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Merge pull request #29428 from akien-mga/docdata-merge-properties

doc: Fix DocData.merge_from copying old setters and getters
Rémi Verschelde 6 tahun lalu
induk
melakukan
d1999048e9

+ 1 - 1
doc/classes/AudioEffectReverb.xml

@@ -21,7 +21,7 @@
 		<member name="hipass" type="float" setter="set_hpf" getter="get_hpf">
 			High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1. Default value: [code]0[/code].
 		</member>
-		<member name="predelay_feedback" type="float" setter="set_predelay_msec" getter="get_predelay_msec">
+		<member name="predelay_feedback" type="float" setter="set_predelay_feedback" getter="get_predelay_feedback">
 			Output percent of predelay. Value can range from 0 to 1. Default value: [code]1[/code].
 		</member>
 		<member name="predelay_msec" type="float" setter="set_predelay_msec" getter="get_predelay_msec">

+ 3 - 3
doc/classes/Control.xml

@@ -714,7 +714,7 @@
 		<member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents">
 			Enables whether rendering of children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered.
 		</member>
-		<member name="rect_global_position" type="Vector2" setter="set_global_position" getter="get_global_position">
+		<member name="rect_global_position" type="Vector2" setter="_set_global_position" getter="get_global_position">
 			The node's global position, relative to the world (usually to the top-left corner of the window).
 		</member>
 		<member name="rect_min_size" type="Vector2" setter="set_custom_minimum_size" getter="get_custom_minimum_size">
@@ -723,7 +723,7 @@
 		<member name="rect_pivot_offset" type="Vector2" setter="set_pivot_offset" getter="get_pivot_offset">
 			By default, the node's pivot is its top-left corner. When you change its [member rect_scale], it will scale around this pivot. Set this property to [member rect_size] / 2 to center the pivot in the node's rectangle.
 		</member>
-		<member name="rect_position" type="Vector2" setter="set_position" getter="get_position">
+		<member name="rect_position" type="Vector2" setter="_set_position" getter="get_position">
 			The node's position, relative to its parent. It corresponds to the rectangle's top-left corner. The property is not affected by [member rect_pivot_offset].
 		</member>
 		<member name="rect_rotation" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees">
@@ -732,7 +732,7 @@
 		<member name="rect_scale" type="Vector2" setter="set_scale" getter="get_scale">
 			The node's scale, relative to its [member rect_size]. Change this property to scale the node around its [member rect_pivot_offset].
 		</member>
-		<member name="rect_size" type="Vector2" setter="set_size" getter="get_size">
+		<member name="rect_size" type="Vector2" setter="_set_size" getter="get_size">
 			The size of the node's bounding rectangle, in pixels. [Container] nodes update this property automatically.
 		</member>
 		<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags">

+ 1 - 1
doc/classes/Environment.xml

@@ -217,7 +217,7 @@
 		</member>
 		<member name="ssao_bias" type="float" setter="set_ssao_bias" getter="get_ssao_bias">
 		</member>
-		<member name="ssao_blur" type="int" setter="set_ssao_blur" getter="is_ssao_blur_enabled" enum="Environment.SSAOBlur">
+		<member name="ssao_blur" type="int" setter="set_ssao_blur" getter="get_ssao_blur" enum="Environment.SSAOBlur">
 		</member>
 		<member name="ssao_color" type="Color" setter="set_ssao_color" getter="get_ssao_color">
 		</member>

+ 1 - 1
doc/classes/Polygon2D.xml

@@ -109,7 +109,7 @@
 		<member name="texture_offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset">
 			Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the polygon's [code]position[/code].
 		</member>
-		<member name="texture_rotation" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees">
+		<member name="texture_rotation" type="float" setter="set_texture_rotation" getter="get_texture_rotation">
 			The texture's rotation in radians.
 		</member>
 		<member name="texture_rotation_degrees" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees">

+ 1 - 1
doc/classes/TextEdit.xml

@@ -388,7 +388,7 @@
 		<member name="draw_tabs" type="bool" setter="set_draw_tabs" getter="is_drawing_tabs">
 			If [code]true[/code], the "tab" character will have a visible representation.
 		</member>
-		<member name="fold_gutter" type="bool" setter="set_fold_gutter_enabled" getter="is_fold_gutter_enabled">
+		<member name="fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter">
 			If [code]true[/code], the fold gutter is visible. This enables folding groups of indented lines.
 		</member>
 		<member name="hiding_enabled" type="int" setter="set_hiding_enabled" getter="is_hiding_enabled">

+ 0 - 3
editor/doc/doc_data.cpp

@@ -136,9 +136,6 @@ void DocData::merge_from(const DocData &p_data) {
 				const PropertyDoc &pf = cf.properties[j];
 
 				p.description = pf.description;
-				p.setter = pf.setter;
-				p.getter = pf.getter;
-
 				break;
 			}
 		}