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@@ -3500,7 +3500,12 @@ Error RenderingDevice::screen_prepare_for_drawing(DisplayServer::WindowID p_scre
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framebuffer = driver->swap_chain_acquire_framebuffer(main_queue, it->value, resize_required);
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}
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- ERR_FAIL_COND_V_MSG(framebuffer.id == 0, FAILED, "Unable to acquire framebuffer.");
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+ if (framebuffer.id == 0) {
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+ // Some drivers like NVIDIA are fast enough to invalidate the swap chain between resizing and acquisition (GH-94104).
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+ // This typically occurs during continuous window resizing operations, especially if done quickly.
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+ // Allow this to fail silently since it has no visual consequences.
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+ return ERR_CANT_CREATE;
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+ }
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// Store the framebuffer that will be used next to draw to this screen.
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screen_framebuffers[p_screen] = framebuffer;
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