|
@@ -169,7 +169,15 @@ Dictionary BitMap::_get_data() const {
|
|
return d;
|
|
return d;
|
|
}
|
|
}
|
|
|
|
|
|
-Vector<Vector2> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_start) const {
|
|
|
|
|
|
+struct CrossStackEntry {
|
|
|
|
+ Point2i cross;
|
|
|
|
+ Vector<int> ranges;
|
|
|
|
+
|
|
|
|
+ _FORCE_INLINE_ bool operator==(const CrossStackEntry &p_other) const { return cross == p_other.cross; }
|
|
|
|
+ _FORCE_INLINE_ bool operator!=(const CrossStackEntry &p_other) const { return cross != p_other.cross; }
|
|
|
|
+};
|
|
|
|
+
|
|
|
|
+Vector<Vector<Vector2>> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_start) const {
|
|
int stepx = 0;
|
|
int stepx = 0;
|
|
int stepy = 0;
|
|
int stepy = 0;
|
|
int prevx = 0;
|
|
int prevx = 0;
|
|
@@ -179,9 +187,20 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_sta
|
|
int curx = startx;
|
|
int curx = startx;
|
|
int cury = starty;
|
|
int cury = starty;
|
|
unsigned int count = 0;
|
|
unsigned int count = 0;
|
|
- HashSet<Point2i> case9s;
|
|
|
|
- HashSet<Point2i> case6s;
|
|
|
|
- Vector<Vector2> _points;
|
|
|
|
|
|
+
|
|
|
|
+ Vector<CrossStackEntry> cross_stack;
|
|
|
|
+ int cross_stack_size = 0;
|
|
|
|
+
|
|
|
|
+ // Add starting point to stack as the default entry.
|
|
|
|
+ cross_stack.push_back({ Point2i(-1, -1), Vector<int>({ 0 }) });
|
|
|
|
+ cross_stack_size++;
|
|
|
|
+
|
|
|
|
+ Vector<Point2i> _points;
|
|
|
|
+ Vector<Vector<Vector2>> ret;
|
|
|
|
+
|
|
|
|
+ // Add starting entry at start of return.
|
|
|
|
+ ret.resize(1);
|
|
|
|
+
|
|
do {
|
|
do {
|
|
int sv = 0;
|
|
int sv = 0;
|
|
{ // Square value
|
|
{ // Square value
|
|
@@ -202,7 +221,7 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_sta
|
|
sv += (p_rect.has_point(bl) && get_bitv(bl)) ? 4 : 0;
|
|
sv += (p_rect.has_point(bl) && get_bitv(bl)) ? 4 : 0;
|
|
Point2i br = Point2i(curx, cury);
|
|
Point2i br = Point2i(curx, cury);
|
|
sv += (p_rect.has_point(br) && get_bitv(br)) ? 8 : 0;
|
|
sv += (p_rect.has_point(br) && get_bitv(br)) ? 8 : 0;
|
|
- ERR_FAIL_COND_V(sv == 0 || sv == 15, Vector<Vector2>());
|
|
|
|
|
|
+ ERR_FAIL_COND_V(sv == 0 || sv == 15, Vector<Vector<Vector2>>());
|
|
}
|
|
}
|
|
|
|
|
|
switch (sv) {
|
|
switch (sv) {
|
|
@@ -266,70 +285,139 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &p_rect, const Point2i &p_sta
|
|
stepy = 0;
|
|
stepy = 0;
|
|
break;
|
|
break;
|
|
case 9:
|
|
case 9:
|
|
- /*
|
|
|
|
|
|
+ /* Going DOWN if coming from the LEFT, otherwise go UP.
|
|
|
|
+ 9
|
|
+---+---+
|
|
+---+---+
|
|
| 1 | |
|
|
| 1 | |
|
|
+---+---+
|
|
+---+---+
|
|
| | 8 |
|
|
| | 8 |
|
|
+---+---+
|
|
+---+---+
|
|
- this should normally go UP, but if we already been here, we go down
|
|
|
|
*/
|
|
*/
|
|
- if (case9s.has(Point2i(curx, cury))) {
|
|
|
|
- //found, so we go down, and delete from case9s;
|
|
|
|
|
|
+
|
|
|
|
+ if (prevx == 1) {
|
|
stepx = 0;
|
|
stepx = 0;
|
|
stepy = 1;
|
|
stepy = 1;
|
|
- case9s.erase(Point2i(curx, cury));
|
|
|
|
} else {
|
|
} else {
|
|
- //not found, we go up, and add to case9s;
|
|
|
|
stepx = 0;
|
|
stepx = 0;
|
|
stepy = -1;
|
|
stepy = -1;
|
|
- case9s.insert(Point2i(curx, cury));
|
|
|
|
}
|
|
}
|
|
break;
|
|
break;
|
|
case 6:
|
|
case 6:
|
|
- /*
|
|
|
|
|
|
+ /* Going RIGHT if coming from BELOW, otherwise go LEFT.
