(cherry picked from commit 8335f009490a8d282c4feb68a35663857e341401)
@@ -898,6 +898,7 @@ void Physics2DServerSW::body_apply_torque_impulse(RID p_body, real_t p_torque) {
_update_shapes();
body->apply_torque_impulse(p_torque);
+ body->wakeup();
}
void Physics2DServerSW::body_apply_impulse(RID p_body, const Vector2 &p_pos, const Vector2 &p_impulse) {