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@@ -905,7 +905,7 @@
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The current screen index (starting from 0).
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The current screen index (starting from 0).
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</member>
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</member>
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<member name="exit_code" type="int" setter="set_exit_code" getter="get_exit_code" default="0">
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<member name="exit_code" type="int" setter="set_exit_code" getter="get_exit_code" default="0">
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- The exit code passed to the OS when the main loop exits.
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+ The exit code passed to the OS when the main loop exits. By convention, an exit code of [code]0[/code] indicates success whereas a non-zero exit code indicates an error. For portability reasons, the exit code should be set between 0 and 125 (inclusive).
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</member>
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</member>
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<member name="keep_screen_on" type="bool" setter="set_keep_screen_on" getter="is_keep_screen_on" default="true">
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<member name="keep_screen_on" type="bool" setter="set_keep_screen_on" getter="is_keep_screen_on" default="true">
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If [code]true[/code], the engine tries to keep the screen on while the game is running. Useful on mobile.
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If [code]true[/code], the engine tries to keep the screen on while the game is running. Useful on mobile.
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