|
|
6
|
|
6
|
|
+---+---+
|
|
+---+---+
|
|
| | 2 |
|
|
| | 2 |
|
|
+---+---+
|
|
+---+---+
|
|
| 4 | |
|
|
| 4 | |
|
|
+---+---+
|
|
+---+---+
|
|
- this normally go RIGHT, but if it's coming from RIGHT, it should go LEFT
|
|
|
|
*/
|
|
*/
|
|
- if (case6s.has(Point2i(curx, cury))) {
|
|
|
|
- //found, so we go left, and delete from case6s;
|
|
|
|
- stepx = -1;
|
|
|
|
|
|
+
|
|
|
|
+ if (prevy == -1) {
|
|
|
|
+ stepx = 1;
|
|
stepy = 0;
|
|
stepy = 0;
|
|
- case6s.erase(Point2i(curx, cury));
|
|
|
|
} else {
|
|
} else {
|
|
- //not found, we go right, and add to case6s;
|
|
|
|
- stepx = 1;
|
|
|
|
|
|
+ stepx = -1;
|
|
stepy = 0;
|
|
stepy = 0;
|
|
- case6s.insert(Point2i(curx, cury));
|
|
|
|
}
|
|
}
|
|
break;
|
|
break;
|
|
default:
|
|
default:
|
|
ERR_PRINT("this shouldn't happen.");
|
|
ERR_PRINT("this shouldn't happen.");
|
|
}
|
|
}
|
|
|
|
+
|
|
|
|
+ // Handle crossing points.
|
|
|
|
+ if (sv == 6 || sv == 9) {
|
|
|
|
+ const int new_index = _points.size() - 1;
|
|
|
|
+
|
|
|
|
+ // Add previous point to last stack entry.
|
|
|
|
+ cross_stack.write[cross_stack_size - 1].ranges.push_back(new_index);
|
|
|
|
+
|
|
|
|
+ // Create temporary entry to maybe insert, for searching.
|
|
|
|
+ const CrossStackEntry new_entry = { _points[new_index], Vector<int>({ new_index }) };
|
|
|
|
+
|
|
|
|
+ // Attempt to find matching entry.
|
|
|
|
+ const int found = cross_stack.rfind(new_entry, cross_stack_size - 1);
|
|
|
|
+
|
|
|
|
+ if (found != -1) {
|
|
|
|
+ Vector<Vector2> tmp;
|
|
|
|
+
|
|
|
|
+ // Iterate over entries between end of stack and found, adding ranges to result.
|
|
|
|
+ for (int i = found; i < cross_stack_size; i++) {
|
|
|
|
+ const Vector<int> &ranges = cross_stack[i].ranges;
|
|
|
|
+
|
|
|
|
+ for (int j = 0; j < ranges.size() / 2; j++) {
|
|
|
|
+ int first = ranges[2 * j];
|
|
|
|
+ const int last = ranges[2 * j + 1];
|
|
|
|
+
|
|
|
|
+ int new_pos = tmp.size();
|
|
|
|
+
|
|
|
|
+ tmp.resize(tmp.size() + (last - first));
|
|
|
|
+
|
|
|
|
+ Vector2 *tmp_ptrw = tmp.ptrw();
|
|
|
|
+
|
|
|
|
+ for (; first < last; first++, new_pos++) {
|
|
|
|
+ tmp_ptrw[new_pos].x = (float)(_points[first].x - p_rect.position.x);
|
|
|
|
+ tmp_ptrw[new_pos].y = (float)(_points[first].y - p_rect.position.y);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ ret.push_back(tmp);
|
|
|
|
+
|
|
|
|
+ // Shrink stack.
|
|
|
|
+ cross_stack_size = found;
|
|
|
|
+
|
|
|
|
+ // Add previous point to last stack entry.
|
|
|
|
+ cross_stack.write[cross_stack_size - 1].ranges.push_back(new_index);
|
|
|
|
+ } else {
|
|
|
|
+ cross_stack.resize(MAX(cross_stack_size + 1, cross_stack.size()));
|
|
|
|
+ cross_stack.set(cross_stack_size, new_entry);
|
|
|
|
+ cross_stack_size++;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
// Small optimization:
|
|
// Small optimization:
|
|
// If the previous direction is same as the current direction,
|
|
// If the previous direction is same as the current direction,
|
|
// then we should modify the last vector to current.
|
|
// then we should modify the last vector to current.
|
|
curx += stepx;
|
|
curx += stepx;
|
|
cury += stepy;
|
|
cury += stepy;
|
|
if (stepx == prevx && stepy == prevy) {
|
|
if (stepx == prevx && stepy == prevy) {
|
|
- _points.write[_points.size() - 1].x = (float)(curx - p_rect.position.x);
|
|
|
|
- _points.write[_points.size() - 1].y = (float)(cury + p_rect.position.y);
|
|
|
|
|
|
+ _points.write[_points.size() - 1].x = curx;
|
|
|
|
+ _points.write[_points.size() - 1].y = cury;
|
|
} else {
|
|
} else {
|
|
- _points.push_back(Vector2((float)(curx - p_rect.position.x), (float)(cury + p_rect.position.y)));
|
|
|
|
|
|
+ _points.push_back(Point2i(curx, cury));
|
|
}
|
|
}
|
|
|
|
|
|
count++;
|
|
count++;
|
|
prevx = stepx;
|
|
prevx = stepx;
|
|
prevy = stepy;
|
|
prevy = stepy;
|
|
|
|
|
|
- ERR_FAIL_COND_V((int)count > width * height, _points);
|
|
|
|
|
|
+ ERR_FAIL_COND_V((int)count > width * height, Vector<Vector<Vector2>>());
|
|
} while (curx != startx || cury != starty);
|
|
} while (curx != startx || cury != starty);
|
|
- return _points;
|
|
|
|
|
|
+
|
|
|
|
+ // Add last position to last stack entry.
