|
@@ -62,7 +62,7 @@
|
|
Sets autowrapping for the text in the dialog.
|
|
Sets autowrapping for the text in the dialog.
|
|
</member>
|
|
</member>
|
|
<member name="dialog_close_on_escape" type="bool" setter="set_close_on_escape" getter="get_close_on_escape" default="true">
|
|
<member name="dialog_close_on_escape" type="bool" setter="set_close_on_escape" getter="get_close_on_escape" default="true">
|
|
- If [code]true[/code], the dialog will be hidden when the escape key ([constant KEY_ESCAPE]) is pressed.
|
|
|
|
|
|
+ If [code]true[/code], the dialog will be hidden when the [code]ui_cancel[/code] action is pressed (by default, this action is bound to [constant KEY_ESCAPE]).
|
|
</member>
|
|
</member>
|
|
<member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" default="true">
|
|
<member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" default="true">
|
|
If [code]true[/code], the dialog is hidden when the OK button is pressed. You can set it to [code]false[/code] if you want to do e.g. input validation when receiving the [signal confirmed] signal, and handle hiding the dialog in your own logic.
|
|
If [code]true[/code], the dialog is hidden when the OK button is pressed. You can set it to [code]false[/code] if you want to do e.g. input validation when receiving the [signal confirmed] signal, and handle hiding the dialog in your own logic.
|