Kaynağa Gözat

Fix missing/malformed license headers

Rémi Verschelde 6 yıl önce
ebeveyn
işleme
d1f3b622f0
48 değiştirilmiş dosya ile 193 ekleme ve 13 silme
  1. 1 1
      drivers/dummy/texture_loader_dummy.cpp
  2. 1 1
      drivers/dummy/texture_loader_dummy.h
  3. 1 0
      drivers/gles2/rasterizer_canvas_gles2.h
  4. 1 1
      drivers/gles2/shader_compiler_gles2.cpp
  5. 30 0
      editor/editor_folding.cpp
  6. 30 0
      editor/editor_folding.h
  7. 1 1
      editor/import/resource_importer_bitmask.h
  8. 1 1
      editor/plugins/animation_tree_player_editor_plugin.cpp
  9. 1 1
      editor/plugins/animation_tree_player_editor_plugin.h
  10. 1 1
      editor/plugins/path_editor_plugin.h
  11. 1 1
      editor/plugins/text_editor.cpp
  12. 30 0
      misc/dist/ios_xcode/godot_ios/dummy.cpp
  13. 1 1
      misc/scripts/fix_headers.py
  14. 1 1
      modules/mbedtls/stream_peer_mbed_tls.h
  15. 1 1
      modules/mobile_vr/mobile_vr_interface.cpp
  16. 1 1
      modules/mobile_vr/mobile_vr_interface.h
  17. 30 0
      modules/mono/editor/script_class_parser.cpp
  18. 30 0
      modules/mono/editor/script_class_parser.h
  19. 1 0
      modules/mono/mono_gd/gd_mono_class_member.h
  20. 1 0
      modules/mono/mono_gd/gd_mono_property.cpp
  21. 1 0
      modules/mono/mono_gd/gd_mono_property.h
  22. 1 1
      modules/mono/utils/macros.h
  23. 1 0
      modules/websocket/emws_client.cpp
  24. 1 0
      modules/websocket/emws_client.h
  25. 1 0
      modules/websocket/emws_peer.cpp
  26. 1 0
      modules/websocket/emws_peer.h
  27. 1 0
      modules/websocket/emws_server.cpp
  28. 1 0
      modules/websocket/emws_server.h
  29. 1 0
      modules/websocket/lws_client.cpp
  30. 1 0
      modules/websocket/lws_client.h
  31. 1 0
      modules/websocket/lws_helper.h
  32. 1 0
      modules/websocket/lws_peer.cpp
  33. 1 0
      modules/websocket/lws_peer.h
  34. 1 0
      modules/websocket/lws_server.cpp
  35. 1 0
      modules/websocket/lws_server.h
  36. 1 0
      modules/websocket/register_types.cpp
  37. 1 0
      modules/websocket/register_types.h
  38. 1 0
      modules/websocket/websocket_client.cpp
  39. 1 0
      modules/websocket/websocket_client.h
  40. 1 0
      modules/websocket/websocket_macros.h
  41. 1 0
      modules/websocket/websocket_multiplayer.cpp
  42. 1 0
      modules/websocket/websocket_multiplayer.h
  43. 1 0
      modules/websocket/websocket_peer.cpp
  44. 1 0
      modules/websocket/websocket_peer.h
  45. 1 0
      modules/websocket/websocket_server.cpp
  46. 1 0
      modules/websocket/websocket_server.h
  47. 1 0
      platform/server/os_server.cpp
  48. 1 0
      platform/server/os_server.h

+ 1 - 1
drivers/dummy/texture_loader_dummy.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  texture_loader_dummy.cpp                                               */
+/*  texture_loader_dummy.cpp                                             */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 1
drivers/dummy/texture_loader_dummy.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  texture_loader_dummy.h                                                 */
+/*  texture_loader_dummy.h                                               */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 0
drivers/gles2/rasterizer_canvas_gles2.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef RASTERIZERCANVASGLES2_H
 #define RASTERIZERCANVASGLES2_H
 

