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Ensure that Particles have fully initialized before doing view axis pass in RD renderers

clayjohn 2 лет назад
Родитель
Сommit
ce8a2c6dbf
1 измененных файлов с 1 добавлено и 1 удалено
  1. 1 1
      servers/rendering/renderer_rd/storage_rd/particles_storage.cpp

+ 1 - 1
servers/rendering/renderer_rd/storage_rd/particles_storage.cpp

@@ -1145,7 +1145,7 @@ void ParticlesStorage::particles_set_view_axis(RID p_particles, const Vector3 &p
 		return;
 	}
 
-	if (particles->particle_buffer.is_null()) {
+	if (particles->particle_buffer.is_null() || particles->trail_bind_pose_uniform_set.is_null()) {
 		return; //particles have not processed yet
 	}