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Merge pull request #77874 from detomon/clear-bone-name-index-after-clear-bones

Fix adding bones with the same name after calling `Skeleton3D.clear_bones()`
Rémi Verschelde 2 years ago
parent
commit
d046c5099a
1 changed files with 1 additions and 0 deletions
  1. 1 0
      scene/3d/skeleton_3d.cpp

+ 1 - 0
scene/3d/skeleton_3d.cpp

@@ -548,6 +548,7 @@ bool Skeleton3D::is_show_rest_only() const {
 
 
 void Skeleton3D::clear_bones() {
 void Skeleton3D::clear_bones() {
 	bones.clear();
 	bones.clear();
+	name_to_bone_index.clear();
 	process_order_dirty = true;
 	process_order_dirty = true;
 	version++;
 	version++;
 	_make_dirty();
 	_make_dirty();