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Merge pull request #108697 from clayjohn/pump-task

Ensure that threads only process one pump task
Thaddeus Crews 1 月之前
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cfc58710b7

+ 57 - 9
core/object/worker_thread_pool.cpp

@@ -76,6 +76,7 @@ void WorkerThreadPool::_process_task(Task *p_task) {
 		p_task->pool_thread_index = pool_thread_index;
 		prev_task = curr_thread.current_task;
 		curr_thread.current_task = p_task;
+		curr_thread.has_pump_task = p_task->is_pump_task;
 		if (p_task->pending_notify_yield_over) {
 			curr_thread.yield_is_over = true;
 		}
@@ -218,11 +219,13 @@ void WorkerThreadPool::_thread_function(void *p_user) {
 	}
 }
 
-void WorkerThreadPool::_post_tasks(Task **p_tasks, uint32_t p_count, bool p_high_priority, MutexLock<BinaryMutex> &p_lock) {
+void WorkerThreadPool::_post_tasks(Task **p_tasks, uint32_t p_count, bool p_high_priority, MutexLock<BinaryMutex> &p_lock, bool p_pump_task) {
 	// Fall back to processing on the calling thread if there are no worker threads.
 	// Separated into its own variable to make it easier to extend this logic
 	// in custom builds.
-	bool process_on_calling_thread = threads.is_empty();
+
+	// Avoid calling pump tasks or low priority tasks from the calling thread.
+	bool process_on_calling_thread = threads.is_empty() && p_high_priority && !p_pump_task;
 	if (process_on_calling_thread) {
 		p_lock.temp_unlock();
 		for (uint32_t i = 0; i < p_count; i++) {
@@ -339,7 +342,7 @@ WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *
 	return _add_task(Callable(), p_func, p_userdata, nullptr, p_high_priority, p_description);
 }
 
-WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description) {
+WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description, bool p_pump_task) {
 	MutexLock<BinaryMutex> lock(task_mutex);
 
 	// Get a free task
@@ -351,15 +354,50 @@ WorkerThreadPool::TaskID WorkerThreadPool::_add_task(const Callable &p_callable,
 	task->native_func_userdata = p_userdata;
 	task->description = p_description;
 	task->template_userdata = p_template_userdata;
+	task->is_pump_task = p_pump_task;
 	tasks.insert(id, task);
 
-	_post_tasks(&task, 1, p_high_priority, lock);
+#ifdef THREADS_ENABLED
+	if (p_pump_task) {
+		pump_task_count++;
+		int thread_count = get_thread_count();
+		if (pump_task_count >= thread_count) {
+			print_verbose(vformat("A greater number of dedicated threads were requested (%d) than threads available (%d). Please increase the number of available worker task threads. Recovering this session by spawning more worker task threads.", pump_task_count + 1, thread_count)); // +1 because we want to keep a Thread without any pump tasks free.
+
+			Thread::Settings settings;
+#ifdef __APPLE__
+			// The default stack size for new threads on Apple platforms is 512KiB.
+			// This is insufficient when using a library like SPIRV-Cross,
+			// which can generate deep stacks and result in a stack overflow.
+#ifdef DEV_ENABLED
+			// Debug builds need an even larger stack size.
+			settings.stack_size = 2 * 1024 * 1024; // 2 MiB
+#else
+			settings.stack_size = 1 * 1024 * 1024; // 1 MiB
+#endif
+#endif
+			// Re-sizing implies relocation, which is not supported for this array.
+			CRASH_COND_MSG(thread_count + 1 > (int)threads.get_capacity(), "Reserve trick for worker thread pool failed. Crashing.");
+			threads.resize_initialized(thread_count + 1);
+			threads[thread_count].index = thread_count;
+			threads[thread_count].pool = this;
+			threads[thread_count].thread.start(&WorkerThreadPool::_thread_function, &threads[thread_count], settings);
+			thread_ids.insert(threads[thread_count].thread.get_id(), thread_count);
+		}
+	}
+#endif
+
+	_post_tasks(&task, 1, p_high_priority, lock, p_pump_task);
 
 	return id;
 }
 
-WorkerThreadPool::TaskID WorkerThreadPool::add_task(const Callable &p_action, bool p_high_priority, const String &p_description) {
-	return _add_task(p_action, nullptr, nullptr, nullptr, p_high_priority, p_description);
+WorkerThreadPool::TaskID WorkerThreadPool::add_task(const Callable &p_action, bool p_high_priority, const String &p_description, bool p_pump_task) {
+	return _add_task(p_action, nullptr, nullptr, nullptr, p_high_priority, p_description, p_pump_task);
+}
+
+WorkerThreadPool::TaskID WorkerThreadPool::add_task_bind(const Callable &p_action, bool p_high_priority, const String &p_description) {
+	return _add_task(p_action, nullptr, nullptr, nullptr, p_high_priority, p_description, false);
 }
 
