@@ -2003,7 +2003,7 @@ bool ShaderLanguage::_validate_operator(const BlockNode *p_block, const Function
DataType nb = p_op->arguments[1]->get_datatype();
DataType nc = p_op->arguments[2]->get_datatype();
- valid = na == TYPE_BOOL && (nb == nc);
+ valid = na == TYPE_BOOL && (nb == nc) && !is_sampler_type(nb);
ret_type = nb;
ret_size = sa;
} break;