+ 1 - 1
drivers/gles2/shader_compiler_gles2.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  shader_compiler_gles3.cpp                                            */
+/*  shader_compiler_gles2.cpp                                            */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 30 - 0
editor/editor_folding.cpp

@@ -1,3 +1,33 @@
+/*************************************************************************/
+/*  editor_folding.cpp                                                   */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
 #include "editor_folding.h"
 
 #include "core/os/file_access.h"

+ 30 - 0
editor/editor_folding.h

@@ -1,3 +1,33 @@
+/*************************************************************************/
+/*  editor_folding.h                                                     */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
 #ifndef EDITOR_FOLDING_H
 #define EDITOR_FOLDING_H
 

+ 1 - 1
editor/import/resource_importer_bitmask.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  resource_importer_bitmask.cpp                                        */
+/*  resource_importer_bitmask.h                                          */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 1
editor/plugins/animation_tree_player_editor_plugin.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  animation_tree_editor_plugin.cpp                                     */
+/*  animation_tree_player_editor_plugin.cpp                              */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 1
editor/plugins/animation_tree_player_editor_plugin.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  animation_tree_editor_plugin.h                                       */
+/*  animation_tree_player_editor_plugin.h                                */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 1
editor/plugins/path_editor_plugin.h

@@ -1,4 +1,4 @@
-/*************************************************************************/
+/*************************************************************************/
 /*  path_editor_plugin.h                                                 */
 /*************************************************************************/
 /*                       This file is part of:                           */

+ 1 - 1
editor/plugins/text_editor.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/* text_editor.cpp                                                       */
+/*  text_editor.cpp                                                      */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 30 - 0
misc/dist/ios_xcode/godot_ios/dummy.cpp

@@ -1 +1,31 @@
+/*************************************************************************/
+/*  dummy.cpp                                                            */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
 $cpp_code

+ 1 - 1
misc/scripts/fix_headers.py

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  stream_peer_openssl.cpp                                              */
+/*  stream_peer_mbed_tls.cpp                                             */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 1
modules/mbedtls/stream_peer_mbed_tls.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  stream_peer_openssl.h                                                */
+/*  stream_peer_mbed_tls.h                                               */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 1
modules/mobile_vr/mobile_vr_interface.cpp

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  mobile_interface.cpp                                                 */
+/*  mobile_vr_interface.cpp                                              */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 1
modules/mobile_vr/mobile_vr_interface.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  mobile_interface.h                                                   */
+/*  mobile_vr_interface.h                                                */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 30 - 0
modules/mono/editor/script_class_parser.cpp

@@ -1,3 +1,33 @@
+/*************************************************************************/
+/*  script_class_parser.cpp                                              */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
 #include "script_class_parser.h"
 
 #include "core/map.h"

+ 30 - 0
modules/mono/editor/script_class_parser.h

@@ -1,3 +1,33 @@
+/*************************************************************************/
+/*  script_class_parser.h                                                */
+/*************************************************************************/
+/*                       This file is part of:                           */
+/*                           GODOT ENGINE                                */
+/*                      https://godotengine.org                          */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
+/*                                                                       */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the       */
+/* "Software"), to deal in the Software without restriction, including   */
+/* without limitation the rights to use, copy, modify, merge, publish,   */
+/* distribute, sublicense, and/or sell copies of the Software, and to    */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions:                                             */
+/*                                                                       */
+/* The above copyright notice and this permission notice shall be        */
+/* included in all copies or substantial portions of the Software.       */
+/*                                                                       */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
+/*************************************************************************/
+
 #ifndef SCRIPT_CLASS_PARSER_H
 #define SCRIPT_CLASS_PARSER_H
 

+ 1 - 0
modules/mono/mono_gd/gd_mono_class_member.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef GD_MONO_CLASS_MEMBER_H
 #define GD_MONO_CLASS_MEMBER_H
 

+ 1 - 0
modules/mono/mono_gd/gd_mono_property.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #include "gd_mono_property.h"
 
 #include "gd_mono_class.h"

+ 1 - 0
modules/mono/mono_gd/gd_mono_property.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef GD_MONO_PROPERTY_H
 #define GD_MONO_PROPERTY_H
 