|
|
|
|
+ cross_stack.write[cross_stack_size - 1].ranges.push_back(_points.size());
|
|
|
|
+
|
|
|
|
+ for (int i = 0; i < cross_stack_size; i++) {
|
|
|
|
+ const Vector<int> &ranges = cross_stack[i].ranges;
|
|
|
|
+
|
|
|
|
+ for (int j = 0; j < ranges.size() / 2; j++) {
|
|
|
|
+ int first = ranges[2 * j];
|
|
|
|
+ const int last = ranges[2 * j + 1];
|
|
|
|
+
|
|
|
|
+ int new_pos = ret[0].size();
|
|
|
|
+
|
|
|
|
+ ret.write[0].resize(ret[0].size() + (last - first));
|
|
|
|
+
|
|
|
|
+ Vector2 *tmp_ptrw = ret.write[0].ptrw();
|
|
|
|
+
|
|
|
|
+ for (; first < last; first++, new_pos++) {
|
|
|
|
+ tmp_ptrw[new_pos].x = (float)(_points[first].x - p_rect.position.x);
|
|
|
|
+ tmp_ptrw[new_pos].y = (float)(_points[first].y - p_rect.position.y);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return ret;
|
|
}
|
|
}
|
|
|
|
|
|
static float perpendicular_distance(const Vector2 &i, const Vector2 &start, const Vector2 &end) {
|
|
static float perpendicular_distance(const Vector2 &i, const Vector2 &start, const Vector2 &end) {
|
|
@@ -442,7 +530,7 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_
|
|
for (int j = next_j; j <= pos.y + 1; j++) {
|
|
for (int j = next_j; j <= pos.y + 1; j++) {
|
|
if (popped) {
|
|
if (popped) {
|
|
// The next loop over j must start normally.
|
|
// The next loop over j must start normally.
|
|
- next_j = pos.y;
|
|
|
|
|
|
+ next_j = pos.y - 1;
|
|
popped = false;
|
|
popped = false;
|
|
// Skip because an iteration was already executed with current counter values.
|
|
// Skip because an iteration was already executed with current counter values.
|
|
continue;
|
|
continue;
|
|
@@ -486,13 +574,10 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} while (reenter || popped);
|
|
} while (reenter || popped);
|
|
-
|
|
|
|
- print_verbose("BitMap: Max stack size: " + itos(stack.size()));
|
|
|
|
}
|
|
}
|
|
|
|
|
|
Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2i &p_rect, float p_epsilon) const {
|
|
Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2i &p_rect, float p_epsilon) const {
|
|
Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect);
|
|
Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect);
|
|
- print_verbose("BitMap: Rect: " + r);
|
|
|
|
|
|
|
|
Point2i from;
|
|
Point2i from;
|
|
Ref<BitMap> fill;
|
|
Ref<BitMap> fill;
|
|
@@ -505,17 +590,16 @@ Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2i &p_rect, fl
|
|
if (!fill->get_bit(j, i) && get_bit(j, i)) {
|
|
if (!fill->get_bit(j, i) && get_bit(j, i)) {
|
|
fill_bits(this, fill, Point2i(j, i), r);
|
|
fill_bits(this, fill, Point2i(j, i), r);
|
|
|
|
|
|
- Vector<Vector2> polygon = _march_square(r, Point2i(j, i));
|
|
|
|
- print_verbose("BitMap: Pre reduce: " + itos(polygon.size()));
|
|
|
|
- polygon = reduce(polygon, r, p_epsilon);
|
|
|
|
- print_verbose("BitMap: Post reduce: " + itos(polygon.size()));
|
|
|
|
|
|
+ for (Vector<Vector2> polygon : _march_square(r, Point2i(j, i))) {
|
|
|
|
+ polygon = reduce(polygon, r, p_epsilon);
|
|
|
|
|
|
- if (polygon.size() < 3) {
|
|
|
|
- print_verbose("Invalid polygon, skipped");
|
|
|
|
- continue;
|
|
|
|
- }
|
|
|
|
|
|
+ if (polygon.size() < 3) {
|
|
|
|
+ print_verbose("Invalid polygon, skipped");
|
|
|
|
+ continue;
|
|
|
|
+ }
|
|
|
|
|
|
- polygons.push_back(polygon);
|
|
|
|
|
|
+ polygons.push_back(polygon);
|
|
|
|
+ }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|