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scene_tree.h: Update header guard

Yetizone 5 năm trước cách đây
mục cha
commit
d12ddf6567
1 tập tin đã thay đổi với 3 bổ sung3 xóa
  1. 3 3
      scene/main/scene_tree.h

+ 3 - 3
scene/main/scene_tree.h

@@ -28,8 +28,8 @@
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
 /*************************************************************************/
 
 
-#ifndef SCENE_MAIN_LOOP_H
-#define SCENE_MAIN_LOOP_H
+#ifndef SCENE_TREE_H
+#define SCENE_TREE_H
 
 
 #include "core/io/multiplayer_api.h"
 #include "core/io/multiplayer_api.h"
 #include "core/os/main_loop.h"
 #include "core/os/main_loop.h"
@@ -354,4 +354,4 @@ public:
 
 
 VARIANT_ENUM_CAST(SceneTree::GroupCallFlags);
 VARIANT_ENUM_CAST(SceneTree::GroupCallFlags);
 
 
-#endif
+#endif // SCENE_TREE_H