ソースを参照

Bump version to 3.6-rc

Rémi Verschelde 1 年間 前
コミット
cfc4a0eff0

+ 1 - 1
misc/dist/html/editor.html

@@ -330,7 +330,7 @@
 				<br />
 				<button class="btn" onclick="clearPersistence()" style="margin-bottom: 1.5rem">Clear persistent data</button>
 				<br />
-				<a href="https://docs.godotengine.org/en/3.5/tutorials/editor/using_the_web_editor.html">Web editor documentation</a>
+				<a href="https://docs.godotengine.org/en/3.6/tutorials/editor/using_the_web_editor.html">Web editor documentation</a>
 			</div>
 		</div>
 		<div id="tab-editor" style="display: none;">

+ 1 - 1
modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs

@@ -35,7 +35,7 @@ namespace Godot
     /// orthogonal to each other, but are not necessarily normalized (due to scaling).
     ///
     /// For more information, read this documentation article:
-    /// https://docs.godotengine.org/en/3.5/tutorials/math/matrices_and_transforms.html
+    /// https://docs.godotengine.org/en/3.6/tutorials/math/matrices_and_transforms.html
     /// </summary>
     [Serializable]
     [StructLayout(LayoutKind.Sequential)]

+ 1 - 1
modules/mono/glue/GodotSharp/GodotSharp/Core/Transform.cs

@@ -15,7 +15,7 @@ namespace Godot
     /// <see cref="Vector3"/> for the origin (last column).
     ///
     /// For more information, read this documentation article:
-    /// https://docs.godotengine.org/en/3.5/tutorials/math/matrices_and_transforms.html
+    /// https://docs.godotengine.org/en/3.6/tutorials/math/matrices_and_transforms.html
     /// </summary>
     [Serializable]
     [StructLayout(LayoutKind.Sequential)]

+ 1 - 1
modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs

@@ -14,7 +14,7 @@ namespace Godot
     /// It consists of a three <see cref="Vector2"/> values: x, y, and the origin.
     ///
     /// For more information, read this documentation article:
-    /// https://docs.godotengine.org/en/3.5/tutorials/math/matrices_and_transforms.html
+    /// https://docs.godotengine.org/en/3.6/tutorials/math/matrices_and_transforms.html
     /// </summary>
     [Serializable]
     [StructLayout(LayoutKind.Sequential)]

+ 2 - 2
version.py

@@ -3,8 +3,8 @@ name = "Godot Engine"
 major = 3
 minor = 6
 patch = 0
-status = "beta"
+status = "rc"
 module_config = ""
 year = 2024
 website = "https://godotengine.org"
-docs = "3.5"
+docs = "3.6"