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@@ -4,7 +4,7 @@
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A [Resource] that contains vertex array-based geometry.
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A [Resource] that contains vertex array-based geometry.
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</brief_description>
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</brief_description>
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<description>
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<description>
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- Mesh is a type of [Resource] that contains vertex array-based geometry, divided in [i]surfaces[/i]. Each surface contains a completely separate array and a material used to draw it. Design wise, a mesh with multiple surfaces is preferred to a single surface, because objects created in 3D editing software commonly contain multiple materials.
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+ Mesh is a type of [Resource] that contains vertex array-based geometry, divided in [i]surfaces[/i]. Each surface contains a completely separate array and a material used to draw it. Design wise, a mesh with multiple surfaces is preferred to a single surface, because objects created in 3D editing software commonly contain multiple materials. The maximum number of surfaces per mesh is [constant RenderingServer.MAX_MESH_SURFACES].
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</description>
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</description>
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<tutorials>
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<tutorials>
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<link title="3D Material Testers Demo">https://godotengine.org/asset-library/asset/2742</link>
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<link title="3D Material Testers Demo">https://godotengine.org/asset-library/asset/2742</link>
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