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@@ -274,6 +274,7 @@ void Path3DGizmo::redraw() {
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Ref<StandardMaterial3D> path_material = gizmo_plugin->get_material("path_material", this);
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Ref<StandardMaterial3D> path_thin_material = gizmo_plugin->get_material("path_thin_material", this);
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+ Ref<StandardMaterial3D> path_tilt_material = gizmo_plugin->get_material("path_tilt_material", this);
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Ref<StandardMaterial3D> handles_material = gizmo_plugin->get_material("handles");
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Ref<StandardMaterial3D> sec_handles_material = gizmo_plugin->get_material("sec_handles");
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@@ -339,6 +340,7 @@ void Path3DGizmo::redraw() {
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// 2. Draw handles when selected.
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if (Path3DEditorPlugin::singleton->get_edited_path() == path) {
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PackedVector3Array handle_lines;
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+ PackedVector3Array tilt_handle_lines;
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PackedVector3Array primary_handle_points;
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PackedVector3Array secondary_handle_points;
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PackedInt32Array collected_secondary_handle_ids; // Avoid shadowing member on Node3DEditorGizmo.
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@@ -367,7 +369,7 @@ void Path3DGizmo::redraw() {
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}
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// Collect out-handles except for the last point.
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- if (idx < c->get_point_count()) {
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+ if (idx < c->get_point_count() - 1) {
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info.type = HandleType::HANDLE_TYPE_OUT;
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const int handle_idx = idx * 3 + 1;
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collected_secondary_handle_ids.append(handle_idx);
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@@ -389,9 +391,9 @@ void Path3DGizmo::redraw() {
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const Basis posture = c->get_point_baked_posture(idx, true);
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const Vector3 up = posture.get_column(1);
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- secondary_handle_points.append(pos + up);
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- handle_lines.append(pos);
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- handle_lines.append(pos + up);
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+ secondary_handle_points.append(pos + up * disk_size);
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+ tilt_handle_lines.append(pos);
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+ tilt_handle_lines.append(pos + up * disk_size);
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}
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// Tilt disk.
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@@ -403,13 +405,13 @@ void Path3DGizmo::redraw() {
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PackedVector3Array disk;
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disk.append(pos);
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- const int n = 24;
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+ const int n = 36;
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for (int i = 0; i <= n; i++) {
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const float a = Math_TAU * i / n;
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const Vector3 edge = sin(a) * side + cos(a) * up;
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- disk.append(pos + edge);
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+ disk.append(pos + edge * disk_size);
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}
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- add_vertices(disk, path_material, Mesh::PRIMITIVE_LINE_STRIP);
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+ add_vertices(disk, path_tilt_material, Mesh::PRIMITIVE_LINE_STRIP);
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}
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}
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}
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@@ -417,6 +419,11 @@ void Path3DGizmo::redraw() {
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if (handle_lines.size() > 1) {
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add_lines(handle_lines, path_thin_material);
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}
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+
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+ if (tilt_handle_lines.size() > 1) {
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+ add_lines(tilt_handle_lines, path_tilt_material);
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+ }
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+
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if (primary_handle_points.size()) {
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add_handles(primary_handle_points, handles_material);
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}
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@@ -426,8 +433,9 @@ void Path3DGizmo::redraw() {
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}
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}
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-Path3DGizmo::Path3DGizmo(Path3D *p_path) {
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+Path3DGizmo::Path3DGizmo(Path3D *p_path, float p_disk_size) {
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path = p_path;
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+ disk_size = p_disk_size;
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set_node_3d(p_path);
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orig_in_length = 0;
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orig_out_length = 0;
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@@ -555,7 +563,7 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_3d_gui_input(Camera3D *p
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real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos);
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real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos);
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real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos);
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- real_t dist_to_p_up = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_baked_posture(i, true).get_column(1))).distance_to(mbpos);
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+ real_t dist_to_p_up = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_baked_posture(i, true).get_column(1) * disk_size)).distance_to(mbpos);
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// Find the offset and point index of the place to break up.
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// Also check for the control points.
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@@ -721,8 +729,9 @@ Path3DEditorPlugin::Path3DEditorPlugin() {
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mirror_handle_angle = true;
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mirror_handle_length = true;
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- Ref<Path3DGizmoPlugin> gizmo_plugin;
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- gizmo_plugin.instantiate();
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+ disk_size = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_settings/path3d_tilt_disk_size", 0.8);
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+
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+ Ref<Path3DGizmoPlugin> gizmo_plugin = memnew(Path3DGizmoPlugin(disk_size));
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Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
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topmenu_bar = memnew(HBoxContainer);
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@@ -789,7 +798,7 @@ Ref<EditorNode3DGizmo> Path3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
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Path3D *path = Object::cast_to<Path3D>(p_spatial);
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if (path) {
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- ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path)));
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+ ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path, disk_size)));
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}
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return ref;
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@@ -803,10 +812,14 @@ int Path3DGizmoPlugin::get_priority() const {
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return -1;
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}
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-Path3DGizmoPlugin::Path3DGizmoPlugin() {
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- Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8));
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+Path3DGizmoPlugin::Path3DGizmoPlugin(float p_disk_size) {
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+ Color path_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.9));
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+ Color path_tilt_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/path_tilt", Color(1.0, 1.0, 0.4, 0.9));
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+ disk_size = p_disk_size;
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+
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create_material("path_material", path_color);
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- create_material("path_thin_material", Color(0.5, 0.5, 0.5));
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+ create_material("path_thin_material", Color(0.6, 0.6, 0.6));
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+ create_material("path_tilt_material", path_tilt_color);
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create_handle_material("handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorPathSmoothHandle"), EditorStringName(EditorIcons)));
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create_handle_material("sec_handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorCurveHandle"), EditorStringName(EditorIcons)));
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}
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