+ 1 - 1
modules/mono/utils/macros.h

@@ -1,5 +1,5 @@
 /*************************************************************************/
-/*  util_macros.h                                                        */
+/*  macros.h                                                             */
 /*************************************************************************/
 /*                       This file is part of:                           */
 /*                           GODOT ENGINE                                */

+ 1 - 0
modules/websocket/emws_client.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifdef JAVASCRIPT_ENABLED
 
 #include "emws_client.h"

+ 1 - 0
modules/websocket/emws_client.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef EMWSCLIENT_H
 #define EMWSCLIENT_H
 

+ 1 - 0
modules/websocket/emws_peer.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifdef JAVASCRIPT_ENABLED
 
 #include "emws_peer.h"

+ 1 - 0
modules/websocket/emws_peer.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef EMWSPEER_H
 #define EMWSPEER_H
 

+ 1 - 0
modules/websocket/emws_server.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifdef JAVASCRIPT_ENABLED
 
 #include "emws_server.h"

+ 1 - 0
modules/websocket/emws_server.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef EMWSSERVER_H
 #define EMWSSERVER_H
 

+ 1 - 0
modules/websocket/lws_client.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef JAVASCRIPT_ENABLED
 
 #include "lws_client.h"

+ 1 - 0
modules/websocket/lws_client.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef LWSCLIENT_H
 #define LWSCLIENT_H
 

+ 1 - 0
modules/websocket/lws_helper.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef LWS_HELPER_H
 #define LWS_HELPER_H
 

+ 1 - 0
modules/websocket/lws_peer.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef JAVASCRIPT_ENABLED
 
 #include "lws_peer.h"

+ 1 - 0
modules/websocket/lws_peer.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef LWSPEER_H
 #define LWSPEER_H
 

+ 1 - 0
modules/websocket/lws_server.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef JAVASCRIPT_ENABLED
 
 #include "lws_server.h"

+ 1 - 0
modules/websocket/lws_server.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef LWSSERVER_H
 #define LWSSERVER_H
 

+ 1 - 0
modules/websocket/register_types.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #include "register_types.h"
 #include "core/error_macros.h"
 #include "core/project_settings.h"

+ 1 - 0
modules/websocket/register_types.h

@@ -27,5 +27,6 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 void register_websocket_types();
 void unregister_websocket_types();

+ 1 - 0
modules/websocket/websocket_client.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #include "websocket_client.h"
 
 GDCINULL(WebSocketClient);

+ 1 - 0
modules/websocket/websocket_client.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef WEBSOCKET_CLIENT_H
 #define WEBSOCKET_CLIENT_H
 

+ 1 - 0
modules/websocket/websocket_macros.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef WEBSOCKETMACTOS_H
 #define WEBSOCKETMACTOS_H
 

+ 1 - 0
modules/websocket/websocket_multiplayer.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #include "websocket_multiplayer.h"
 #include "core/os/os.h"
 

+ 1 - 0
modules/websocket/websocket_multiplayer.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef WEBSOCKET_MULTIPLAYER_PEER_H
 #define WEBSOCKET_MULTIPLAYER_PEER_H
 

+ 1 - 0
modules/websocket/websocket_peer.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #include "websocket_peer.h"
 
 GDCINULL(WebSocketPeer);

+ 1 - 0
modules/websocket/websocket_peer.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef WEBSOCKETPEER_H
 #define WEBSOCKETPEER_H
 

+ 1 - 0
modules/websocket/websocket_server.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #include "websocket_server.h"
 
 GDCINULL(WebSocketServer);

+ 1 - 0
modules/websocket/websocket_server.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef WEBSOCKET_H
 #define WEBSOCKET_H
 

+ 1 - 0
platform/server/os_server.cpp

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #include "os_server.h"
 
 #include "core/print_string.h"

+ 1 - 0
platform/server/os_server.h

@@ -27,6 +27,7 @@
 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
 /*************************************************************************/
+
 #ifndef OS_SERVER_H
 #define OS_SERVER_H