 bool WorkerThreadPool::is_task_completed(TaskID p_task_id) const {
@@ -510,7 +548,12 @@ void WorkerThreadPool::_wait_collaboratively(ThreadData *p_caller_pool_thread, T
 
 			if (p_caller_pool_thread->pool->task_queue.first()) {
 				task_to_process = task_queue.first()->self();
-				task_queue.remove(task_queue.first());
+				if ((p_task == ThreadData::YIELDING || p_caller_pool_thread->has_pump_task == true) && task_to_process->is_pump_task) {
+					task_to_process = nullptr;
+					_notify_threads(p_caller_pool_thread, 1, 0);
+				} else {
+					task_queue.remove(task_queue.first());
+				}
 			}
 
 			if (!task_to_process) {
@@ -661,7 +704,7 @@ WorkerThreadPool::GroupID WorkerThreadPool::_add_group_task(const Callable &p_ca
 
 	groups[id] = group;
 
-	_post_tasks(tasks_posted, p_tasks, p_high_priority, lock);
+	_post_tasks(tasks_posted, p_tasks, p_high_priority, lock, false);
 
 	return id;
 }
@@ -788,6 +831,11 @@ void WorkerThreadPool::init(int p_thread_count, float p_low_priority_task_ratio)
 
 	print_verbose(vformat("WorkerThreadPool: %d threads, %d max low-priority.", p_thread_count, max_low_priority_threads));
 
+#ifdef THREADS_ENABLED
+	// Reserve 5 threads in case we need separate threads for 1) 2D physics 2) 3D physics 3) rendering 4) GPU texture compression, 5) all other tasks.
+	// We cannot safely increase the Vector size at runtime, so reserve enough up front, but only launch those needed.
+	threads.reserve(5);
+#endif
 	threads.resize(p_thread_count);
 
 	Thread::Settings settings;
@@ -862,7 +910,7 @@ void WorkerThreadPool::finish() {
 }
 
 void WorkerThreadPool::_bind_methods() {
-	ClassDB::bind_method(D_METHOD("add_task", "action", "high_priority", "description"), &WorkerThreadPool::add_task, DEFVAL(false), DEFVAL(String()));
+	ClassDB::bind_method(D_METHOD("add_task", "action", "high_priority", "description"), &WorkerThreadPool::add_task_bind, DEFVAL(false), DEFVAL(String()));
 	ClassDB::bind_method(D_METHOD("is_task_completed", "task_id"), &WorkerThreadPool::is_task_completed);
 	ClassDB::bind_method(D_METHOD("wait_for_task_completion", "task_id"), &WorkerThreadPool::wait_for_task_completion);
 	ClassDB::bind_method(D_METHOD("get_caller_task_id"), &WorkerThreadPool::get_caller_task_id);

+ 10 - 4
core/object/worker_thread_pool.h

@@ -80,6 +80,7 @@ private:
 		Semaphore done_semaphore; // For user threads awaiting.
 		bool completed : 1;
 		bool pending_notify_yield_over : 1;
+		bool is_pump_task : 1;
 		Group *group = nullptr;
 		SelfList<Task> task_elem;
 		uint32_t waiting_pool = 0;
@@ -92,6 +93,7 @@ private:
 		Task() :
 				completed(false),
 				pending_notify_yield_over(false),
+				is_pump_task(false),
 				task_elem(this) {}
 	};
 
@@ -115,6 +117,7 @@ private:
 		bool yield_is_over : 1;
 		bool pre_exited_languages : 1;
 		bool exited_languages : 1;
+		bool has_pump_task : 1; // Threads can only have one pump task.
 		Task *current_task = nullptr;
 		Task *awaited_task = nullptr; // Null if not awaiting the condition variable, or special value (YIELDING).
 		ConditionVariable cond_var;
@@ -124,7 +127,8 @@ private:
 				signaled(false),
 				yield_is_over(false),
 				pre_exited_languages(false),
-				exited_languages(false) {}
+				exited_languages(false),
+				has_pump_task(false) {}
 	};
 
 	TightLocalVector<ThreadData> threads;
@@ -165,6 +169,7 @@ private:
 	uint32_t notify_index = 0; // For rotating across threads, no help distributing load.
 
