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Improve Path3D gizmo usability

Allow change tilt gizmo color and size in editor setting
Yaohua Xiong 2 år sedan
förälder
incheckning
ce4f64524f
2 ändrade filer med 35 tillägg och 17 borttagningar
  1. 28 15
      editor/plugins/path_3d_editor_plugin.cpp
  2. 7 2
      editor/plugins/path_3d_editor_plugin.h

+ 28 - 15
editor/plugins/path_3d_editor_plugin.cpp

@@ -274,6 +274,7 @@ void Path3DGizmo::redraw() {
 
 	Ref<StandardMaterial3D> path_material = gizmo_plugin->get_material("path_material", this);
 	Ref<StandardMaterial3D> path_thin_material = gizmo_plugin->get_material("path_thin_material", this);
+	Ref<StandardMaterial3D> path_tilt_material = gizmo_plugin->get_material("path_tilt_material", this);
 	Ref<StandardMaterial3D> handles_material = gizmo_plugin->get_material("handles");
 	Ref<StandardMaterial3D> sec_handles_material = gizmo_plugin->get_material("sec_handles");
 
@@ -339,6 +340,7 @@ void Path3DGizmo::redraw() {
 	// 2. Draw handles when selected.
 	if (Path3DEditorPlugin::singleton->get_edited_path() == path) {
 		PackedVector3Array handle_lines;
+		PackedVector3Array tilt_handle_lines;
 		PackedVector3Array primary_handle_points;
 		PackedVector3Array secondary_handle_points;
 		PackedInt32Array collected_secondary_handle_ids; // Avoid shadowing member on Node3DEditorGizmo.
@@ -367,7 +369,7 @@ void Path3DGizmo::redraw() {
 			}
 
 			// Collect out-handles except for the last point.
-			if (idx < c->get_point_count()) {
+			if (idx < c->get_point_count() - 1) {
 				info.type = HandleType::HANDLE_TYPE_OUT;
 				const int handle_idx = idx * 3 + 1;
 				collected_secondary_handle_ids.append(handle_idx);
@@ -389,9 +391,9 @@ void Path3DGizmo::redraw() {
 
 					const Basis posture = c->get_point_baked_posture(idx, true);
 					const Vector3 up = posture.get_column(1);
-					secondary_handle_points.append(pos + up);
-					handle_lines.append(pos);
-					handle_lines.append(pos + up);
+					secondary_handle_points.append(pos + up * disk_size);
+					tilt_handle_lines.append(pos);
+					tilt_handle_lines.append(pos + up * disk_size);
 				}
 
 				// Tilt disk.
@@ -403,13 +405,13 @@ void Path3DGizmo::redraw() {
 					PackedVector3Array disk;
 					disk.append(pos);
 
-					const int n = 24;
+					const int n = 36;
 					for (int i = 0; i <= n; i++) {
 						const float a = Math_TAU * i / n;
 						const Vector3 edge = sin(a) * side + cos(a) * up;
-						disk.append(pos + edge);
+						disk.append(pos + edge * disk_size);
 					}
-					add_vertices(disk, path_material, Mesh::PRIMITIVE_LINE_STRIP);
+					add_vertices(disk, path_tilt_material, Mesh::PRIMITIVE_LINE_STRIP);
 				}
 			}
 		}
@@ -417,6 +419,11 @@ void Path3DGizmo::redraw() {
 		if (handle_lines.size() > 1) {
 			add_lines(handle_lines, path_thin_material);
 		}
+
+		if (tilt_handle_lines.size() > 1) {
+			add_lines(tilt_handle_lines, path_tilt_material);
+		}
+
 		if (primary_handle_points.size()) {
 			add_handles(primary_handle_points, handles_material);
 		}
@@ -426,8 +433,9 @@ void Path3DGizmo::redraw() {
 	}
 }
 
