|
@@ -69,6 +69,29 @@ uint32_t PhysicsBody::get_layer_mask() const {
|
|
|
return layer_mask;
|
|
|
}
|
|
|
|
|
|
+void PhysicsBody::add_collision_exception_with(Node* p_node) {
|
|
|
+
|
|
|
+ ERR_FAIL_NULL(p_node);
|
|
|
+ PhysicsBody *physics_body = p_node->cast_to<PhysicsBody>();
|
|
|
+ if (!physics_body) {
|
|
|
+ ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type");
|
|
|
+ }
|
|
|
+ ERR_FAIL_COND(!physics_body);
|
|
|
+ PhysicsServer::get_singleton()->body_add_collision_exception(get_rid(),physics_body->get_rid());
|
|
|
+
|
|
|
+}
|
|
|
+
|
|
|
+void PhysicsBody::remove_collision_exception_with(Node* p_node) {
|
|
|
+
|
|
|
+ ERR_FAIL_NULL(p_node);
|
|
|
+ PhysicsBody *physics_body = p_node->cast_to<PhysicsBody>();
|
|
|
+ if (!physics_body) {
|
|
|
+ ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type");
|
|
|
+ }
|
|
|
+ ERR_FAIL_COND(!physics_body);
|
|
|
+ PhysicsServer::get_singleton()->body_remove_collision_exception(get_rid(),physics_body->get_rid());
|
|
|
+}
|
|
|
+
|
|
|
void PhysicsBody::_bind_methods() {
|
|
|
ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&PhysicsBody::set_layer_mask);
|
|
|
ObjectTypeDB::bind_method(_MD("get_layer_mask"),&PhysicsBody::get_layer_mask);
|
|
@@ -146,6 +169,9 @@ void StaticBody::_bind_methods() {
|
|
|
ObjectTypeDB::bind_method(_MD("set_bounce","bounce"),&StaticBody::set_bounce);
|
|
|
ObjectTypeDB::bind_method(_MD("get_bounce"),&StaticBody::get_bounce);
|
|
|
|
|
|
+ ObjectTypeDB::bind_method(_MD("add_collision_exception_with","body:PhysicsBody"),&PhysicsBody::add_collision_exception_with);
|
|
|
+ ObjectTypeDB::bind_method(_MD("remove_collision_exception_with","body:PhysicsBody"),&PhysicsBody::remove_collision_exception_with);
|
|
|
+
|
|
|
ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_friction"),_SCS("get_friction"));
|
|
|
ADD_PROPERTY( PropertyInfo(Variant::REAL,"bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_bounce"),_SCS("get_bounce"));
|
|
|
|