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@@ -170,7 +170,7 @@ void PathFollow2D::_update_transform() {
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}
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Vector2 pos = c->interpolate_baked(offset, cubic);
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- if (rotate) {
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+ if (rotates) {
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float ahead = offset + lookahead;
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if (loop && ahead >= path_length) {
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@@ -279,7 +279,7 @@ void PathFollow2D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_unit_offset", "unit_offset"), &PathFollow2D::set_unit_offset);
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ClassDB::bind_method(D_METHOD("get_unit_offset"), &PathFollow2D::get_unit_offset);
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- ClassDB::bind_method(D_METHOD("set_rotate", "enable"), &PathFollow2D::set_rotate);
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+ ClassDB::bind_method(D_METHOD("set_rotates", "enable"), &PathFollow2D::set_rotates);
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ClassDB::bind_method(D_METHOD("is_rotating"), &PathFollow2D::is_rotating);
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ClassDB::bind_method(D_METHOD("set_cubic_interpolation", "enable"), &PathFollow2D::set_cubic_interpolation);
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@@ -295,7 +295,7 @@ void PathFollow2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset"), "set_h_offset", "get_h_offset");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset"), "set_v_offset", "get_v_offset");
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- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotate"), "set_rotate", "is_rotating");
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+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotates"), "set_rotates", "is_rotating");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cubic_interp"), "set_cubic_interpolation", "get_cubic_interpolation");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lookahead", PROPERTY_HINT_RANGE, "0.001,1024.0,0.001"), "set_lookahead", "get_lookahead");
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@@ -371,13 +371,13 @@ float PathFollow2D::get_lookahead() const {
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return lookahead;
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}
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-void PathFollow2D::set_rotate(bool p_rotate) {
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- rotate = p_rotate;
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+void PathFollow2D::set_rotates(bool p_rotates) {
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+ rotates = p_rotates;
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_update_transform();
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}
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bool PathFollow2D::is_rotating() const {
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- return rotate;
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+ return rotates;
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}
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void PathFollow2D::set_loop(bool p_loop) {
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@@ -393,7 +393,7 @@ PathFollow2D::PathFollow2D() {
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h_offset = 0;
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v_offset = 0;
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path = nullptr;
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- rotate = true;
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+ rotates = true;
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cubic = true;
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loop = true;
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lookahead = 4;
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