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Merge pull request #77712 from nklbdev/Fix_lossless_formats_in_PortableCompressedTexture2D

Fix lossless formats in PortableCompressedTexture2D
Rémi Verschelde 1 year ago
parent
commit
d1b7c60afc

+ 1 - 0
core/io/image.cpp

@@ -3013,6 +3013,7 @@ void Image::fill_rect(const Rect2i &p_rect, const Color &p_color) {
 }
 
 ImageMemLoadFunc Image::_png_mem_loader_func = nullptr;
+ImageMemLoadFunc Image::_png_mem_unpacker_func = nullptr;
 ImageMemLoadFunc Image::_jpg_mem_loader_func = nullptr;
 ImageMemLoadFunc Image::_webp_mem_loader_func = nullptr;
 ImageMemLoadFunc Image::_tga_mem_loader_func = nullptr;

+ 1 - 0
core/io/image.h

@@ -145,6 +145,7 @@ public:
 	};
 
 	static ImageMemLoadFunc _png_mem_loader_func;
+	static ImageMemLoadFunc _png_mem_unpacker_func;
 	static ImageMemLoadFunc _jpg_mem_loader_func;
 	static ImageMemLoadFunc _webp_mem_loader_func;
 	static ImageMemLoadFunc _tga_mem_loader_func;

+ 8 - 5
drivers/png/image_loader_png.cpp

@@ -66,12 +66,14 @@ Ref<Image> ImageLoaderPNG::load_mem_png(const uint8_t *p_png, int p_size) {
 	return img;
 }
 
+Ref<Image> ImageLoaderPNG::unpack_mem_png(const uint8_t *p_png, int p_size) {
+	ERR_FAIL_COND_V(p_size < 4, Ref<Image>());
+	ERR_FAIL_COND_V(p_png[0] != 'P' || p_png[1] != 'N' || p_png[2] != 'G' || p_png[3] != ' ', Ref<Image>());
+	return load_mem_png(&p_png[4], p_size - 4);
+}
+
 Ref<Image> ImageLoaderPNG::lossless_unpack_png(const Vector<uint8_t> &p_data) {
-	const int len = p_data.size();
-	ERR_FAIL_COND_V(len < 4, Ref<Image>());
-	const uint8_t *r = p_data.ptr();
-	ERR_FAIL_COND_V(r[0] != 'P' || r[1] != 'N' || r[2] != 'G' || r[3] != ' ', Ref<Image>());
-	return load_mem_png(&r[4], len - 4);
+	return unpack_mem_png(p_data.ptr(), p_data.size());
 }
 
 Vector<uint8_t> ImageLoaderPNG::lossless_pack_png(const Ref<Image> &p_image) {
@@ -99,6 +101,7 @@ Vector<uint8_t> ImageLoaderPNG::lossless_pack_png(const Ref<Image> &p_image) {
 
 ImageLoaderPNG::ImageLoaderPNG() {
 	Image::_png_mem_loader_func = load_mem_png;
+	Image::_png_mem_unpacker_func = unpack_mem_png;
 	Image::png_unpacker = lossless_unpack_png;
 	Image::png_packer = lossless_pack_png;
 }

+ 1 - 0
drivers/png/image_loader_png.h

@@ -37,6 +37,7 @@ class ImageLoaderPNG : public ImageFormatLoader {
 private:
 	static Vector<uint8_t> lossless_pack_png(const Ref<Image> &p_image);
 	static Ref<Image> lossless_unpack_png(const Vector<uint8_t> &p_data);
+	static Ref<Image> unpack_mem_png(const uint8_t *p_png, int p_size);
 	static Ref<Image> load_mem_png(const uint8_t *p_png, int p_size);
 
 public:

+ 2 - 1
editor/plugins/texture_editor_plugin.cpp

@@ -38,6 +38,7 @@
 #include "scene/resources/atlas_texture.h"
 #include "scene/resources/compressed_texture.h"
 #include "scene/resources/image_texture.h"
+#include "scene/resources/portable_compressed_texture.h"
 
 TextureRect *TexturePreview::get_texture_display() {
 	return texture_display;
@@ -158,7 +159,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
 }
 
 bool EditorInspectorPluginTexture::can_handle(Object *p_object) {
-	return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<CompressedTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr || Object::cast_to<Image>(p_object) != nullptr;
+	return Object::cast_to<ImageTexture>(p_object) != nullptr || Object::cast_to<AtlasTexture>(p_object) != nullptr || Object::cast_to<CompressedTexture2D>(p_object) != nullptr || Object::cast_to<PortableCompressedTexture2D>(p_object) != nullptr || Object::cast_to<AnimatedTexture>(p_object) != nullptr || Object::cast_to<Image>(p_object) != nullptr;
 }
 
 void EditorInspectorPluginTexture::parse_begin(Object *p_object) {

+ 1 - 0
scene/resources/compressed_texture.h

@@ -40,6 +40,7 @@ class CompressedTexture2D : public Texture2D {
 
 public:
 	enum DataFormat {
+		DATA_FORMAT_UNDEFINED,
 		DATA_FORMAT_IMAGE,
 		DATA_FORMAT_PNG,
 		DATA_FORMAT_WEBP,

+ 33 - 4
scene/resources/portable_compressed_texture.cpp

@@ -30,8 +30,10 @@
 
 #include "portable_compressed_texture.h"
 