-Path3DGizmo::Path3DGizmo(Path3D *p_path) {
+Path3DGizmo::Path3DGizmo(Path3D *p_path, float p_disk_size) {
 	path = p_path;
+	disk_size = p_disk_size;
 	set_node_3d(p_path);
 	orig_in_length = 0;
 	orig_out_length = 0;
@@ -555,7 +563,7 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_3d_gui_input(Camera3D *p
 				real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos);
 				real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos);
 				real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos);
-				real_t dist_to_p_up = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_baked_posture(i, true).get_column(1))).distance_to(mbpos);
+				real_t dist_to_p_up = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_baked_posture(i, true).get_column(1) * disk_size)).distance_to(mbpos);
 
 				// Find the offset and point index of the place to break up.
 				// Also check for the control points.
@@ -721,8 +729,9 @@ Path3DEditorPlugin::Path3DEditorPlugin() {
 	mirror_handle_angle = true;
 	mirror_handle_length = true;
 
-	Ref<Path3DGizmoPlugin> gizmo_plugin;
-	gizmo_plugin.instantiate();
+	disk_size = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_settings/path3d_tilt_disk_size", 0.8);
+
+	Ref<Path3DGizmoPlugin> gizmo_plugin = memnew(Path3DGizmoPlugin(disk_size));
 	Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
 
 	topmenu_bar = memnew(HBoxContainer);
@@ -789,7 +798,7 @@ Ref<EditorNode3DGizmo> Path3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
 
 	Path3D *path = Object::cast_to<Path3D>(p_spatial);
 	if (path) {
-		ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path)));
+		ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path, disk_size)));
 	}
 
 	return ref;
@@ -803,10 +812,14 @@ int Path3DGizmoPlugin::get_priority() const {
 	return -1;
 }
 
-Path3DGizmoPlugin::Path3DGizmoPlugin() {
-	Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8));
+Path3DGizmoPlugin::Path3DGizmoPlugin(float p_disk_size) {
+	Color path_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.9));
+	Color path_tilt_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/path_tilt", Color(1.0, 1.0, 0.4, 0.9));
+	disk_size = p_disk_size;
+
 	create_material("path_material", path_color);
-	create_material("path_thin_material", Color(0.5, 0.5, 0.5));
+	create_material("path_thin_material", Color(0.6, 0.6, 0.6));
+	create_material("path_tilt_material", path_tilt_color);
 	create_handle_material("handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorPathSmoothHandle"), EditorStringName(EditorIcons)));
 	create_handle_material("sec_handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorCurveHandle"), EditorStringName(EditorIcons)));
 }

+ 7 - 2
editor/plugins/path_3d_editor_plugin.h

@@ -58,6 +58,7 @@ class Path3DGizmo : public EditorNode3DGizmo {
 	mutable Vector3 original;
 	mutable float orig_in_length;
 	mutable float orig_out_length;
+	mutable float disk_size = 0.8;
 
 	// Cache information of secondary handles.
 	Vector<HandleInfo> _secondary_handles_info;
@@ -69,19 +70,21 @@ public:
 	virtual void commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
 
 	virtual void redraw() override;
-	Path3DGizmo(Path3D *p_path = nullptr);
+	Path3DGizmo(Path3D *p_path = nullptr, float p_disk_size = 0.8);
 };
 
 class Path3DGizmoPlugin : public EditorNode3DGizmoPlugin {
 	GDCLASS(Path3DGizmoPlugin, EditorNode3DGizmoPlugin);
 
+	float disk_size = 0.8;
+
 protected:
 	Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial) override;
 
 public:
 	String get_gizmo_name() const override;
 	int get_priority() const override;
-	Path3DGizmoPlugin();
+	Path3DGizmoPlugin(float p_disk_size);
 };
 
 class Path3DEditorPlugin : public EditorPlugin {
@@ -95,6 +98,8 @@ class Path3DEditorPlugin : public EditorPlugin {
 	Button *curve_close = nullptr;
 	MenuButton *handle_menu = nullptr;
 
+	float disk_size = 0.8;
+
 	enum Mode {
 		MODE_CREATE,
 		MODE_EDIT,