 	uint64_t last_task = 1;
+	int pump_task_count = 0;
 
 	static HashMap<StringName, WorkerThreadPool *> named_pools;
 
@@ -172,7 +177,7 @@ private:
 
 	void _process_task(Task *task);
 
-	void _post_tasks(Task **p_tasks, uint32_t p_count, bool p_high_priority, MutexLock<BinaryMutex> &p_lock);
+	void _post_tasks(Task **p_tasks, uint32_t p_count, bool p_high_priority, MutexLock<BinaryMutex> &p_lock, bool p_pump_task);
 	void _notify_threads(const ThreadData *p_current_thread_data, uint32_t p_process_count, uint32_t p_promote_count);
 
 	bool _try_promote_low_priority_task();
@@ -188,7 +193,7 @@ private:
 	static thread_local UnlockableLocks unlockable_locks[MAX_UNLOCKABLE_LOCKS];
 #endif
 
-	TaskID _add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description);
+	TaskID _add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description, bool p_pump_task = false);
 	GroupID _add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description);
 
 	template <typename C, typename M, typename U>
@@ -237,7 +242,8 @@ public:
 		return _add_task(Callable(), nullptr, nullptr, ud, p_high_priority, p_description);
 	}
 	TaskID add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority = false, const String &p_description = String());
-	TaskID add_task(const Callable &p_action, bool p_high_priority = false, const String &p_description = String());
+	TaskID add_task(const Callable &p_action, bool p_high_priority = false, const String &p_description = String(), bool p_pump_task = false);
+	TaskID add_task_bind(const Callable &p_action, bool p_high_priority = false, const String &p_description = String());
 
 	bool is_task_completed(TaskID p_task_id) const;
 	Error wait_for_task_completion(TaskID p_task_id);

+ 1 - 1
modules/betsy/image_compress_betsy.cpp

@@ -223,7 +223,7 @@ void BetsyCompressor::_init() {
 }
 
 void BetsyCompressor::init() {
-	WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &BetsyCompressor::_thread_loop), true);
+	WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &BetsyCompressor::_thread_loop), true, "Betsy pump task", true);
 	command_queue.set_pump_task_id(tid);
 	command_queue.push(this, &BetsyCompressor::_assign_mt_ids, tid);
 	command_queue.push_and_sync(this, &BetsyCompressor::_init);

+ 1 - 1
servers/physics_server_2d_wrap_mt.cpp

@@ -75,7 +75,7 @@ void PhysicsServer2DWrapMT::end_sync() {
 
 void PhysicsServer2DWrapMT::init() {
 	if (create_thread) {
-		WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &PhysicsServer2DWrapMT::_thread_loop), true);
+		WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &PhysicsServer2DWrapMT::_thread_loop), true, "Physics server 2D pump task", true);
 		command_queue.set_pump_task_id(tid);
 		command_queue.push(this, &PhysicsServer2DWrapMT::_assign_mt_ids, tid);
 		command_queue.push_and_sync(physics_server_2d, &PhysicsServer2D::init);

+ 1 - 1
servers/physics_server_3d_wrap_mt.cpp

@@ -75,7 +75,7 @@ void PhysicsServer3DWrapMT::end_sync() {
 
 void PhysicsServer3DWrapMT::init() {
 	if (create_thread) {
-		WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &PhysicsServer3DWrapMT::_thread_loop), true);
+		WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &PhysicsServer3DWrapMT::_thread_loop), true, "Physics server 3D pump task", true);
 		command_queue.set_pump_task_id(tid);
 		command_queue.push(this, &PhysicsServer3DWrapMT::_assign_mt_ids, tid);
 		command_queue.push_and_sync(physics_server_3d, &PhysicsServer3D::init);

+ 1 - 1
servers/rendering/rendering_server_default.cpp

@@ -253,7 +253,7 @@ void RenderingServerDefault::init() {
 	if (create_thread) {
 		print_verbose("RenderingServerWrapMT: Starting render thread");
 		DisplayServer::get_singleton()->release_rendering_thread();
-		WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &RenderingServerDefault::_thread_loop), true);
+		WorkerThreadPool::TaskID tid = WorkerThreadPool::get_singleton()->add_task(callable_mp(this, &RenderingServerDefault::_thread_loop), true, "Rendering Server pump task", true);
 		command_queue.set_pump_task_id(tid);
 		command_queue.push(this, &RenderingServerDefault::_assign_mt_ids, tid);
 		command_queue.push_and_sync(this, &RenderingServerDefault::_init);