+#include "core/config/project_settings.h"
 #include "core/io/marshalls.h"
 #include "scene/resources/bit_map.h"
+#include "scene/resources/compressed_texture.h"
 
 void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
 	if (p_data.size() == 0) {
@@ -41,7 +43,8 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
 	const uint8_t *data = p_data.ptr();
 	uint32_t data_size = p_data.size();
 	ERR_FAIL_COND(data_size < 20);
-	compression_mode = CompressionMode(decode_uint32(data + 0));
+	compression_mode = CompressionMode(decode_uint16(data));
+	CompressedTexture2D::DataFormat data_format = CompressedTexture2D::DataFormat(decode_uint16(data + 2));
 	format = Image::Format(decode_uint32(data + 4));
 	uint32_t mipmap_count = decode_uint32(data + 8);
 	size.width = decode_uint32(data + 12);
@@ -56,6 +59,16 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
 	switch (compression_mode) {
 		case COMPRESSION_MODE_LOSSLESS:
 		case COMPRESSION_MODE_LOSSY: {
+			ImageMemLoadFunc loader_func;
+			if (data_format == CompressedTexture2D::DATA_FORMAT_UNDEFINED) {
+				loader_func = nullptr;
+			} else if (data_format == CompressedTexture2D::DATA_FORMAT_PNG) {
+				loader_func = Image::_png_mem_unpacker_func;
+			} else if (data_format == CompressedTexture2D::DATA_FORMAT_WEBP) {
+				loader_func = Image::_webp_mem_loader_func;
+			} else {
+				ERR_FAIL();
+			}
 			Vector<uint8_t> image_data;
 
 			ERR_FAIL_COND(data_size < 4);
@@ -64,7 +77,9 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
 				data += 4;
 				data_size -= 4;
 				ERR_FAIL_COND(mipsize < data_size);
-				Ref<Image> img = memnew(Image(data, data_size));
+				Ref<Image> img = loader_func == nullptr
+						? memnew(Image(data, data_size))
+						: Ref<Image>(loader_func(data, data_size));
 				ERR_FAIL_COND(img->is_empty());
 				if (img->get_format() != format) { // May happen due to webp/png in the tiny mipmaps.
 					img->convert(format);
@@ -99,6 +114,7 @@ void PortableCompressedTexture2D::_set_data(const Vector<uint8_t> &p_data) {
 	}
 
 	image_stored = true;
+	size_override = size;
 	RenderingServer::get_singleton()->texture_set_size_override(texture, size_override.width, size_override.height);
 	alpha_cache.unref();
 
@@ -122,7 +138,8 @@ void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, C
 	Vector<uint8_t> buffer;
 
 	buffer.resize(20);
-	encode_uint32(p_compression_mode, buffer.ptrw());
+	encode_uint16(p_compression_mode, buffer.ptrw());
+	encode_uint16(CompressedTexture2D::DATA_FORMAT_UNDEFINED, buffer.ptrw() + 2);
 	encode_uint32(p_image->get_format(), buffer.ptrw() + 4);
 	encode_uint32(p_image->get_mipmap_count() + 1, buffer.ptrw() + 8);
 	encode_uint32(p_image->get_width(), buffer.ptrw() + 12);
@@ -131,12 +148,22 @@ void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, C
 	switch (p_compression_mode) {
 		case COMPRESSION_MODE_LOSSLESS:
 		case COMPRESSION_MODE_LOSSY: {
+			bool lossless_force_png = GLOBAL_GET("rendering/textures/lossless_compression/force_png") ||
+					!Image::_webp_mem_loader_func; // WebP module disabled.
+			bool use_webp = !lossless_force_png && p_image->get_width() <= 16383 && p_image->get_height() <= 16383; // WebP has a size limit.
 			for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) {
 				Vector<uint8_t> data;
 				if (p_compression_mode == COMPRESSION_MODE_LOSSY) {
 					data = Image::webp_lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality);
+					encode_uint16(CompressedTexture2D::DATA_FORMAT_WEBP, buffer.ptrw() + 2);
 				} else {
-					data = Image::webp_lossless_packer(p_image->get_image_from_mipmap(i));
+					if (use_webp) {
+						data = Image::webp_lossless_packer(p_image->get_image_from_mipmap(i));
+						encode_uint16(CompressedTexture2D::DATA_FORMAT_WEBP, buffer.ptrw() + 2);
+					} else {
+						data = Image::png_packer(p_image->get_image_from_mipmap(i));
+						encode_uint16(CompressedTexture2D::DATA_FORMAT_PNG, buffer.ptrw() + 2);
+					}
 				}
 				int data_len = data.size();
 				buffer.resize(buffer.size() + 4);
@@ -145,6 +172,7 @@ void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, C
 			}
 		} break;
 		case COMPRESSION_MODE_BASIS_UNIVERSAL: {
+			encode_uint16(CompressedTexture2D::DATA_FORMAT_BASIS_UNIVERSAL, buffer.ptrw() + 2);
 			Image::UsedChannels uc = p_image->detect_used_channels(p_normal_map ? Image::COMPRESS_SOURCE_NORMAL : Image::COMPRESS_SOURCE_GENERIC);
 			Vector<uint8_t> budata = Image::basis_universal_packer(p_image, uc);
 			buffer.append_array(budata);
@@ -153,6 +181,7 @@ void PortableCompressedTexture2D::create_from_image(const Ref<Image> &p_image, C
 		case COMPRESSION_MODE_S3TC:
 		case COMPRESSION_MODE_ETC2:
 		case COMPRESSION_MODE_BPTC: {
+			encode_uint16(CompressedTexture2D::DATA_FORMAT_IMAGE, buffer.ptrw() + 2);
 			Ref<Image> copy = p_image->duplicate();
 			switch (p_compression_mode) {
 				case COMPRESSION_MODE_S3TC: