this RigidBody2D's [Shape2D]s and another [PhysicsBody2D] or [TileMap]'s [Shape2D]s ends. Requires [member contact_monitor] to be set to [code]true[/code] and [member contacts_reported] to be set high enough to detect all the collisions. [TileMap]s are detected if the [TileSet] has Collision [Shape2D]s.
+				[code]body_id[/code] the [RID] of the other [PhysicsBody2D] or [TileSet]'s [CollisionObject2D] used by the [Physics2DServer].
+				[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody2D] or [TileMap].
+				[code]body_shape[/code] the index of the [Shape2D] of the other [PhysicsBody2D] or [TileMap] used by the [Physics2DServer].
+				[code]local_shape[/code] the index of the [Shape2D] of this RigidBody2D used by the [Physics2DServer].
 			</description>
 		</signal>
 		<signal name="sleeping_state_changed">